Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-07-24 | Fix undo problems with method and transform tracks in the animation editor | Michael Alexsander Silva Dias | |
2019-07-22 | Make possible to edit multiple keys in an animation again | Michael Alexsander Silva Dias | |
2019-07-22 | Revert "Expose "meta" to the Inspector" | Rémi Verschelde | |
2019-07-20 | Merge pull request #30697 from bojidar-bg/6067-pale-customtype-script | Rémi Verschelde | |
Make custom types more subtle and more useful | |||
2019-07-19 | Make custom types more subtle and more useful | Bojidar Marinov | |
Implements #6067 (aaronfranke's idea) Fixes #26980 | |||
2019-07-19 | Merge pull request #22642 from YeldhamDev/inspector_metadata | Rémi Verschelde | |
Expose "meta" to the Inspector | |||
2019-07-04 | Use CheckBoxes in the editor instead of CheckButtons when applicable | Hugo Locurcio | |
CheckButtons should only be used if toggling them has an immediate effect. Otherwise, CheckBoxes should be used. | |||
2019-07-03 | Make easier to select keys that are at position 0 in AnimationPlayer editor | jens | |
Fixes #26151. Co-Authored-By: Michael Alexsander Silva Dias <michaelalexsander@protonmail.com> | |||
2019-06-27 | Merge pull request #29941 from qarmin/redundant_code_and_others | Rémi Verschelde | |
Remove redundant code, possible NULL pointers and others | |||
2019-06-26 | Some code changed with Clang-Tidy | qarmin | |
2019-06-23 | Display invalid value keys in AnimationTrackEdit | Rémi Verschelde | |
Godot 2.1 and 3.0 had this feature but it was lost in the rewrite of the animation editor in 3.1. Drop unused KeyValid icon, since all valid keys now have a custom type icon. | |||
2019-06-19 | Merge pull request #29899 from Chaosus/select_all_tracks | Rémi Verschelde | |
Added button to select all tracks in track copy dialog | |||
2019-06-19 | Added button to select all tracks in track copy dialog | Chaosus | |
2019-06-19 | Fix animation keys selection with SHIFT/CTRL | Chaosus | |
2019-06-16 | i18n: Sync translation template with current source | Rémi Verschelde | |
2019-06-09 | Enhancements for the audio bus editor | Michael Alexsander Silva Dias | |
2019-05-31 | Sync Animation editor with Inspector | volzhs | |
2019-05-31 | Revert "Fix AnimationPlayer editor length and step synchronization" | volzhs | |
This reverts commit ca80ebe9f6319f3caf008bd3f49fc11bae13423c. | |||
2019-05-27 | Make animation editor change tracks positions instead of swapping them | Michael Alexsander Silva Dias | |
2019-05-25 | Fix "Node not found:" error message when adding tracks | Michael Alexsander Silva Dias | |
2019-05-24 | Merge pull request #24771 from ↵ | Rémi Verschelde | |
timoschwarzer/animation-player-editor-pos-drag-fix Fix AnimationPlayer editor length and step synchronization | |||
2019-05-19 | Fix typos with codespell | Rémi Verschelde | |
Using codespell 1.15.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang curvelinear doubleclick leapyear lod merchantibility nd numer ois ony que seeked synching te uint unselect webp EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ``` | |||
2019-05-06 | Fix AnimationPlayer editor length and step synchronization | Timo Schwarzer | |
2019-04-30 | Fixed a few issues with the bezier animation track editor, fixed the Travis ↵ | Ben Hickling | |
CI errors, added TTR to bezier value labels and rounded them to 3 decimal points | |||
2019-04-30 | Merge pull request #28323 from homer666/animationplayer-imported-anim-warning | Rémi Verschelde | |
Warn when opening imported anim in Animation editor | |||
2019-04-30 | Warn when opening imported anim in AnimationPlayer | homer666 | |
2019-04-28 | Update edited keyframe's snap mode properly | homer666 | |
2019-04-25 | Merge pull request #28361 from homer666/animationplayer-fps-mode-fixes | Hein-Pieter van Braam | |
AnimationPlayer FPS mode fixes | |||
2019-04-25 | i18n: Sync translation template with current source | Rémi Verschelde | |
(cherry picked from commit 23cf9f3b6f8d362cbde1f940d1b97d66b8fff3fd) | |||
2019-04-24 | AnimationPlayer FPS mode fixes | homer666 | |
2019-04-18 | Fix AnimationPlayer snap mode dropdown behaviour | homer666 | |
2019-04-15 | Scale animation track editor line widths on hiDPI displays | Hugo Locurcio | |
2019-04-15 | Implement autokeying in Animation editor. | Juan Linietsky | |
2019-04-15 | Oops I missed a line, continuation to 0d41f8f. | Juan Linietsky | |
2019-04-15 | Avoid crash on changing snap mode when no animation exists, closes #28031 | Juan Linietsky | |
2019-04-14 | Also show length in FPS when using FPS mode for AnimationPlayer editor | Juan Linietsky | |
2019-04-14 | Add support for FPS snap in Animation Editor. | Juan Linietsky | |
2019-03-11 | Prevents a Null Reference in deleting Animations. | Anish | |
A null Animation would cause a crash by accessing restricted memory. Solved by checking if the animation track is null before using the animation. Fixes: #26829 | |||
2019-03-06 | Safer way to update animation if changed, fixes #26670 | Juan Linietsky | |
2019-03-03 | Implement a more coherent (and way less hack) way to block animation ↵ | Juan Linietsky | |
updates, fixes #24618 | |||
2019-02-21 | Make translatable some undo/redo operations in the editor | Michael Alexsander Silva Dias | |
2019-02-20 | Add -Wshadow=local to warnings and fix reported issues. | marxin | |
Fixes #25316. | |||
2019-02-14 | Drop unused AnimationTrackKeyEdit::track_editor | Rémi Verschelde | |
Added by mistake in 4a24ba6e77c7128e64dee31cf05f6960abdb8108. | |||
2019-02-14 | -Fixes to undo redo to avoid crash, closes #24251 | Juan Linietsky | |
-Changed Animation to have a special signal when tracks are changed, to avoid unnecesary track cache rebuilds in AnimationPlayer -Added missing emit_changed whe modifying keys to Animation -Changed AnimationPlayer to use the new refcounted connections instead of the previous hacky way to keep references -Changed AnimationEditor to update the current track when keys are edited -Fixed bug where undo/redo did not work with AnimationKeyEdit (was not being updated) -Made sure UndoRedo does not mind deleted objects in undo/redo history, this would corrupt the history or clear it without need. | |||
2019-02-14 | Avoid case where editors are deleted while moved, fixes #25508, fixes #24829 | Juan Linietsky | |
2019-01-04 | Removed duplicated code | Dawid Wdowiak | |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2018-12-08 | Expose "meta" to the Inspector | Michael Alexsander Silva Dias | |
2018-11-09 | AnimationPlayer, snap absolute position instead of motion. | DualMatrix | |
Fixes #22663 | |||
2018-11-01 | Merge pull request #22817 from DualMatrix/animation_group | Juan Linietsky | |
Made AnimationPlayer track groups update after changing path |