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Godot with FMOD integration
RayHammer
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Author
2016-05-05
Ignore unneeded Opus file, fix JavaScript build
eska
2016-05-05
Fix build for Windows 64-bits with GCC
George Marques
2016-05-04
missing default value
Juan Linietsky
2016-05-04
fix to avoid video texture scaling
Juan Linietsky
2016-05-04
ability to shrink all images x2 on load
Juan Linietsky
2016-05-04
Merge pull request #4541 from vnen/pr-fix-win64-build
Rémi Verschelde
2016-05-03
Fix windows 64-bits build.
George Marques
2016-05-03
Update OpenSSL to 1.0.2h
mrezai
2016-05-02
Update Opus driver to 1.1.2
George Marques
2016-04-20
Implements get_executable_path for OS X should proc_pidpath in os_osx.mm does...
Aren Villanueva
2016-04-18
Merge pull request #4329 from mrezai/openssl-1.0.2g
Rémi Verschelde
2016-04-18
Fixed zero-length arrays in nrex. Fixes #4346
Zher Huei Lee
2016-04-15
Update OpenSSL to version 1.0.2g
mrezai
2016-04-12
Fix OpenSSL compilation on Windows
mrezai
2016-04-11
Merge pull request #4275 from mrezai/openssl-1.0.1s
Rémi Verschelde
2016-04-10
Update OpenSSL to version 1.0.1s
mrezai
2016-04-08
Updated nrex to v0.2
Zher Huei Lee
2016-04-03
free Material 'shadow_material_double_sided' on ::finish()
MSC
2016-03-19
Add etc1(pkm) texture loading support
sanikoyes
2016-03-16
Add function to convert Date time from a dictionary to Epoch
Kyle Luce
2016-03-15
Merge pull request #3694 from techtonik/patch-1
Rémi Verschelde
2016-03-15
Merge pull request #3528 from SaracenOne/baked_light_realtime_colourize
Rémi Verschelde
2016-03-13
Fixes the month consistency issue in enums and get_date etc
Kyle Luce
2016-03-12
Fix 'FLAG_RECEIVE_SHADOWS' flag for GeometryInstances so that turning it off ...
Saracen
2016-03-12
-Made editor support SSL certs by default (embedded them)
Juan Linietsky
2016-03-08
Merge pull request #3958 from SaracenOne/cpu_skinning_path_fix
Juan Linietsky
2016-03-07
Added extra controls to GeometryInstances to control how they should cast sha...
Saracen
2016-03-07
This will disable png arm neon optimizing for android template if compile on ...
volzhs
2016-03-06
Fix to CPU skinning path when using GPU skinning (meshes with morphs) causing...
Saracen
2016-03-01
Added relative paths for DirAccess::remove()
Zher Huei Lee
2016-02-28
Merge pull request #3693 from SaracenOne/hardware_skinning_fix
Rémi Verschelde
2016-02-24
Show which video driver is used in verbose mode
anatoly techtonik
2016-02-24
Fixed hardware-accelerated skinning support.
Saracen
2016-02-19
Fix allocation bug if compiled with modern clang or gcc
est31
2016-02-12
Forgot to correct the ERR_FAIL_COND_V.
Julian Murgia - StraToN
2016-02-12
Added RegEx::get_capture_start() method
Julian Murgia - StraToN
2016-02-06
Ability to colourize baked lighting in real time.
Saracen
2016-02-04
Removed PE-bliss, win32 binares so far remain without icon, had many issues w...
Juan Linietsky
2016-02-02
-Correctly flip BG texture if viewport is flipped, fixes #3507
Juan Linietsky
2016-01-31
thread renaming
Ariel Manzur
2016-01-31
total pointers
Ariel Manzur
2016-01-31
checking for file?
Ariel Manzur
2016-01-25
-Many fixes to windows build system with Mingw on Windows. Fixes #2690
Juan Linietsky
2016-01-24
Correct viewport scaling with stretch mode viewport, fixes #1571
Juan Linietsky
2016-01-23
-Fixed video stream theora not finishing when stream finishes, closes #3066
Juan Linietsky
2016-01-23
-Support the TRNS flag on libpng, fixes #3097
Juan Linietsky
2016-01-19
Merge pull request #2180 from sketchyfun/SketchyFun
Rémi Verschelde
2016-01-13
Allows vec4 shader uniforms to be set by quaternion variant type.
Saracen
2016-01-13
improve reporting of error in wrong inheritance for autoload script
Juan Linietsky
2016-01-12
loading unaligned pbm
Ariel Manzur
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