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path: root/editor/animation_track_editor.h
AgeCommit message (Expand)Author
2022-05-02Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`Rémi Verschelde
2022-04-23Remove RESET tracks after removing trackskobewi
2022-04-08Highlight hovered keyframes in the animation track editorHugo Locurcio
2022-04-08Merge pull request #59396 from Calinou/animation-track-editor-improve-drawingRémi Verschelde
2022-04-04Zero initialize all pointer class and struct membersRémi Verschelde
2022-03-21Improve the animation track editor drawingHugo Locurcio
2022-03-12Initialize bools in the headers in editorAaron Franke
2022-03-11Use get_cursor_shape for identifying the cursor shape in AnimationTimelineEditMarkus Sauermann
2022-03-10Fix some Animation panel icons not updating after theme changeHaoyu Qiu
2022-02-12Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker
2022-02-10Fix selecting keys in Track EditFrancois Belair
2022-02-09Implement drawing and editing all anim beziersFrancois Belair
2022-01-23Minor tweaks and fixes to panningkobewi
2022-01-21Add ViewPanner to 2D editorkobewi
2022-01-14Add ViewPanner to more editorskobewi
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-06Allow to add RESET values from existing keyskobewi
2021-11-03reimplement ping-pongSilc 'Tokage' Renew
2021-10-23Fixed animation insertion in SkeletonEditorSilc 'Tokage' Renew
2021-10-12Remove animation 3D transform track, replace by loc/rot/scale tracks.reduz
2021-10-11Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ...Juan Linietsky
2021-10-09implement ping-pong loop in animationTokage
2021-10-07fixed insert track queue in AnimationTrackEditor doesn't work correctlySilc 'Tokage' Renew
2021-10-07Implemented SkeletonEditorGizmoSilc Renew
2021-08-23Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz
2021-06-16Documentation search fixesGregory Basile
2021-06-15Merge pull request #48598 from Calinou/animation-track-editor-improve-scrollingRémi Verschelde
2021-06-11Rename Reference to RefCountedPedro J. Estébanez
2021-06-03Rename Transform to Transform3D in coreAaron Franke
2021-05-23Merge pull request #40397 from KoBeWi/silent_seekerRémi Verschelde
2021-05-10Improve scrolling actions in the animation track editorHugo Locurcio
2021-03-21Allow to move timeline without moving animationTomasz Chabora
2021-03-19Make Animation's SceneTreeDialog filter nodes properlyDominik 'dreamsComeTrue' Jasiński
2021-01-01Merge pull request #44865 from RandomShaper/fix_reset_anim_crashRémi Verschelde
2021-01-01Fix crash related to reset animationPedro J. Estébanez
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-20Add animation reset track featurePedro J. Estébanez
2020-12-09Cleanup unused engine codeTomasz Chabora
2020-12-02Initialize class/struct variables with default values in platform/ and editor/Rafał Mikrut
2020-07-10Add override keywords.Marcel Admiraal
2020-06-19Remove ToolButton in favor of ButtonHugo Locurcio
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-27Renamed 2D and 3D nodes to make their types explicitJuan Linietsky
2020-03-26Popups have also been converted to windowsJuan Linietsky
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-02-23Signals: Make callbacks non-const, callable_mp can't handle itRémi Verschelde
2020-02-11Texture refactorJuan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-11-17Fix animation key snapping at high zoomsTomasz Chabora