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path: root/editor/array_property_edit.cpp
AgeCommit message (Expand)Author
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-11-09Refactored variant constructor logicreduz
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-10-31Fix "seperate" typosAaron Franke
2019-06-26Some code changed with Clang-Tidyqarmin
2019-02-14-Fixes to undo redo to avoid crash, closes #24251Juan Linietsky
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-11-21Ensure array and dict editors show edited object IDs, fixes #20225Juan Linietsky
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde