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path: root/drivers
AgeCommit message (Expand)Author
2020-12-06Fix dummy rasterizer so that javascript can build againDavid Snopek
2020-12-04Rename RD texture "type" to "texture_type"Aaron Franke
2020-12-04Rename RD uniform "type" to "uniform_type"Aaron Franke
2020-12-04RenderingServer reorganizationreduz
2020-12-02Refactored Mesh internals and formats.reduz
2020-11-30Sync RasterizerDummy changes.Fabio Alessandrelli
2020-11-29Merge pull request #38939 from hbina/vk_error_handlingRémi Verschelde
2020-11-28Merge pull request #42761 from fire/color-grading-3dRémi Verschelde
2020-11-28Environment brightness, contrast, saturation restore with color correction.clayjohn
2020-11-28Better error handling of vkEnumerateInstanceExtensionPropertiesHanif Bin Ariffin
2020-11-28Merge pull request #42987 from clayjohn/VULKAN-sky-onlyRémi Verschelde
2020-11-27Prevent ALSA audio corruptionCooper Harasyn
2020-11-23Initialize class/struct variables with default values in core/ and drivers/Rafał Mikrut
2020-11-20doc: Warn about using Node internal processingRémi Verschelde
2020-11-18allow vulkan validation layers in release builds if explicity asked forJordan Schidlowsky
2020-11-16Remove empty lines around braces with the formatting scriptAaron Franke
2020-11-14Fixes crash if Vulkan presentation surface is not available.bruvzg
2020-11-10RasterizerDummy fixes.Fabio Alessandrelli
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-10-29Synchronization - Clean subpass dependency initJohn Zulauf
2020-10-29vulkan: Backport build fix for MinGW-w64 8.0.0Rémi Verschelde
2020-10-28Implement CanvasGroup and CanvasItem clippingreduz
2020-10-27Vulkan: Make validation layers optionalRémi Verschelde
2020-10-26Changes for 43094 mingw llvm build error.K. S. Ernest (iFire) Lee
2020-10-26Merge pull request #42817 from akien-mga/vulkan-sdk-1.2.154.0Rémi Verschelde
2020-10-26Merge pull request #43056 from Ev1lbl0w/bugfix-wrong-exitcodeRémi Verschelde
2020-10-25Fix crash in RenderingDeviceVulkan::shader_creatersjtdrjgfuzkfg
2020-10-24Refactored 2D shader and lighting systemreduz
2020-10-24Fix wrong exit code being returnedEv1lbl0w
2020-10-21Add sky_only setting to DirectionalLight3Dsclayjohn
2020-10-19Fix invalid buffer updates in SDFGIreduz
2020-10-19Revert "Revert "Synchronization validation fix patch set 3 (inclusive of all ...Juan Linietsky
2020-10-19Revert "Synchronization validation fix patch set 3 (inclusive of all previous...Juan Linietsky
2020-10-19Revert "Cause buffer_update to emit error if called during compute/draw list"Juan Linietsky
2020-10-19Merge pull request #40849 from jzulauf-lunarg/zulauf_buffer_update_err_msgJuan Linietsky
2020-10-19Merge pull request #42866 from jzulauf-lunarg/zulauf_sync_fixes_3Juan Linietsky
2020-10-18Revert "Replace SAO implementation with MSSAO"Juan Linietsky
2020-10-18Merge pull request #42077 from clayjohn/MSSAOJuan Linietsky
2020-10-18Replace SAO implementation with MSSAOclayjohn
2020-10-18Optimize Glow with local memoryclayjohn
2020-10-16Add pre-copy barrier to buffer updateJohn Zulauf
2020-10-16Add subpass sync support for layout transitionsJohn Zulauf
2020-10-16Sync fix for clear textureJohn Zulauf
2020-10-16Sync fix texture_get_data bad barrier paramJohn Zulauf
2020-10-16Additional synchronization fixes w/o FORCE_FULL_BARRIERJohn Zulauf
2020-10-16Correct stage masks for storage texture barriersJohn Zulauf
2020-10-16Add barrier for buffer gettingJohn Zulauf
2020-10-16Add fragment stage to texture copy/resolve barriersJohn Zulauf
2020-10-15vulkan: Sync loader, headers and glslang to sdk-1.2.154.0Rémi Verschelde
2020-10-13Fix dummy rasterizer with new interface.Fabio Alessandrelli