Age | Commit message (Expand) | Author |
2021-12-29 | Rename Lod Threshold to Mesh Lod Threshold | Hugo Locurcio |
2021-12-24 | drivers/vulkan: limit pEngineName to only the engine name, without its version | Eric Engestrom |
2021-12-23 | drivers/vulkan: set the engineVersion to Godot's version | Eric Engestrom |
2021-12-18 | [Windows] Improve console handling and execute/create_process. | bruvzg |
2021-12-15 | Add / to the unix shortcut drive list | Haoyu Qiu |
2021-12-10 | Rename `hint_aniso` to `hint_anisotropy` in the shader language | Hugo Locurcio |
2021-12-10 | Add `RenderingServer.get_video_adapter_type()` method | Hugo Locurcio |
2021-12-10 | Merge pull request #55704 from RandomShaper/fix_little_vk_mistake | Rémi Verschelde |
2021-12-10 | Merge pull request #55572 from aaronfranke/ci-double | Rémi Verschelde |
2021-12-09 | Add a double-precision editor build to CI | Aaron Franke |
2021-12-09 | Replace String comparisons with "", String() to is_empty() | Nathan Franke |
2021-12-08 | Make `compile` shader function to use struct instead long parameter list | Yuri Roubinsky |
2021-12-07 | Fix misuse of Vulkan enum value | Pedro J. Estébanez |
2021-12-01 | Only print message for `get_modified_time()` failure when in verbose mode | Hugo Locurcio |
2021-12-01 | Allow using empty statements in the shader, added formatting warning | Yuri Roubinsky |
2021-11-26 | Fix console colors on Windows | Yuri Roubinsky |
2021-11-23 | Implemented AMD's FSR as a computer shader for upscaling 3D scenes | Je06jm |
2021-11-22 | [Vulkan] Check each device capabilities before selecting it. | bruvzg |
2021-11-19 | [HTML5] Add WebGL2 (GLES3) support using the OpenGL renderer. | Fabio Alessandrelli |
2021-11-19 | Allow passing non-variable constant to const function param in shaders | Yuri Roubinsky |
2021-11-18 | Fix data directory of unnamed projects | kobewi |
2021-11-16 | Merge pull request #54880 from benjarmstrong/wasapi_input_fix | Rémi Verschelde |
2021-11-16 | Fix crash in audio callback when recording audio | Benjamin Armstrong |
2021-11-12 | Fix default_texture_param in shader pipeline to support uniform arrays | Yuri Roubinsky |
2021-11-11 | Make draw/compute lists threadsafe | Brian Semrau |
2021-11-10 | Windows: Fix compilation warnings with GCC 11.2.1 | Rémi Verschelde |
2021-11-09 | Print the number of PulseAudio input channels when in verbose mode | Hugo Locurcio |
2021-11-06 | Use application name for pulseaudio device | Nathan Franke |
2021-11-06 | Added SSIL post processing effect | clayjohn |
2021-11-01 | Fix materials not updating when texture replaced/deleted | Brian Semrau |
2021-11-01 | Merge pull request #54404 from ibrahn/pulsedriver-less-cowref | Rémi Verschelde |
2021-11-01 | Fix memory leak when using CurveTexture.set_texture_mode | Haoyu Qiu |
2021-10-31 | Merge pull request #54307 from Calinou/add-opengl-renderer-squash | Rémi Verschelde |
2021-10-31 | Use OpenGL 3.3 core profile instead of compatibility profile | Clay John |
2021-10-30 | Disallow compute dispatch with zero dimensions. | Brian Semrau |
2021-10-30 | Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3 | Hugo Locurcio |
2021-10-30 | Add GLES2 2D renderer + Linux display manager | lawnjelly |
2021-10-29 | AudioDriverPulseAudio: move Vector Cow access outside tight loop. | Ibrahn Sahir |
2021-10-29 | Merge pull request #54340 from aaronfranke/time-doc | Max Hilbrunner |
2021-10-28 | Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog | clayjohn |
2021-10-28 | Update Time documentation | Aaron Franke |
2021-10-28 | clang-format: Various fixes to comments alignment from `clang-format` 13 | Rémi Verschelde |
2021-10-28 | clang-format: Disable alignment of operands, too unreliable | Rémi Verschelde |
2021-10-26 | Save all 64 bits of get_ticks_msec() in more cases | Max Hilbrunner |
2021-10-20 | doctool: Fix differences between headless and Vulkan rendering backends | Rémi Verschelde |
2021-10-14 | Implement toast notifications in the editor | Gilles Roudière |
2021-10-12 | Merge pull request #53712 from CakHuri/nullptr | Rémi Verschelde |
2021-10-12 | Build for 64-bit ARM by default when compiling or exporting for Android | Hugo Locurcio |
2021-10-12 | Replaced NULL with nullptr | M. Huri |
2021-10-06 | Merge pull request #53408 from EIRTeam/fix_wasapi_output_latency | Rémi Verschelde |