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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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code_editor.cpp
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Author
2022-03-27
Add GDExtension support to Script
reduz
2022-03-12
Initialize bools in the headers in editor
Aaron Franke
2022-02-16
Port existing _notification code to use switch statements (part 1/3)
jmb462
2022-02-15
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-08
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-06
Add missing SNAME macro optimization in some function calls
jmb462
2022-02-03
Remove get_focus_owner() from Control, replaced by get_viewport()->gui_get_fo...
Gilles Roudière
2022-01-25
Fix theming update of shader editor
Yuri Roubinsky
2022-01-22
Rename request_code_completion signal
kobewi
2022-01-05
Prevent error emitting when clicking on error in code text editor
Yuri Roubinsky
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
Fixup last commit, change misleading CodeEditor for consistency
Rémi Verschelde
2021-12-09
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-12-07
ScrollContainer's scrollbar visibility is now enum
kobewi
2021-11-26
Make delete_lines work correctly regardless of the selection
ator-dev
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-10-27
Add option to make selection unique
ConteZero
2021-09-21
Improve GDScript Editor and Improve latency
Gordon MacPherson
2021-09-17
Merge pull request #52655 from Chaosus/toggle_scripts_panel
Rémi Verschelde
2021-09-15
Added status bar and toggle scripts panel button to EditorHelp/VScripts
Yuri Roubinsky
2021-09-14
Tweak the script editor's line/column indicator for readability
Hugo Locurcio
2021-09-14
Prevent error generates if `Delete Line` used on last line in CodeEditor
Yuri Roubinsky
2021-09-14
Merge pull request #52662 from Chaosus/fix_bookmarks
Rémi Verschelde
2021-09-14
Fix editor crash on pressing `Go to Previous Bookmark` menu button
Yuri Roubinsky
2021-09-02
Fix Find Next shortcut not working when search bar is focused
ThreeRhinosInAnElephantCostume
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-16
Fix carret not following while debugging (Fix #51754)
jmb462
2021-08-16
Reorganise text editor settings
Paulb23
2021-08-13
Move CodeEdit theme overrides into EditorTheme
Paulb23
2021-08-12
Cleanup and bind remaing methods in TextEdit
Paulb23
2021-08-12
Cleanup and expose viewport / scrolling methods
Paulb23
2021-08-12
Cleanup TextEdit selection methods
Paulb23
2021-08-12
Expose and cleanup TextEdit line wrap API
Paulb23
2021-08-12
Cleanup and rename caret operations
Paulb23
2021-08-01
Move line length guidelines into CodeEdit
Paulb23
2021-08-01
Move brace matching into CodeEdit
Paulb23
2021-08-01
Move auto brace completion to CodeEdit
Paulb23
2021-07-30
Optimize theme change in code editor
PouleyKetchoupp
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-18
Optimize StringName usage
reduz
2021-06-29
Script editor: Rename 'Clone Down' to 'Duplicate Selection'
Rémi Verschelde
2021-06-29
Merge pull request #49719 from LightningAA/rename-node-is-ancestor-of
Rémi Verschelde
2021-06-24
Merge pull request #49650 from KoBeWi/FindReplaceCrash
Rémi Verschelde
2021-06-24
Fix crash with FindReplaceBar
kobewi
2021-06-21
Rename `is_a_parent_of()` to `is_ancestor_of()`
Lightning_A
2021-06-20
Move indent management to CodeEdit
Paulb23
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