Age | Commit message (Expand) | Author |
2021-01-01 | Fix crash related to reset animation | Pedro J. Estébanez |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-28 | Rename Math::stepify to snapped | Marcel Admiraal |
2020-12-28 | Rename empty() to is_empty() | Marcel Admiraal |
2020-12-23 | Rename Control margin to offset | Marcel Admiraal |
2020-12-20 | Add animation reset track feature | Pedro J. Estébanez |
2020-12-19 | Rename Rect2 and Rect2i clip() to intersection() | Marcel Admiraal |
2020-12-14 | Rename AcceptDialog get_ok() to get_ok_button() | Marcel Admiraal |
2020-12-09 | Cleanup unused engine code | Tomasz Chabora |
2020-12-02 | Initialize class/struct variables with default values in platform/ and editor/ | Rafał Mikrut |
2020-11-28 | Merge pull request #42109 from EricEzaM/PR/input-and-shortcuts-rework | Rémi Verschelde |
2020-11-26 | [Complex Text Layouts] Refactor Font class, default themes and controls to us... | bruvzg |
2020-11-23 | Implement new shortcuts system. | Eric M |
2020-11-09 | Refactored variant constructor logic | reduz |
2020-11-07 | Refactored variant setters/getters | reduz |
2020-10-01 | Renamed toplevel to be top_level | Duroxxigar |
2020-09-28 | Don't warp mouse when selecting tracks | Tomasz Chabora |
2020-07-23 | Small naming and tooltip tweaks | Michael Alexsander |
2020-07-14 | Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and r... | Stijn Hinlopen |
2020-07-03 | Remove String::find_last (same as rfind) | Stijn Hinlopen |
2020-06-19 | Remove ToolButton in favor of Button | Hugo Locurcio |
2020-05-27 | Merge pull request #36409 from fire/skeleton-custom-inspector | Rémi Verschelde |
2020-05-25 | Reverse mouse wheel in animation track editor | Tomasz Chabora |
2020-05-22 | Custom Skeleton3DEditorPlugin | K. S. Ernest (iFire) Lee |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: Enforce separation line between function definitions | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-14 | Enforce use of bool literals instead of integers | Rémi Verschelde |
2020-05-10 | Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine | Rémi Verschelde |
2020-04-28 | Rename InputFilter back to Input | Rémi Verschelde |
2020-04-23 | Fix crash when changing time value of multiple animation keys at once via ins... | Michael Alexsander |
2020-04-10 | Merge pull request #37602 from Janglee123/reversed-zoom-scale-animtion-player | Rémi Verschelde |
2020-04-07 | Reversed timeline zoom slider | janglee |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-03-27 | Renamed 2D and 3D nodes to make their types explicit | Juan Linietsky |
2020-03-26 | Popups have also been converted to windows | Juan Linietsky |
2020-03-26 | Open sub-windows as embedded if the OS does not support them | Juan Linietsky |
2020-03-26 | Popups are now windows also (broken!) | Juan Linietsky |
2020-03-26 | Working multiple window support, including editor | Juan Linietsky |
2020-03-26 | Refactored input, goes all via windows now. | Juan Linietsky |
2020-03-26 | Added a Window node, and made it the scene root. | Juan Linietsky |
2020-03-26 | Refactored Input, create DisplayServer and DisplayServerX11 | Juan Linietsky |
2020-03-17 | Style: Set clang-format Standard to Cpp11 | Rémi Verschelde |
2020-02-28 | Signals: Manually port most of remaining connect_compat uses | Rémi Verschelde |
2020-02-28 | Signals: Port connect calls to use callable_mp | Rémi Verschelde |
2020-02-26 | Fixed editor crash when the animation player has no root assigned. | Andrea Catania |
2020-02-25 | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky |
2020-02-23 | Signals: Make callbacks non-const, callable_mp can't handle it | Rémi Verschelde |
2020-02-21 | Added StringName as a variant type. | Juan Linietsky |
2020-02-20 | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky |