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path: root/editor/animation_track_editor.cpp
AgeCommit message (Expand)Author
2021-10-11Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ...Juan Linietsky
2021-10-09implement ping-pong loop in animationTokage
2021-10-07fixed insert track queue in AnimationTrackEditor doesn't work correctlySilc 'Tokage' Renew
2021-10-07Implemented SkeletonEditorGizmoSilc Renew
2021-09-30Use range iterators for `Map`Lightning_A
2021-09-30Fix non-const iterators in const methodsLightning_A
2021-08-23Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz
2021-08-14Improve the animation bezier editorHugo Locurcio
2021-08-10Use Key enum instead of plain integersAaron Franke
2021-08-08Merge pull request #51217 from timothyqiu/more-i18nRémi Verschelde
2021-08-05Shortcut: Rename `shortcut` property to `event`Rémi Verschelde
2021-08-03Fix various i18n failuresHaoyu Qiu
2021-07-25Use const references where possible for List range iteratorsRémi Verschelde
2021-07-23Use C++ iterators for Lists in many situationsAaron Franke
2021-07-18Optimize StringName usagereduz
2021-07-13Merge pull request #50086 from Geometror/label-improve-layout-optionsRémi Verschelde
2021-07-13Merge similar editor stringsHaoyu Qiu
2021-07-04Improvements to Label's layout optionsHendrik Brucker
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-17AnimationMultiTrackKeyEdit Allow editing easing if it's possible for all edit...kleonc
2021-06-16Documentation search fixesGregory Basile
2021-06-15Fix build after merge of #48598Rémi Verschelde
2021-06-15Merge pull request #48598 from Calinou/animation-track-editor-improve-scrollingRémi Verschelde
2021-06-04Rename Quat to QuaternionMarcel Admiraal
2021-06-03Rename Animation TYPE_TRANSFORM to TYPE_TRANSFORM3DAaron Franke
2021-06-03Rename Variant TRANSFORM to TRANSFORM3DAaron Franke
2021-06-03Rename Transform to Transform3D in coreAaron Franke
2021-05-23Merge pull request #40397 from KoBeWi/silent_seekerRémi Verschelde
2021-05-17Improve TreeItem API and allow to move nodestrollodel
2021-05-10Improve scrolling actions in the animation track editorHugo Locurcio
2021-05-07Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...Lightning_A
2021-05-05fix AnimationTrackEditor's undo with correction invalid method nameTokage
2021-04-17Rename LineEdit caret_* properties getters and setters to match propertyMarcel Admiraal
2021-04-05Fix crashes in *_input functionsRafał Mikrut
2021-03-23Rename ButtonList enum and members to MouseButtonAaron Franke
2021-03-21Allow to move timeline without moving animationTomasz Chabora
2021-03-19Make Animation's SceneTreeDialog filter nodes properlyDominik 'dreamsComeTrue' Jasiński
2021-03-08fix incorrectly connected optimize_dialog signalnemerle
2021-02-10Removed _change_notifyreduz
2021-01-01Merge pull request #44865 from RandomShaper/fix_reset_anim_crashRémi Verschelde
2021-01-01Fix crash related to reset animationPedro J. Estébanez
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Rename Math::stepify to snappedMarcel Admiraal
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-12-23Rename Control margin to offsetMarcel Admiraal
2020-12-20Add animation reset track featurePedro J. Estébanez
2020-12-19Rename Rect2 and Rect2i clip() to intersection()Marcel Admiraal
2020-12-14Rename AcceptDialog get_ok() to get_ok_button()Marcel Admiraal
2020-12-09Cleanup unused engine codeTomasz Chabora
2020-12-02Initialize class/struct variables with default values in platform/ and editor/Rafał Mikrut