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2015-06-30-some changes by okamJuan Linietsky
2015-06-25forgot to add mirroredrepeat flag to flags file. fixed.romulox_x
2015-06-25added support for mirrored repeat texture wrappingromulox_x
2015-06-24ability to change shadow color in light2dJuan Linietsky
2015-06-12Update rasterizer_gles2.cppJuan Linietsky
fixed camera plane
2015-06-11new space shooter demoJuan Linietsky
ortho camera sort fix, closes #2063
2015-06-07Merge pull request #2037 from est31/use-local-winJuan Linietsky
Time zone support
2015-06-06new file dialog!Juan Linietsky
-ItemList control for easier lists/thumbnails -New file dialog, with support for thumbnails, favorites, recent places, etc -Moved .fscache out of the project, no more bugs due to committed/pulled .fscache! -Dir dialog now sorts directories
2015-06-06Add OS.get_time_zone_info functionest31
The returned dictionary maps "name" to the name of the current time zone, and "bias" to a bias from UTC in minutes.
2015-06-06Add utc param to get_time and get_date methodsest31
If utc == false, we return the local time, like before. Otherwise, we return UTC time. utc defaults to false to not break behaviour.
2015-05-31work in progress, resource previewsJuan Linietsky
2015-05-10Added Doxyfile for Doxygen documentation. Had to modify codec.h because it ↵Antony
already had set up the mainpage. Added a logo without text for the Doxygen pages upper top left corner. Pointed Doxyfile to README.md. Thinking of adding Markup in c files pointing to Wiki links. That way we have current source markup but it points to Wiki for major documentation effort.
2015-05-09Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-05-09-Corrected DirAccessWindows functions, fixes #1872, properly fixes #791.Juan Linietsky
2015-05-07Merge pull request #1841 from SuperUserNameMan/updated_rtaudioJuan Linietsky
update rtaudio to latest version
2015-05-06update rtaudio to latest versionyg2f
update rtaudio from latest version availbale on github
2015-05-06fixed ColorRgb attribute init order of structehriche
2015-05-06minor fixes in drivers mpc and vorbis.ehriche
2015-05-04Merge pull request #1810 from ricpelo/ricpelo-patch-3Juan Linietsky
Fixes Theora build
2015-05-04Fixes Theora buildRicardo Pérez
Changes memcpy() -> copymem()
2015-05-04Merge remote-tracking branch 'origin/master'Juan Linietsky
Conflicts: drivers/windows/dir_access_windows.cpp
2015-05-04small unicode fixesJuan Linietsky
2015-05-04-corrected frac() and hyperbolic sin,cos,tan when running on PC (GLSL120), ↵Juan Linietsky
fixes #1775
2015-05-03Merge pull request #1792 from swenner/static_analysis_fixesJuan Linietsky
Static analysis fixes
2015-05-03Merge pull request #1800 from antonyjones67/VSGeneratorJuan Linietsky
Added Visual Studio project generation. Use "vsproj=yes" in command line...
2015-05-03Added Visual Studio project generation. Use "vsproj=yes" in command line. ↵Antony Jones
This does not set up NMAKE properly.
2015-05-03fixed uninitialized name pointers (cppcheck)Simon Wenner
2015-05-03fixed memory leak: triangulated (cppcheck)Simon Wenner
2015-05-01-fixed old condition in TextureFrame that caused bugs in materials, closes #1742Juan Linietsky
2015-05-01-Fixes from source code analyzizer, closes #1768Juan Linietsky
2015-04-30-fixed broken lighting in release version of godot for isometric light demo, ↵Juan Linietsky
fixes #1697
2015-04-27-made normalmaps easier in 2D, fixes #1467Juan Linietsky
2015-04-24-Objects with BlendMode!=MIX do not get affected by CanvasModulate, fixes #1724Juan Linietsky
2015-04-20-Changed Godot exit to be clean.Juan Linietsky
-Added more debug information on memory cleanliness on exit (if run with -v) -Fixed several memory leaks, fixes #1731, fixes #755
2015-04-18-fix local and global usage for DirAccess, fixes #791Juan Linietsky
please test anyway..
2015-04-18-fixed relative path saving to file, fixes #1694Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-04-14Fix clipping when used in viewport or inside another viewport, fixes #1661Juan Linietsky
2015-04-12fixed broken lighting, closes #1671Juan Linietsky
2015-04-12-Fixed screen capture for viewports, added a screen capture demo, fixes #1529Juan Linietsky
2015-04-09-Fixes bug in ShaderGraph material, when uniform property is not used, fixes ↵Juan Linietsky
#1634 and #1610
2015-04-07Merge pull request #1531 from vkbsb/h5_canvas_polygon_fixJuan Linietsky
H5 canvas polygon fix
2015-04-06Added a PVRTC encoder for iOSJuan Linietsky
2015-04-03fix shadow issue with lights in mix mode, i think fixes #1611Juan Linietsky
2015-04-03Changes to LightJuan Linietsky
-=-=-=-=-=-=-=-= -Changed material unshaded property for an enum, which supports light-only shading -Added a "Mix" shading mode, useful for using lights as masks -Added energy parameter to Light2D
2015-04-02Beta1 Attempt #1Juan Linietsky
-=-==-=-=-=-=-=- -Small fixes in canvas item light shader -Fixed compilation in server target -Export for Android makes 32 bits display as default -changed version to 1.1beta1
2015-04-01fix shadow attenuationJuan Linietsky
2015-03-31read depth fixesJuan Linietsky
2015-03-31fixes for light2d in androids that do not supportJuan Linietsky
read depth
2015-03-25fixes to shader to get most new demos working on mobilereduz