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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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animation_track_editor.cpp
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Author
2022-03-11
Use get_cursor_shape for identifying the cursor shape in AnimationTimelineEdit
Markus Sauermann
2022-03-10
Fix some Animation panel icons not updating after theme change
Haoyu Qiu
2022-03-09
Merge pull request #58929 from reduz/remove-variant-arg-macros
Rémi Verschelde
2022-03-09
Remove VARIANT_ARG* macros
reduz
2022-03-07
Add missing i18n to various strings
Haoyu Qiu
2022-03-06
Remove duplicate editor settings definitions
kobewi
2022-03-06
Remove set_as_minsize()
kobewi
2022-02-16
Port existing _notification code to use switch statements (part 1/3)
jmb462
2022-02-15
Merge pull request #57877 from bruvzg/subpixel_gl_pos
Rémi Verschelde
2022-02-13
Fix AnimationTrack mouse wheel zooming at low zoom level
jmb462
2022-02-12
Add sub-pixel glyph positioning support.
bruvzg
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-10
Fix selecting keys in Track Edit
Francois Belair
2022-02-09
Implement drawing and editing all anim beziers
Francois Belair
2022-02-09
Merge pull request #55899 from groud/fix_rotation_track_wrong_type
Rémi Verschelde
2022-02-08
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-06
Add missing SNAME macro optimization in some function calls
jmb462
2022-02-03
Remove get_focus_owner() from Control, replaced by get_viewport()->gui_get_fo...
Gilles Roudière
2022-02-02
Vectors: Use clear() and has().
Anilforextra
2022-01-23
Minor tweaks and fixes to panning
kobewi
2022-01-23
Merge pull request #57000 from KoBeWi/UNLIMITED_PANNING
Rémi Verschelde
2022-01-21
Add ViewPanner to 2D editor
kobewi
2022-01-20
Merge pull request #51452 from omar-polo/fix-macros
Rémi Verschelde
2022-01-20
Rename or refactor macros to avoid leading underscores
Omar Polo
2022-01-20
Store panels and docks singletons in their own classes
trollodel
2022-01-19
[Editor] Move some animation specific keying logic out of inspector.
Fabio Alessandrelli
2022-01-14
Add ViewPanner to more editors
kobewi
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
Merge pull request #55487 from YeldhamDev/scroll_bikeshedding
Rémi Verschelde
2021-12-13
Fixes rotation 3D track inspector not using the correct type
Gilles Roudière
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-12-07
ScrollContainer's scrollbar visibility is now enum
kobewi
2021-12-06
Merge pull request #55662 from KoBeWi/update_minimum_size_changed_to_update_m...
Rémi Verschelde
2021-12-06
Fix error when adding RESET key for new track
kobewi
2021-12-06
Merge pull request #52280 from jmb462/fix-bad-popup-offset-with-single-window...
Rémi Verschelde
2021-12-06
Fix bad popups offset in editor with single window off
jmb462
2021-12-06
Rename minimum_size_changed() method
kobewi
2021-12-06
Allow to add RESET values from existing keys
kobewi
2021-12-06
Add a constant StringName for RESET animation
kobewi
2021-11-30
Rename all methods that return `ScrollBar` nodes to `get_*_scroll_bar()`
Michael Alexsander
2021-11-16
Make bezier handle type a property of keyframes, update interface
Nathan Lovato
2021-11-15
Use a different icon for eased keyframes in the animation editor
Hugo Locurcio
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-11-03
reimplement ping-pong
Silc 'Tokage' Renew
2021-10-25
Merge pull request #54050 from reduz/animation-compression
Rémi Verschelde
2021-10-24
Fix max argument count on AnimationTrackEdit spinbox
Wilson E. Alvarez
2021-10-23
Fixed animation insertion in SkeletonEditor
Silc 'Tokage' Renew
2021-10-21
Implement Animation Compression
reduz
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