Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-07-27 | Added support for single channel inputs for CoreAudio | Marcelo Fernandez | |
2018-07-27 | Implemented capture device selection for PulseAudio (marcelofg55) | Saracen | |
2018-07-27 | Reset audio input during render device change to keep synchronisation. | Saracen | |
2018-07-27 | Fixed audio clipping on WASAPI by fixing argument order on AudioClient | Saracen | |
Initialize method ensuring a larger capture buffer and adding bounds to the capture and stream. | |||
2018-07-27 | Fix single channel capture devices on WASAPI. | Saracen | |
2018-07-27 | Fixed device capture switching for WASAPI driver | Marcelo Fernandez | |
2018-07-27 | Implemented capture device selection for CoreAudio | Marcelo Fernandez | |
2018-07-27 | Modified Microphone implementation to handle only one device at a time (WIP) | Marcelo Fernandez | |
2018-07-27 | Fixes for microphone clipping and latency (marcelofg55) | Saracen | |
2018-07-27 | Experimental microphone support. | Saracen | |
2018-07-27 | add initial GLES2 3D renderer | karroffel | |
2018-07-26 | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam | |
This commit makes operator[] on Vector const and adds a write proxy to it. From now on writes to Vectors need to happen through the .write proxy. So for instance: Vector<int> vec; vec.push_back(10); std::cout << vec[0] << std::endl; vec.write[0] = 20; Failing to use the .write proxy will cause a compilation error. In addition COWable datatypes can now embed a CowData pointer to their data. This means that String, CharString, and VMap no longer use or derive from Vector. _ALWAYS_INLINE_ and _FORCE_INLINE_ are now equivalent for debug and non-debug builds. This is a lot faster for Vector in the editor and while running tests. The reason why this difference used to exist is because force-inlined methods used to give a bad debugging experience. After extensive testing with modern compilers this is no longer the case. | |||
2018-07-25 | Merge pull request #20448 from volzhs/duplicated-code | Rémi Verschelde | |
Remove duplicated codes | |||
2018-07-25 | Merge pull request #18368 from Gamblify/RasterizerEngineSync | Rémi Verschelde | |
sync rasterizers with engine | |||
2018-07-25 | Remove duplicated codes | volzhs | |
2018-07-25 | Merge pull request #20154 from marcelofg55/midi_driver | Rémi Verschelde | |
Added a new MIDIDriver class | |||
2018-07-24 | Removed unnecessary assignments | Wilson E. Alvarez | |
2018-07-23 | Merge pull request #12678 from AndreaCatania/soft | Juan Linietsky | |
Soft body | |||
2018-07-23 | Implemented Soft body | AndreaCatania | |
- Soft Body Physics node - Soft Body Rendering - Soft body Editor - Soft body importer | |||
2018-07-23 | correctly close handle in alsa audio driver. | Ibrahn Sahir | |
2018-07-23 | Added some API to visual server so from control VRAM buffer is more easy | AndreaCatania | |
2018-07-23 | fix disappearing lines in visual script editor | Marcin Zawiejski | |
2018-07-22 | transmission was broken, fix was made. Also fixed treshold. | Juan Linietsky | |
2018-07-22 | Fix opaque pre pass not casting shadows | Juan Linietsky | |
2018-07-22 | Merge pull request #20353 from dragmz/gles2_redundant | Rémi Verschelde | |
Remove redundant uniform set call | |||
2018-07-22 | remove redundant uniform set call | dragmz | |
2018-07-22 | initialize texture shrink to false by default | dragmz | |
2018-07-22 | Shader lang: Properly assign INSTANCE_ID to gl_InstanceID | Rémi Verschelde | |
Note that gl_InstanceID is not supported in OpenGL ES 2.0, so in the gles2 backend we assign it to 0. Also clean up some duplicates/commented out code. Fixes #20088. | |||
2018-07-21 | Added a new MIDIDriver class | Marcelo Fernandez | |
2018-07-19 | -Project/Editor settings now use new inspector | Juan Linietsky | |
-Project/Editor settings now show tooltips properly -Settings thar require restart now will show a restart warning -Video driver is now visible all the time, can be changed easily -Added function to request current video driver | |||
2018-07-18 | Style: Format code with clang-format 6.0.1 | Rémi Verschelde | |
2018-07-17 | Add disable ambient light flag to shaders and materials | Alex Roman | |
2018-07-17 | Add Audio Server profiling time to the profiler | Marcelo Fernandez | |
2018-07-16 | Finally figured out how to implement AnimatedTexture properly. | Juan Linietsky | |
2018-07-12 | Merge pull request #20096 from CptPotato/19163-aces-whitepoint | Max Hilbrunner | |
Fix missing whitepoint for ACES tonemapping | |||
2018-07-12 | reformatted and restructured tonemap.glsl | alex-poe | |
2018-07-12 | Merge pull request #20102 from marcelofg55/coreaudio_dispose | Max Hilbrunner | |
Properly cleanup up CoreAudio unit using AudioComponentInstanceDispose | |||
2018-07-12 | Merge pull request #19707 from toger5/fix_clipping_vflip | Max Hilbrunner | |
fix clipping with v_flip fixes: #18600 | |||
2018-07-11 | added 'whitepoint' to ACES tonemapping | alex-2b17x4 | |
2018-07-11 | Properly cleanup up CoreAudio unit using AudioComponentInstanceDispose | Marcelo Fernandez | |
2018-07-10 | fix wrong loop condition in MultiMesh allocation | karroffel | |
2018-07-10 | Fix dummy renderer for CPU particles | Leon Krause | |
2018-07-06 | Support for CPU based particles, which aids compatibility with OpenGL ES 2.0 | Juan Linietsky | |
2018-07-05 | Move light 2D rotation to vertex shader | JFonS | |
2018-07-04 | Fix regression of 2D light height | JFonS | |
2018-07-04 | Merge pull request #19807 from JFonS/fix_light_vec_rotation | Rémi Verschelde | |
Fix rotation of 2D lights | |||
2018-07-04 | Merge pull request #19786 from JFonS/correct_normal_scaling | Rémi Verschelde | |
Add render mode to ensure correct normals when using non-uniform scaling | |||
2018-07-03 | Merge pull request #19682 from dragmz/particles_redraw_fix | Max Hilbrunner | |
Prevent redraws when an inactive Particles2D node is present | |||
2018-07-03 | Fix server build after 7fc23675 | Rémi Verschelde | |
2018-07-02 | Added ability for SSAO to affect AO textures too | Juan Linietsky | |