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path: root/editor/animation_track_editor.cpp
AgeCommit message (Expand)Author
2021-06-03Rename Animation TYPE_TRANSFORM to TYPE_TRANSFORM3DAaron Franke
2021-06-03Rename Variant TRANSFORM to TRANSFORM3DAaron Franke
2021-06-03Rename Transform to Transform3D in coreAaron Franke
2021-05-23Merge pull request #40397 from KoBeWi/silent_seekerRémi Verschelde
2021-05-17Improve TreeItem API and allow to move nodestrollodel
2021-05-07Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...Lightning_A
2021-05-05fix AnimationTrackEditor's undo with correction invalid method nameTokage
2021-04-17Rename LineEdit caret_* properties getters and setters to match propertyMarcel Admiraal
2021-04-05Fix crashes in *_input functionsRafał Mikrut
2021-03-23Rename ButtonList enum and members to MouseButtonAaron Franke
2021-03-21Allow to move timeline without moving animationTomasz Chabora
2021-03-19Make Animation's SceneTreeDialog filter nodes properlyDominik 'dreamsComeTrue' Jasiński
2021-03-08fix incorrectly connected optimize_dialog signalnemerle
2021-02-10Removed _change_notifyreduz
2021-01-01Merge pull request #44865 from RandomShaper/fix_reset_anim_crashRémi Verschelde
2021-01-01Fix crash related to reset animationPedro J. Estébanez
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Rename Math::stepify to snappedMarcel Admiraal
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-12-23Rename Control margin to offsetMarcel Admiraal
2020-12-20Add animation reset track featurePedro J. Estébanez
2020-12-19Rename Rect2 and Rect2i clip() to intersection()Marcel Admiraal
2020-12-14Rename AcceptDialog get_ok() to get_ok_button()Marcel Admiraal
2020-12-09Cleanup unused engine codeTomasz Chabora
2020-12-02Initialize class/struct variables with default values in platform/ and editor/Rafał Mikrut
2020-11-28Merge pull request #42109 from EricEzaM/PR/input-and-shortcuts-reworkRémi Verschelde
2020-11-26[Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg
2020-11-23Implement new shortcuts system.Eric M
2020-11-09Refactored variant constructor logicreduz
2020-11-07Refactored variant setters/gettersreduz
2020-10-01Renamed toplevel to be top_levelDuroxxigar
2020-09-28Don't warp mouse when selecting tracksTomasz Chabora
2020-07-23Small naming and tooltip tweaksMichael Alexsander
2020-07-14Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and r...Stijn Hinlopen
2020-07-03Remove String::find_last (same as rfind)Stijn Hinlopen
2020-06-19Remove ToolButton in favor of ButtonHugo Locurcio
2020-05-27Merge pull request #36409 from fire/skeleton-custom-inspectorRémi Verschelde
2020-05-25Reverse mouse wheel in animation track editorTomasz Chabora
2020-05-22Custom Skeleton3DEditorPluginK. S. Ernest (iFire) Lee
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-14Enforce use of bool literals instead of integersRémi Verschelde
2020-05-10Style: clang-format: Disable AllowShortCaseLabelsOnASingleLineRémi Verschelde
2020-04-28Rename InputFilter back to InputRémi Verschelde
2020-04-23Fix crash when changing time value of multiple animation keys at once via ins...Michael Alexsander
2020-04-10Merge pull request #37602 from Janglee123/reversed-zoom-scale-animtion-playerRémi Verschelde
2020-04-07Reversed timeline zoom sliderjanglee
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-27Renamed 2D and 3D nodes to make their types explicitJuan Linietsky