Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-02-20 | Reworked signal connection system, added support for Callable and Signal ↵ | Juan Linietsky | |
objects and made them default. | |||
2020-02-11 | Texture refactor | Juan Linietsky | |
-Texture renamed to Texture2D -TextureLayered as base now inherits 2Darray, cubemap and cubemap array -Removed all references to flags in textures (they will go in the shader) -Texture3D gone for now (will come back later done properly) -Create base rasterizer for RenderDevice, RasterizerRD | |||
2020-01-21 | Remove unused #if 0'ed code | Rémi Verschelde | |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it. | |||
2019-09-25 | Fixed missing argument for clear_selection signal in Bezier Curve editor | PouleyKetchoupp | |
Also removed unused clear_selection signal in Animation Track editor (never emitted) Fixes #32348 | |||
2019-09-06 | Animation Bezier Editor : fix double inserts on undo | Valentin Zagura | |
2019-09-03 | Merge pull request #31916 from puthre/bezier_editor_zoom | Rémi Verschelde | |
Animation Bezier Editor - fixed vertical zoom around mouse | |||
2019-09-03 | Animation Bezier Editor - fixed vertical zoom around mouse | Valentin Zagura | |
Fixed vertical zoom so it zooms around the mouse cursor not around the center of the window. | |||
2019-08-30 | Animation Bezier Editor: Extended zoom in and zoom out limits and fixed ↵ | Valentin Zagura | |
guide lines to accomodate sub unit steps and steps other than powers of 5 | |||
2019-07-01 | Remove unnecessary code and add some error explanations | qarmin | |
2019-04-30 | Fixed a few issues with the bezier animation track editor, fixed the Travis ↵ | Ben Hickling | |
CI errors, added TTR to bezier value labels and rounded them to 3 decimal points | |||
2019-02-21 | Make translatable some undo/redo operations in the editor | Michael Alexsander Silva Dias | |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2018-12-18 | Change color of AnimationPlayer curve to "highlight" | Mateus Felipe C. C. Pinto | |
This is to be consistent with Curve editor and to be less confusing related to tangent lines color. | |||
2018-09-14 | Refactor editor icon retrieval | willnationsdev | |
2018-08-29 | Add missing copyright headers | Rémi Verschelde | |
2018-06-07 | Entirely new (and much improved) animation editor. | Juan Linietsky | |