Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-04-27 | Merge pull request #60440 from ↵ | Rémi Verschelde | |
KoBeWi/Ȑ̶̛̘̻̹̪͙̇̍̔͐̊̆̏̏̓̈́̉͌͘Ȩ̸͉̳̘̬̣̩̽̈́́̅̈́̕͝ͅS̷͓̮̙̪̪̺̭̰̓̎̌́͗͆͌̈́̒͋͊͘Ë̷̡̨͔̻͈̺͓̘͉́̏̍̓͋̋͠T̶̠̙͍̱̠̱̟͎͇̬̥̞̘͛̔̄̏̆̽̄̌̅͝ͅ | |||
2022-04-27 | Merge pull request #59979 from bruvzg/cpp_check2 | Rémi Verschelde | |
2022-04-26 | Merge pull request #60446 from KoBeWi/animation_extermination | Rémi Verschelde | |
Remove RESET tracks after removing tracks | |||
2022-04-23 | Rename theme properties to include underscores | FireForge | |
- check_vadjust -> check_v_adjust - close_h_ofs -> close_h_offset - close_v_ofs -> close_v_offset - commentfocus -> comment_focus - hseparation -> h_separation - ofs -> offset - selectedframe -> selected_frame - state_machine_selectedframe -> state_machine_selected_frame - table_hseparation -> table_h_separation - table_vseparation -> table_v_separation - vseparation -> v_separation | |||
2022-04-23 | Remove RESET tracks after removing tracks | kobewi | |
2022-04-22 | Fix RESET animation not being created | kobewi | |
2022-04-20 | Fix more issues found by cppcheck. | bruvzg | |
2022-04-08 | Highlight hovered keyframes in the animation track editor | Hugo Locurcio | |
Both unselected and selected keyframes feature hover feedback. This currently only affects standard keyframes (i.e. not booleans, colors or audio tracks which use custom icons). | |||
2022-04-08 | Merge pull request #59396 from Calinou/animation-track-editor-improve-drawing | Rémi Verschelde | |
Improve the animation track editor drawing | |||
2022-03-30 | Cleanup EditorNode and EditorData | Hendrik Brucker | |
Co-authored-by: Eric M <itsjusteza@gmail.com> | |||
2022-03-21 | Improve the animation track editor drawing | Hugo Locurcio | |
- Draw a background on alternate lines to ease readability of animations with many tracks. - Draw a background on the currently hovered line. - Use the editor focus stylebox instead of a custom rectangle for the focused track. | |||
2022-03-12 | Initialize bools in the headers in editor | Aaron Franke | |
2022-03-11 | Use get_cursor_shape for identifying the cursor shape in AnimationTimelineEdit | Markus Sauermann | |
get_cursor_shape() is used in cases where a Control displays different cursors in different areas. There is no need to set the default cursor shape on every mouse move event. | |||
2022-03-10 | Fix some Animation panel icons not updating after theme change | Haoyu Qiu | |
2022-03-09 | Merge pull request #58929 from reduz/remove-variant-arg-macros | Rémi Verschelde | |
Remove VARIANT_ARG* macros | |||
2022-03-09 | Remove VARIANT_ARG* macros | reduz | |
* Very old macros from the time Godot was created. * Limited arguments to 5 (then later changed to 8) in many places. * They were replaced by C++11 Variadic Templates. * Renamed methods that take argument pointers to have a "p" suffix. This was used in some places and not in others, so made it standard. * Also added a dereference check for Variant*. Helped catch a couple of bugs. | |||
2022-03-07 | Add missing i18n to various strings | Haoyu Qiu | |
2022-03-06 | Remove duplicate editor settings definitions | kobewi | |
2022-03-06 | Remove set_as_minsize() | kobewi | |
2022-02-16 | Port existing _notification code to use switch statements (part 1/3) | jmb462 | |
2022-02-15 | Merge pull request #57877 from bruvzg/subpixel_gl_pos | Rémi Verschelde | |
2022-02-13 | Fix AnimationTrack mouse wheel zooming at low zoom level | jmb462 | |
2022-02-12 | Add sub-pixel glyph positioning support. | bruvzg | |
2022-02-12 | Improve compilation speed (forward declarations/includes cleanup) | Hendrik Brucker | |
2022-02-10 | Fix selecting keys in Track Edit | Francois Belair | |
2022-02-09 | Implement drawing and editing all anim beziers | Francois Belair | |
* Move bezier edit from track to button in toolbar * Draw, edit all bezier curves simultaneously * Add click on curve to select tracks * Tie track editor's filter view to bezier editor * Implement visibility and locking * Fix editor spacing issues * Fix track buttons spacing * Add keyframe focus and (de)select all key handling | |||
2022-02-09 | Merge pull request #55899 from groud/fix_rotation_track_wrong_type | Rémi Verschelde | |
Fixes rotation 3D track inspector not using the correct type | |||
2022-02-08 | Revert "Add missing SNAME macro optimization to all theme methods call" | Rémi Verschelde | |
This reverts commit a988fad9a092053434545c32afae91ccbdfbe792. As discussed in #57725 and clarified in #57788, `SNAME` is not meant to be used everywhere but only in critical code paths. For theme methods specifically, it was by design that only getters use `SNAME` and not setters. | |||
2022-02-06 | Add missing SNAME macro optimization to all theme methods call | jmb462 | |
2022-02-06 | Add missing SNAME macro optimization in some function calls | jmb462 | |
2022-02-03 | Remove get_focus_owner() from Control, replaced by ↵ | Gilles Roudière | |
get_viewport()->gui_get_focus_owner() | |||
2022-02-02 | Vectors: Use clear() and has(). | Anilforextra | |
Use clear() instead of resize(0). Use has() instead of "find(p_val) != -1". | |||
2022-01-23 | Minor tweaks and fixes to panning | kobewi | |
2022-01-23 | Merge pull request #57000 from KoBeWi/UNLIMITED_PANNING | Rémi Verschelde | |
2022-01-21 | Add ViewPanner to 2D editor | kobewi | |
2022-01-20 | Merge pull request #51452 from omar-polo/fix-macros | Rémi Verschelde | |
2022-01-20 | Rename or refactor macros to avoid leading underscores | Omar Polo | |
These are not used consistently and some can conflict with system-specific defines. While here, also delete some unused macros. | |||
2022-01-20 | Store panels and docks singletons in their own classes | trollodel | |
2022-01-19 | [Editor] Move some animation specific keying logic out of inspector. | Fabio Alessandrelli | |
Most of the custom logic to handle special keying cases is now inside the AnimationPlayerEditorPlugin. The EditorInspector now emits a signal when inspecting a new object. | |||
2022-01-14 | Add ViewPanner to more editors | kobewi | |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2022-01-03 | Merge pull request #55487 from YeldhamDev/scroll_bikeshedding | Rémi Verschelde | |
2021-12-13 | Fixes rotation 3D track inspector not using the correct type | Gilles Roudière | |
2021-12-09 | Replace String comparisons with "", String() to is_empty() | Nathan Franke | |
Also: - Adds two stress tests to test_string.h - Changes to .empty() on std::strings | |||
2021-12-09 | align to horizontal_alignment, valign to vertical_alignment, related | Nathan Franke | |
2021-12-07 | ScrollContainer's scrollbar visibility is now enum | kobewi | |
2021-12-06 | Merge pull request #55662 from ↵ | Rémi Verschelde | |
KoBeWi/update_minimum_size_changed_to_update_minimum_size | |||
2021-12-06 | Fix error when adding RESET key for new track | kobewi | |
2021-12-06 | Merge pull request #52280 from ↵ | Rémi Verschelde | |
jmb462/fix-bad-popup-offset-with-single-window-off | |||
2021-12-06 | Fix bad popups offset in editor with single window off | jmb462 | |
Co-authored-by: Gil Arasa Verge <gilarasaverge@gmail.com> Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com> |