Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-05-29 | DPI Detection support | Juan Linietsky | |
Windows only for now. Many builds may break (older visual studio, mingw32) | |||
2016-05-29 | FreeType: Add mandatory license text | Rémi Verschelde | |
Part of #4859. | |||
2016-05-29 | Finalized DynamicFont implementation | Juan Linietsky | |
-DynamicFont uses Freetype by default -Editor fonts are now scalable thanks to this -Cleaned up documentation browser and added fonts for this | |||
2016-05-27 | Changed import workflow | Juan Linietsky | |
-Rearrange favorites in fs dock with drag and drop -Removed import -> sub-scene, moved to scenetree contextual menu -Removed import -> re-import , moved and integrated to FS dock -Added ability in FS dock to re-import more than one resource simultaneously -Added ability to drag from native filesystem explorer to Godot, only works on Windows though -Removed scene reimport merge options, never worked well. Eventually merging materials should be re-added -Added ability to set custom root node type when importing scenes -Re-Import is now automatic, can be configured back to manual in editor settings -Added resource previews in property list for many resource types | |||
2016-05-21 | fixes android drivers build | Ariel Manzur | |
2016-05-21 | fix drivers build on ios | Ariel Manzur | |
2016-05-21 | fix | Ariel Manzur | |
2016-05-21 | using 1 env for all drivers | Ariel Manzur | |
2016-05-12 | Remove nocpuid.c from builtin OpenSSL | eska | |
Since opensslconf.h no longer defines OPENSSL_CPUID_OBJ, OpenSSL defines OPENSSL_cpuid_setup itself (with the same empty definition) | |||
2016-05-11 | OpenSSL buildsystem: actually apply the flag on gcc/clang | Rémi Verschelde | |
Commit 972b0f7 was bogus. | |||
2016-05-11 | Windows: Fix MinGW argument being passed to MSVC | Rémi Verschelde | |
Fixes #4620 | |||
2016-05-09 | Add ignore error flag to OpenSSL driver | George Marques | |
2016-05-07 | Merge pull request #4560 from eska014/fix-emscripten-opus | Rémi Verschelde | |
Fix JavaScript build | |||
2016-05-06 | cloning env for builtin_openssl _and_ openssl :) | Ariel Manzur | |
2016-05-06 | clonning env for builtin ssl | Ariel Manzur | |
2016-05-05 | Ignore unneeded Opus file, fix JavaScript build | eska | |
2016-05-05 | Fix build for Windows 64-bits with GCC | George Marques | |
2016-05-04 | missing default value | Juan Linietsky | |
2016-05-04 | fix to avoid video texture scaling | Juan Linietsky | |
2016-05-04 | ability to shrink all images x2 on load | Juan Linietsky | |
this is for extreme cases when running on devices with very low video memory, so you can still retain compatibility. | |||
2016-05-04 | Merge pull request #4541 from vnen/pr-fix-win64-build | Rémi Verschelde | |
Fix windows 64-bits build. | |||
2016-05-03 | Fix windows 64-bits build. | George Marques | |
The change in `tools/doc/doc_data.cpp` is needed because the MSVC compiler does not support variable length arrays. Fix #4113 | |||
2016-05-03 | Update OpenSSL to 1.0.2h | mrezai | |
2016-05-02 | Update Opus driver to 1.1.2 | George Marques | |
And opusfile to 0.7. | |||
2016-04-20 | Implements get_executable_path for OS X should proc_pidpath in os_osx.mm ↵ | Aren Villanueva | |
doesn't succeed. Silences the warning for javascript as the function currently appears superfluous. | |||
2016-04-18 | Merge pull request #4329 from mrezai/openssl-1.0.2g | Rémi Verschelde | |
Update OpenSSL to version 1.0.2g | |||
2016-04-18 | Fixed zero-length arrays in nrex. Fixes #4346 | Zher Huei Lee | |
2016-04-15 | Update OpenSSL to version 1.0.2g | mrezai | |
2016-04-12 | Fix OpenSSL compilation on Windows | mrezai | |
Fixes #4285. | |||
2016-04-11 | Merge pull request #4275 from mrezai/openssl-1.0.1s | Rémi Verschelde | |
Update OpenSSL to version 1.0.1s | |||
2016-04-10 | Update OpenSSL to version 1.0.1s | mrezai | |
2016-04-08 | Updated nrex to v0.2 | Zher Huei Lee | |
* Fixed capturing groups matching to invalid results * Fixed parents of recursive quantifiers not expanding properly * Fixed LookAhead sometimes adding to result | |||
2016-04-03 | free Material 'shadow_material_double_sided' on ::finish() | MSC | |
2016-03-16 | Add function to convert Date time from a dictionary to Epoch | Kyle Luce | |
- Also changed get_time_from_unix_time to get_date_time_from_unix_time to be consistent. Ticket: https://github.com/godotengine/godot/issues/4038 | |||
2016-03-15 | Merge pull request #3694 from techtonik/patch-1 | Rémi Verschelde | |
Show driver information in verbose mode | |||
2016-03-15 | Merge pull request #3528 from SaracenOne/baked_light_realtime_colourize | Rémi Verschelde | |
Ability to colourize baked lighting in real time. | |||
2016-03-13 | Fixes the month consistency issue in enums and get_date etc | Kyle Luce | |
- Also updated the docs to reflect this. - Added some vim temp files to gitignore - Changed NaCL to be consistent with the other OS_Unix::get_date implementation (added 1 to month to map to 1-12) Ticket: https://github.com/godotengine/godot/issues/4025 | |||
2016-03-12 | Fix 'FLAG_RECEIVE_SHADOWS' flag for GeometryInstances so that turning it off ↵ | Saracen | |
now correctly disables shadows from affecting the instance. | |||
2016-03-12 | -Made editor support SSL certs by default (embedded them) | Juan Linietsky | |
-Made asset sharing support https -Many fixes to HTTPRequest -Added an asset installer dialog -Visual cleanups to asset sharing tab -Fixed some issues in ScrollContainer, hope it does not break things -Asset sharing tab is not visible (hidden on purpose) for now. | |||
2016-03-08 | Merge pull request #3958 from SaracenOne/cpu_skinning_path_fix | Juan Linietsky | |
Fix to CPU skinning path when using GPU skinning (meshes with morphs) | |||
2016-03-07 | Added extra controls to GeometryInstances to control how they should cast ↵ | Saracen | |
shadows: double-sided and shadows only. Conflicts: servers/visual/visual_server_raster.h | |||
2016-03-07 | This will disable png arm neon optimizing for android template if compile on ↵ | volzhs | |
windows, but make compiling successful. And arm neon opt is enabled if not on windows. | |||
2016-03-06 | Fix to CPU skinning path when using GPU skinning (meshes with morphs) ↵ | Saracen | |
causing modifications to root bone to have doubled offset and wasted performance. | |||
2016-03-01 | Added relative paths for DirAccess::remove() | Zher Huei Lee | |
Follows similar behaviour to DirAccess::rename() | |||
2016-02-28 | Merge pull request #3693 from SaracenOne/hardware_skinning_fix | Rémi Verschelde | |
Fixed hardware-accelerated skinning support. | |||
2016-02-24 | Show which video driver is used in verbose mode | anatoly techtonik | |
2016-02-24 | Fixed hardware-accelerated skinning support. | Saracen | |
2016-02-19 | Fix allocation bug if compiled with modern clang or gcc | est31 | |
* Add overflow checked intrinsic abstractions that check on overflow. * Use them for memory allocation code. * Use size_t type for memory allocation code to support full platform dependent width. Fixes #3756. | |||
2016-02-12 | Forgot to correct the ERR_FAIL_COND_V. | Julian Murgia - StraToN | |
2016-02-12 | Added RegEx::get_capture_start() method | Julian Murgia - StraToN | |