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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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code_editor.h
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Commit message (
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Author
2022-09-25
Split script navigation state and edit state
kobewi
2022-07-22
Adding shader preprocessor support
Yuri Roubinsky
2022-05-02
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-04-27
Indicate code editor search match number
Oğuzhan Eroğlu
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-03-27
Add GDExtension support to Script
reduz
2022-03-12
Initialize bools in the headers in editor
Aaron Franke
2022-02-16
Port existing _notification code to use switch statements (part 1/3)
jmb462
2022-02-15
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-10-21
Remove unimplemented methods
Marcel Admiraal
2021-09-21
Improve GDScript Editor and Improve latency
Gordon MacPherson
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-13
Move CodeEdit theme overrides into EditorTheme
Paulb23
2021-07-30
Optimize theme change in code editor
PouleyKetchoupp
2021-06-29
Script editor: Rename 'Clone Down' to 'Duplicate Selection'
Rémi Verschelde
2021-06-19
Added support for scripts reporting multiple errors to ScriptTextEditor
Eric M
2021-06-16
Documentation search fixes
Gregory Basile
2021-06-08
Move FindReplaceBar out of CodeTextEditor
kobewi
2021-05-22
Add custom background line colour to TextEdit and remove marked lines
Paulb23
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-09-10
Add and convert editor to use CodeEdit
Paulb23
2020-07-11
Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighter
Paulb23
2020-07-10
Add override keywords.
Marcel Admiraal
2020-06-19
Remove ToolButton in favor of Button
Hugo Locurcio
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-02-11
Texture refactor
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-17
Fix toggle scripts panel to allow using shortcut in other areas
Yuri Roubinsky
2019-12-17
Prevent showing toggle scripts panel switch in shader editor
Yuri Roubinsky
2019-12-15
Moves switch for show scripts panel from File menu to status bar
Yuri Roubinsky
2019-12-09
Fixes Delete Line doesn't delete first line in script
Haoyu Qiu
2019-08-13
Tweak the behavior of search/replace bar
Tomasz Chabora
2019-08-13
Make the script search have a proper matches counter
Michael Alexsander Silva Dias
2019-07-08
Display a count of matches when searching in the code editor
Bojidar Marinov
2019-07-05
Show icons for code completion options
Geequlim
2019-07-04
Parse more informations for code completion
Geequlim
2019-06-23
Center script line when double clicked on error in debugger
Dawid Wdowiak
2019-06-19
Merge pull request #28787 from mitchcurtis/fix-28059
Rémi Verschelde
2019-06-17
Merge pull request #28766 from pgoral/editor_validation_issue
Rémi Verschelde
2019-06-11
Merge pull request #29262 from DarknessCatt/issue-27476
Rémi Verschelde
2019-05-29
Automatically add new line to scripts
Matheus Lima Cunha
2019-05-29
Changing method signature in other class in not recognized in working class i...
Goral
2019-05-09
Script Text Editor: respect Move Down and Move Up shortcuts on macOS
Mitch Curtis
2019-05-05
Add bookmarks for easier code navigation
Tomasz Chabora
2019-04-23
Added a marker in text_edit that tells which row is executing.
Rikhardur Bjarni Einarsson
2019-03-16
Merge pull request #25782 from hsandt/feature/fix-toggle-comment-indent
Rémi Verschelde
2019-02-13
Hide the warnings panel when no warnings presents.
allkhor
2019-02-10
General cleanup of script and doc search bars
Michael Alexsander Silva Dias
2019-02-04
[Script Editor] Refactored ScriptTextEditor::_edit_option by extracting EDIT_...
hsandt
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