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path: root/editor/SCsub
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2018-06-21add NoCache wrapper to CommandRhody Lugo
2018-05-19GDScript access to copyright, license, author and donor information.Ibrahn Sahir
Adds following functions to the Engine singleton: get_author_info - names of Godot authors get_copyright_info - detailed source copyright get_license_info get_donor_info - donor names get_license_info - full text of licenses used, indexed by license names get_license_text - the text of the Godot Expat license
2018-03-13Merge pull request #17440 from viktor-ferenczi/issue-5042Rémi Verschelde
Properly closing all files in Python build code
2018-03-11Properly closing all files in Python codeViktor Ferenczi
2018-03-06Build polygon clipper only in tools buildsLeon Krause
2017-11-28disable caching for targets using helper functionsRhody Lugo
2017-11-28use the same cache for all branches for appveyorRhody Lugo
2017-11-17Added modules' doc files to make_doc_headerZher Huei Lee
They were somehow never included. This fixes that.
2017-11-15Improve code style of generated headersRémi Verschelde
2017-11-07Ignore files not ending with '.xml' when building doc headermhilbrunner
2017-10-21Cleanup unnecessary debug printsRémi Verschelde
2017-10-07fixed double escape for quotes in editor/SCsubMarius Guggenmos
2017-10-04Fix Python 3 buildMatthias Hoelzl
- Take care of the differences in handling unicode characters in `escape_string` (formerly in `editor/SCsub`, now in `compat.py)`. - Conditionally include `_winreg` or `winreg` in the Mono editor module.
2017-10-02Merge pull request #11592 from SaracenOne/header_generator_fixAndreas Haas
Python header generator now generates strings with escape characters.
2017-09-26Python header generator now generates strings with escape characters.Saracen
2017-09-25Use BoolVariable in target/component/advanced options.Elliott Sales de Andrade
2017-09-16Fix errors in Python 3 buildMatthias Hoelzl
2017-09-12Changed the doc class generation to individual files per class. It is also ↵Juan Linietsky
possible to save module files in module directories and the build system will recognize them.
2017-09-04EditorAbout: add donors tabPoommetee Ketson
2017-08-27Make build scripts Python3 compatibleMatthias Hoelzl
- The Windows, UWP, Android (on Windows) and Linux builds are tested with Scons 3.0 alpha using Python 3. - OSX and iOS should hopefully work but are not tested since I don't have a Mac. - Builds using SCons 2.5 and Python 2 should not be impacted.
2017-08-27Fix mixed tab/whitespace in build filesMatthias Hoelzl
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Buildsystem: Reduce verbosity of font and translation generationRémi Verschelde
2017-07-18Fix Zlib license not extractedPoommetee Ketson
2017-07-06About: add thirdparty license infoPoommetee Ketson
2017-07-04About: Add License infoPoommetee Ketson
2017-07-03Authors/About: support for multiple sectionsPoommetee Ketson
2017-06-25BuildSystem: generated files have .gen.extensionPoommetee Ketson
2017-06-01About: add contributors listPoommetee Ketson
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde
The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful.