Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-04-22 | Change ".." punctuation for "..." in editor strings (#16507) | Hugo Locurcio | |
2018-04-20 | Merge pull request #18316 from Noshyaar/http | Max Hilbrunner | |
[DOCS] add HTTPRequest.request return values | |||
2018-04-20 | [DOCS] add HTTPRequest.request return values | Poommetee Ketson | |
2018-04-18 | Fix case mismatch check on Windows | Rémi Verschelde | |
@reduz pushed the old 44989bc95754b40f4c00f10db43ed91f64a3e475 commit today which he had forgotten in his local clone, and apparently it does not compile. Also fixed style. | |||
2018-04-18 | Test and warn of case mismatch on Windows | Juan Linietsky | |
Will throw a warning when a file is opened with a different case than what is stored on the Windows filesystem. | |||
2018-04-18 | Merge pull request #17391 from PJB3005/18-03-09-fix-canvas-light-shaders | Rémi Verschelde | |
Fixes canvas light shaders. | |||
2018-04-15 | Fixed high cpu usage with PulseAudio | Marcelo Fernandez | |
2018-04-13 | Fixes canvas light shaders. | Pieter-Jan Briers | |
Fixes #16904 Restore more out functionality, fix built-ins. Requested changes, I think? | |||
2018-04-12 | Fix PulseAudio problems with 8 channels devices | Marcelo Fernandez | |
2018-04-12 | Merge pull request #18124 from marcelofg55/pulse_channels | Rémi Verschelde | |
Fix PulseAudio driver for audio devices that report unknown number of channels | |||
2018-04-12 | Fix PulseAudio driver for audio devices that report unknown number of channels | Marcelo Fernandez | |
2018-04-11 | Fix error detecting for PulseAudio pa_stream_new call | Marcelo Fernandez | |
2018-04-10 | CoreAudio: Fix iphone build after audio device refactor (#17742) | Rémi Verschelde | |
2018-04-10 | Merge pull request #18047 from marcelofg55/mingw_fix | Rémi Verschelde | |
WASAPI audio driver compile fix on mingw | |||
2018-04-09 | WASAPI audio driver compile fix on mingw | Marcelo Fernandez | |
2018-04-08 | Merge pull request #16503 from Chaosus/particlesfix | Juan Linietsky | |
Fix invalid particle movement when time_scale is zero | |||
2018-04-08 | Merge pull request #17421 from Chaosus/fixshaderbugs | Juan Linietsky | |
Fix few bugs in shader definitions | |||
2018-04-07 | Merge pull request #17742 from marcelofg55/audio_device_list | Juan Linietsky | |
Added new audio device functions to set/get the audio device | |||
2018-04-04 | Merge pull request #17775 from sketchyfun/multiply_blendmode_fix | Rémi Verschelde | |
multiply blend mode fix for spatial materials | |||
2018-04-03 | Merge pull request #17869 from TomDobbelaere/rename-error-usability | Rémi Verschelde | |
Trigger rename_error's close_fail_notify only after exhausting attempts on Windows | |||
2018-04-03 | Trigger IO error only after exhausting attempts | Tom Dobbelaere | |
2018-03-29 | WASAPI driver will now resample when the device rate != audio/mix_rate | Marcelo Fernandez | |
2018-03-26 | Added new audio device functions to set/get the audio device | Marcelo Fernandez | |
2018-03-26 | multiply blend mode fix for spatial materials | Ben Hickling | |
2018-03-21 | Merge pull request #17653 from eska014/rwlock-dummy | Rémi Verschelde | |
Add RWLockDummy for NO_THREADS builds | |||
2018-03-21 | s/2017/2018/g for gles2, websocket, linux appdata | Poommetee Ketson | |
2018-03-20 | Add RWLockDummy for NO_THREADS builds | Leon Krause | |
2018-03-16 | Merge pull request #17130 from nical/issue-17050 | Hein-Pieter van Braam | |
Fix polyline rendering when width <= 1. | |||
2018-03-15 | Merge pull request #17376 from marcelofg55/file_get_path | Hein-Pieter van Braam | |
Added File.get_path and File.get_path_absolute functions | |||
2018-03-13 | Added File.get_path and File.get_path_absolute functions | Marcelo Fernandez | |
2018-03-13 | Merge pull request #16895 from Noshyaar/bmk | Rémi Verschelde | |
Fix get_drive (bookmarks) in linux not working | |||
2018-03-13 | Merge pull request #17141 from marcelofg55/uneven_channels | Rémi Verschelde | |
Support for uneven amount of channels on PulseAudio | |||
2018-03-13 | Fixed several leaks in VisualServerScene, RasterizerSceneGLES3 and ↵ | Wilson E. Alvarez | |
RasterizerGLES3 | |||
2018-03-10 | Fix few bugs in shader definitions | Chaosus | |
2018-03-05 | Add GL_ARB_framebuffer_object extension support check and ↵ | bruvzg | |
GL_EXT_framebuffer_object fallback for GLES2 (updated GLAD bindings). Add GL_ARB_debug_output extension support check on all platforms. | |||
2018-03-04 | Clean and expose get_audio/video_driver_* funcs on OS class | Marcelo Fernandez | |
2018-03-02 | Merge pull request #17173 from karroffel/gles2-line-rendering-fix | Rémi Verschelde | |
fix GLES2 line rendering | |||
2018-03-02 | fix GLES2 line rendering | karroffel | |
fixes #17147 | |||
2018-03-02 | GLES2 renderer support on macOS. | bruvzg | |
2018-03-01 | Support for uneven amount of channels on PulseAudio | Marcelo Fernandez | |
2018-03-01 | add GLES 2 renderer for 2D | karroffel | |
This commit adds a new rendering backend, GLES2, and adds a project setting to enable it. Currently this backend can only be used on the X11 platform, but integrating into other platforms is planned. | |||
2018-02-28 | Use GL_LINE_STRIP instead of GL_LINES when drawing polylines. | Nicolas Silva | |
2018-02-25 | Add missing return statements (iOS and server). | bruvzg | |
2018-02-24 | Fix Windows file case changing | Hein-Pieter van Braam | |
Windows APIs don't really provide a way to change a filename case. This implements a little juggling to make this work. We first create a guaranteed unique temporary file, we then replace the original file with the temporary file and we finally rename it to the desired filename case. (cherry picked from commit d69d58deeaa523c6c38958b3956423ae8f814909) | |||
2018-02-22 | Fix error spam when using PanoramaSky without texture | Poommetee Ketson | |
2018-02-21 | 2D Skeletons WORK IN PROGRESS | Juan Linietsky | |
2018-02-21 | Fix typos with codespell | luz.paz | |
Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt` Whitelist consists of: ``` ang doubleclick lod nd que te unselect ``` | |||
2018-02-21 | Fix get_drive (bookmarks) in linux not working | Poommetee Ketson | |
2018-02-21 | Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion. | Juan Linietsky | |
2018-02-20 | Merge pull request #16467 from godotengine/gles3-light-shader-time | Rémi Verschelde | |
using TIME in light shader enables uses_fragment_time |