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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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connections_dialog.cpp
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Author
2023-01-30
Merge pull request #72312 from KoBeWi/signature_move
Rémi Verschelde
2023-01-30
Fix various typos with codespell
Rémi Verschelde
2023-01-29
Improve Connection Dialog method list
kobewi
2023-01-27
Merge pull request #71874 from KoBeWi/relesetc
Rémi Verschelde
2023-01-26
Merge pull request #71883 from MinusKube/script-editor-members-real-bug
Rémi Verschelde
2023-01-26
Fix signal disconnect undo not working
MinusKube
2023-01-26
Remove coupling between ConnectDialog and selected signal
MinusKube
2023-01-26
Connection dialog tweaks
kobewi
2023-01-25
Merge pull request #66313 from KoBeWi/connecting_methodically
Rémi Verschelde
2023-01-25
Merge pull request #71330 from Geometror/richtextlabel-fit-content
Rémi Verschelde
2023-01-24
Merge pull request #65137 from dalexeev/editor-naming
Yuri Sizov
2023-01-24
Add method picker to signal connect dialog
kobewi
2023-01-22
Reselect signal after tree update
kobewi
2023-01-19
Clean-up, harmonize, and improve StyleBox API
Yuri Sizov
2023-01-18
Merge pull request #71025 from DarkMessiah/enable_column_clip_content
Rémi Verschelde
2023-01-16
Add EditorUndoRedoManager singleton
kobewi
2023-01-13
[RichTextLabel] Match minimum size calculation of Label
Hendrik Brucker
2023-01-12
Rearrange `editor/naming/*` project settings
Danil Alexeev
2023-01-07
Enable column clip content in ConnectionDock and FilesystemDock
Stanislav Labzyuk
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-12-08
Fix unable to disconnect signal in Editor once created
Micky
2022-11-29
Use forward-declarations in big editor classes
trollodel
2022-11-02
Fix crash in connection dialog
kobewi
2022-10-14
Merge pull request #66665 from Mickeon/editor-do-not-edit-inherited-signals
Rémi Verschelde
2022-10-13
Do not allow editing Scene-inherited signal connections
Micky
2022-10-11
Merge pull request #67018 from Mickeon/try-connections-dialog-self-connection
Rémi Verschelde
2022-10-09
Add Editor Setting for default name when connecting signal to self
Micky
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-09-25
Remember advanced state of connection dialog
kobewi
2022-09-19
Reorganize connection dialog
kobewi
2022-09-18
Port remaining connections to callable_mp
Tomasz Chabora
2022-09-06
Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT
Micky
2022-09-01
Rename AnimatedTexture `oneshot` to `one_shot`
Micky
2022-08-30
Merge pull request #63902 from dalexeev/string-cases
Rémi Verschelde
2022-08-30
Add `String.to_{camel,pascal,snake}_case` methods
Danil Alexeev
2022-08-30
Rename TreeItem's `set_tooltip` to `set_tooltip_text`
Micky
2022-08-29
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...
Rémi Verschelde
2022-08-28
Merge pull request #64885 from Mickeon/rename-tooltip-hint
Rémi Verschelde
2022-08-27
Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED
Aaron Record
2022-08-27
Rename `hint_tooltip` to `tooltip_text` & setget
Micky
2022-08-26
Merge pull request #64573 from KoBeWi/signal_name_plagiarism
Rémi Verschelde
2022-08-22
Add per-scene UndoRedo
kobewi
2022-08-18
Add "Copy Name" option to signal menu
kobewi
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-09
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
FireForge
2022-05-28
Use consistent casing in editor filter/search bars
FireForge
2022-05-21
Add the button pressed to some signals in Tree
trollodel
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-05
Add missing types to connections dialog
FireForge
2022-04-28
Limit the maximum value of unbinds to signal_argument_size
Rindbee
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