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path: root/editor/animation_track_editor.cpp
AgeCommit message (Expand)Author
2020-11-09Refactored variant constructor logicreduz
2020-11-07Refactored variant setters/gettersreduz
2020-10-01Renamed toplevel to be top_levelDuroxxigar
2020-09-28Don't warp mouse when selecting tracksTomasz Chabora
2020-07-23Small naming and tooltip tweaksMichael Alexsander
2020-07-14Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and r...Stijn Hinlopen
2020-07-03Remove String::find_last (same as rfind)Stijn Hinlopen
2020-06-19Remove ToolButton in favor of ButtonHugo Locurcio
2020-05-27Merge pull request #36409 from fire/skeleton-custom-inspectorRémi Verschelde
2020-05-25Reverse mouse wheel in animation track editorTomasz Chabora
2020-05-22Custom Skeleton3DEditorPluginK. S. Ernest (iFire) Lee
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-14Enforce use of bool literals instead of integersRémi Verschelde
2020-05-10Style: clang-format: Disable AllowShortCaseLabelsOnASingleLineRémi Verschelde
2020-04-28Rename InputFilter back to InputRémi Verschelde
2020-04-23Fix crash when changing time value of multiple animation keys at once via ins...Michael Alexsander
2020-04-10Merge pull request #37602 from Janglee123/reversed-zoom-scale-animtion-playerRémi Verschelde
2020-04-07Reversed timeline zoom sliderjanglee
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-27Renamed 2D and 3D nodes to make their types explicitJuan Linietsky
2020-03-26Popups have also been converted to windowsJuan Linietsky
2020-03-26Open sub-windows as embedded if the OS does not support themJuan Linietsky
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-03-26Working multiple window support, including editorJuan Linietsky
2020-03-26Refactored input, goes all via windows now.Juan Linietsky
2020-03-26Added a Window node, and made it the scene root.Juan Linietsky
2020-03-26Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-02-28Signals: Manually port most of remaining connect_compat usesRémi Verschelde
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-26Fixed editor crash when the animation player has no root assigned.Andrea Catania
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-23Signals: Make callbacks non-const, callable_mp can't handle itRémi Verschelde
2020-02-21Added StringName as a variant type.Juan Linietsky
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-02-10Merge pull request #33903 from gururise/anim_length_editRémi Verschelde
2020-01-24Fixes leak in Animation Track editorHaoyu Qiu
2020-01-21Remove unused #if 0'ed codeRémi Verschelde
2020-01-10Fix inserting bezier curve in Animation editorvolzhs
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-12-30Makes more editor strings translatableHaoyu Qiu
2019-12-10Removed unused variables, add some constants numbersRafał Mikrut
2019-11-25change step size of animation length EditSpinSlider to match minimum animatio...gururise
2019-11-17Fix animation key snapping at high zoomsTomasz Chabora
2019-11-04Fixed cases where labels with autowrap can overflow the editor uiPouleyKetchoupp
2019-10-21Enhancements and fixes for the animation editor's copy track dialogMichael Alexsander
2019-09-25Fixed missing argument for clear_selection signal in Bezier Curve editorPouleyKetchoupp