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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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action_map_editor.cpp
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Author
2023-02-01
Merge pull request #71322 from EricEzaM/55856-proj-settings-initial-array-dic...
Rémi Verschelde
2023-01-23
Cleanup and unify keyboard input.
bruvzg
2023-01-14
Remove set_drag_forwarding_compat()
kobewi
2023-01-13
Fix Project Settings array/dicts initial value being shared instances of the ...
Eric M
2023-01-10
Change set_drag_forwarding() to use callables.
Juan Linietsky
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-12-21
Fix closing project setting window with ESC while listening for input
Markus Sauermann
2022-11-18
Refactor `get_event_text` to a static method, remove high deadzone from event...
Eric M
2022-11-04
Fix -Wunused-but-set-variable warnings from Emscripten 3.1.20
Rémi Verschelde
2022-10-06
Split `action_map_editor` file into one file per class it contained.
Eric M
2022-10-03
Add searching by event for Editor Settings shortcuts and Project Settings inp...
EricEzaM
2022-09-07
Fix key mapping changes when moving from macOS to other platform
bruvzg
2022-08-29
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...
Rémi Verschelde
2022-08-28
Merge pull request #64885 from Mickeon/rename-tooltip-hint
Rémi Verschelde
2022-08-27
Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED
Aaron Record
2022-08-27
Rename `hint_tooltip` to `tooltip_text` & setget
Micky
2022-08-25
Fix input map settings theming
Yuri Rubinsky
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-18
Rename Control PRESET_WIDE to PRESET_FULL_RECT
FireForge
2022-05-26
Use "odd" style for TabContainers on base BG color
FireForge
2022-05-21
Add the button pressed to some signals in Tree
trollodel
2022-05-06
Cleanup metadata usage
kobewi
2022-05-04
Disable add button when action name is invalid
Aaron Record
2022-04-12
Redesign InputEvent editor plugin
FireForge
2022-04-01
Action Map Editor fixes and improvements
Eric M
2022-03-25
Fixup enum compare after #53734
Rémi Verschelde
2022-03-25
Merge pull request #53734 from jmb462/fix-missing-action-icons
Rémi Verschelde
2022-03-17
Make `TabBar/Container` default their alignments to the left instead of center
Michael Alexsander
2022-03-12
Initialize bools in the headers in editor
Aaron Franke
2022-03-03
Make `TabContainer` use `TabBar` internally
Michael Alexsander
2022-02-16
Port existing _notification code to use switch statements (part 1/3)
jmb462
2022-02-15
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-01-13
Merge pull request #56221 from YeldhamDev/inputmap_undo_master
Rémi Verschelde
2022-01-12
Check if action name exists before adding it or renaming an action to it
Marcel Admiraal
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-24
Fix undo/redo operations in Input Map
Michael Alexsander
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-11-23
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-16
Rename built-in `SGN()` macro to `SIGN()`
Hugo Locurcio
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-10-28
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-12
Fix missing action icons in action map editor
jmb462
2021-10-12
Create key inputs as physical by default in the input action editor
Hugo Locurcio
2021-10-09
Fix crash when searching action map creates empty catagories
Paulb23
2021-09-20
Allow mouse button event detection in Action Map Editor
jmb462
2021-09-14
Fix wrong behavior of Action Map Editor with non QWERTY layouts
jmb462
2021-08-10
Use Key enum instead of plain integers
Aaron Franke
2021-07-20
Make "remove action" translatable in Input Map
foxydevloper
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