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AgeCommit message (Expand)Author
2019-02-25Several fixes to make GLES2 on HTML5 work much better.Juan Linietsky
2019-02-25Fix orthographic shadow color when using GLES2KaadmY
2019-02-24Removed debug function.Juan Linietsky
2019-02-24Many separate fixes to ensure non power of 2 textures work on GLES2, closes #...Juan Linietsky
2019-02-24Explicitly use floating point numbers in the our shadersHein-Pieter van Braam
2019-02-24Fixed issue with buffers being wrongly cleared, closes #25484Juan Linietsky
2019-02-23Fix vertex lighting in GLES2, closes #25365Juan Linietsky
2019-02-23Fix WASAPI driver not working when the device doesn't supports the mix formatMarcelo Fernandez
2019-02-23Merge pull request #26158 from marcelofg55/wasapi_init_errHein-Pieter van Braam
2019-02-22Properly update materials when adding surface, fixes #23790Juan Linietsky
2019-02-22Extended WASAPI Initialize error messageMarcelo Fernandez
2019-02-22Ensure that no depth test is used (specially in prepass) for objects that don...Juan Linietsky
2019-02-22Fix precision issue with skeletons, closes #26057, closes #26062Juan Linietsky
2019-02-22Remove unused variable after aab8f44Rémi Verschelde
2019-02-22-Support DEPTH_TEXTURE in GLES2, fixes #25106Juan Linietsky
2019-02-22Fix code style issuesRémi Verschelde
2019-02-21Make alpha 1.0 when using texscreen, fixes #25850Juan Linietsky
2019-02-21Merge pull request #26125 from JFonS/revert_light_vec_shadowsRémi Verschelde
2019-02-21Many fixes regarding depth buffer clearing, closes #25994, closes #25975Juan Linietsky
2019-02-21Revert back to ignoring LIGHT_VEC for 2D shadowsJFonS
2019-02-20Add -Wshadow=local to warnings and fix reported issues.marxin
2019-02-20Drop RtAudio driver on WindowsRémi Verschelde
2019-02-18Merge pull request #26005 from clayjohn/gles2_shadow_colorRémi Verschelde
2019-02-17added shadow_color property to gles2clayjohn
2019-02-16Fix skeleton not being updated in shader, closes #25911Juan Linietsky
2019-02-13Remove all references to stencil, fixes problems on iOS.Juan Linietsky
2019-02-13On mobile, check for float and half float frameuffers supported, fixes #25324...Juan Linietsky
2019-02-13Fix typos with codespellRémi Verschelde
2019-02-13Merge pull request #25821 from akien-mga/sync-class-and-filenamesRémi Verschelde
2019-02-12Fix infinite recursion in GLES2 _copy_texscreenRémi Verschelde
2019-02-12Support SCREEN_TEXTURE in GLES2, fixes #25405Juan Linietsky
2019-02-12Ability to vflip viewports in GLES2, fixes #24555Juan Linietsky
2019-02-12Use UVs with the nvidia rendering hack, fixes #24563Juan Linietsky
2019-02-12Fix fog in GLES2 by using epic hack, closes #25410Juan Linietsky
2019-02-12Drivers, main, servers: Ensure classes match their header filenameRémi Verschelde
2019-02-12Missing canvas end left mask turned on, fixes #25666Juan Linietsky
2019-02-12Core: Ensure classes match their header filenameRémi Verschelde
2019-02-12Merge pull request #25481 from hpvb/fix-ubsan-asan-reportsRémi Verschelde
2019-02-12Merge pull request #25557 from kaadmy/masterRémi Verschelde
2019-02-12Merge pull request #25623 from clayjohn/multimesh_color_bugRémi Verschelde
2019-02-12Merge pull request #25682 from JFonS/fix_light_canvas_gles2Rémi Verschelde
2019-02-12Merge pull request #25779 from JFonS/fix_25581Rémi Verschelde
2019-02-12Merge pull request #25134 from staddy/masterJuan Linietsky
2019-02-10Make LIGHT_VEC affect 2D shadows againJFonS
2019-02-07Fix canvas light shaders on GLES2JFonS
2019-02-04initialize color buffer to white in gles2 multimeshclayjohn
2019-02-04Fix OS_Unix::set_environmentIgnacio Etcheverry
2019-02-03Merge pull request #25478 from neikeq/rrIgnacio Etcheverry
2019-02-03Added set_environment to OS classIgnacio Etcheverry
2019-02-01Allow usage of depth texture when contact shadows are disabledKaadmY