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AgeCommit message (Expand)Author
2019-03-04Update libpng (1.6.35 --> 1.6.36)Chaosus
2019-03-04More style cleanup...Rémi Verschelde
2019-03-03Also take dof blur in consideration for using MRTs, fixes #26236Juan Linietsky
2019-03-03Properly redraw if something animated is visibleJuan Linietsky
2019-03-03Fixed TextureArray and Texture3D issuesDaniel Rakos
2019-03-03Skeletons can now choose between using local or world coords for processing, ...Juan Linietsky
2019-03-03Fix style issues from recent commitsRémi Verschelde
2019-03-02Remove some windows printsJuan Linietsky
2019-03-02Fix typo in 7bad170Rémi Verschelde
2019-03-01-Fix prepass state not being reset, closes #26348Juan Linietsky
2019-03-01Fixed RGTC (and other compressed) texture supports in GLES2. Fixes #26414 an ...Juan Linietsky
2019-03-01Skeleton was not providing prober AABB in GLES2, fixed.Juan Linietsky
2019-03-01Fixed some crashers, closes #26393Juan Linietsky
2019-03-01Fix non initialized variable.Juan Linietsky
2019-03-01Remove unused include from previous commitRémi Verschelde
2019-03-01Clean up blend shape support in GLES2 and GLES3.Juan Linietsky
2019-03-01Strive for maximum compatibility in GLES2 regarding depth buffers.Juan Linietsky
2019-02-27Massive improvement to GLES2 performance, rewrote most ShaderGLES2 class.Juan Linietsky
2019-02-27Detect for 24 bits oes support on GLES2, closes #26344Juan Linietsky
2019-02-27Merge pull request #26159 from marxin/fix-Wsuggest-attribute=formatRémi Verschelde
2019-02-27Merge pull request #26134 from marxin/fix-Wsign-compareRémi Verschelde
2019-02-27Fix GCC 5 build after #26331 and cleanup styleRémi Verschelde
2019-02-27Fix -Wsign-compare warnings.marxin
2019-02-27Fix -Wsuggest-attribute=format warnings.marxin
2019-02-27Merge pull request #26316 from marxin/fix-26100-Wextra-warningHein-Pieter van Braam
2019-02-26Remove references to OES24, which is incompatible with many devices.Juan Linietsky
2019-02-26Fix #26100 by casting to integer.marxin
2019-02-26-Remove harcoded opengl extension testing from OS, ask rasterizer instead.Juan Linietsky
2019-02-26Merge pull request #26286 from kaadmy/gles2_ortho_shadowRémi Verschelde
2019-02-25Several fixes to make GLES2 on HTML5 work much better.Juan Linietsky
2019-02-25Fix orthographic shadow color when using GLES2KaadmY
2019-02-24Removed debug function.Juan Linietsky
2019-02-24Many separate fixes to ensure non power of 2 textures work on GLES2, closes #...Juan Linietsky
2019-02-24Explicitly use floating point numbers in the our shadersHein-Pieter van Braam
2019-02-24Fixed issue with buffers being wrongly cleared, closes #25484Juan Linietsky
2019-02-23Fix vertex lighting in GLES2, closes #25365Juan Linietsky
2019-02-23Fix WASAPI driver not working when the device doesn't supports the mix formatMarcelo Fernandez
2019-02-23Merge pull request #26158 from marcelofg55/wasapi_init_errHein-Pieter van Braam
2019-02-22Properly update materials when adding surface, fixes #23790Juan Linietsky
2019-02-22Extended WASAPI Initialize error messageMarcelo Fernandez
2019-02-22Ensure that no depth test is used (specially in prepass) for objects that don...Juan Linietsky
2019-02-22Fix precision issue with skeletons, closes #26057, closes #26062Juan Linietsky
2019-02-22Remove unused variable after aab8f44Rémi Verschelde
2019-02-22-Support DEPTH_TEXTURE in GLES2, fixes #25106Juan Linietsky
2019-02-22Fix code style issuesRémi Verschelde
2019-02-21Make alpha 1.0 when using texscreen, fixes #25850Juan Linietsky
2019-02-21Merge pull request #26125 from JFonS/revert_light_vec_shadowsRémi Verschelde
2019-02-21Many fixes regarding depth buffer clearing, closes #25994, closes #25975Juan Linietsky
2019-02-21Revert back to ignoring LIGHT_VEC for 2D shadowsJFonS
2019-02-20Add -Wshadow=local to warnings and fix reported issues.marxin