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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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code_editor.h
Age
Commit message (
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Author
2018-12-21
Change LinkLabel back to Label in error status bar
Chaosus
2018-12-19
CodeEditor: Drop unused enable_complete_timer variable
Rémi Verschelde
2018-11-28
Merge pull request #23924 from Kanabenki/font-size-update
Rémi Verschelde
2018-11-22
Display font size with zoom in code editor and refresh on settings change
Kanabenki
2018-11-22
Allows user to click on error line to jump into error.
Chaosus
2018-11-04
Fix clone line undo history and extra new line, issue 21811
Paulb23
2018-08-10
Added system for GDScript warnings
George Marques
2018-07-22
Refactored text manipulation into CodeTexteditor
Paulb23
2018-05-16
Add margin bottom with find/replace bar on script editor
volzhs
2018-02-19
Merge pull request #16241 from Chaosus/zoomlabel
Rémi Verschelde
2018-02-14
Maked status bar label fonts updateable
Chaosus
2018-01-31
Added zoom label to code editor
Chaosus
2018-01-18
Fix find/replace bar
volzhs
2018-01-14
Remove the unused FindReplaceDialog class
Gilles Roudiere
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-11-21
Native pan and zoom for macOS
Bernhard Liebl
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-24
-Code completion for enumerations
Juan Linietsky
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
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