Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-02-12 | Improve compilation speed (forward declarations/includes cleanup) | Hendrik Brucker | |
2022-01-12 | Check if action name exists before adding it or renaming an action to it | Marcel Admiraal | |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2021-09-20 | Allow mouse button event detection in Action Map Editor | jmb462 | |
2021-05-07 | Rename "Control" key to "Ctrl" and add "_pressed" suffix to all ↵ | Lightning_A | |
InputEventWithModifiers properties/methods | |||
2021-05-05 | Improve ActionMapEditor | Danil Alexeev | |
- CheckBox replaced with CheckButton. - Removed unnecessary code. | |||
2021-02-19 | New ActionMapEditor to replace InputMapEditor. Used in ProjectSettings. | Eric M | |
Renamed to ActionMapEditor as it is more generic and can be used for more than just the InputMapEditor if required. This also includes a new Event Configuration dialog (previously "Press A key...") which can be used to create and edit InputEvents for any use - like the Project Settings input map, or the Editor Settings shortcuts. |