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path: root/editor/animation_bezier_editor.cpp
AgeCommit message (Expand)Author
2022-05-19Use range iterators for RBSet in most casesAaron Record
2022-05-16Replace most uses of Map by HashMapreduz
2022-04-23Rename theme properties to include underscoresFireForge
2022-04-06Fix some issues found by cppcheck.bruvzg
2022-03-06Remove set_as_minsize()kobewi
2022-02-16Merge pull request #58182 from akien-mga/style-cleanup-if-semicolons-deadcodeRémi Verschelde
2022-02-16Style: Cleanup single-line blocks, semicolons, dead codeRémi Verschelde
2022-02-16Port existing _notification code to use switch statements (part 1/3)jmb462
2022-02-12Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker
2022-02-09Implement drawing and editing all anim beziersFrancois Belair
2022-01-23Minor tweaks and fixes to panningkobewi
2022-01-21Add ViewPanner to 2D editorkobewi
2022-01-14Add ViewPanner to more editorskobewi
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-09align to horizontal_alignment, valign to vertical_alignment, relatedNathan Franke
2021-12-06Fix bad popups offset in editor with single window offjmb462
2021-11-16Make bezier handle type a property of keyframes, update interfaceNathan Lovato
2021-11-12Use "enum class" for input enumsAaron Franke
2021-09-30Use range iterators for `Map`Lightning_A
2021-09-23Merge pull request #51920 from jmb462/missing-sname-macro-optimization-in-som...Rémi Verschelde
2021-08-26Replace close icon with button in the Bezier editorNathan Lovato
2021-08-23Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz
2021-08-20Add missing SNAME macro optimization for StringName in some functionsjmb462
2021-08-14Improve the animation bezier editorHugo Locurcio
2021-08-05Shortcut: Rename `shortcut` property to `event`Rémi Verschelde
2021-07-25Use const references where possible for List range iteratorsRémi Verschelde
2021-07-23Use C++ iterators for Lists in many situationsAaron Franke
2021-07-18Optimize StringName usagereduz
2021-05-07Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...Lightning_A
2021-05-05fix AnimationTrackEditor's undo with correction invalid method nameTokage
2021-04-05Fix crashes in *_input functionsRafał Mikrut
2021-03-23Rename ButtonList enum and members to MouseButtonAaron Franke
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Rename Math::stepify to snappedMarcel Admiraal
2020-12-23Rename Control margin to offsetMarcel Admiraal
2020-12-05Remove connect *_compat methodsAaron Franke
2020-11-26[Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg
2020-07-02Fix timeline cursor not updating on zoom change in the Bezier editorMichael Alexsander
2020-07-01Make timeline cursor in the Bezier editor just as thick as the Animation editorMichael Alexsander
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-29[Core] Rename linear_interpolate to lerpAaron Franke
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-11Texture refactorJuan Linietsky