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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2018-08-10
[Core] Change math_2d includes to vector2 includes where relevant
Aaron Franke
2018-08-10
Revert "added get_creation_time function for gdscript"
Juan Linietsky
2018-08-10
Merge pull request #18914 from notwarp/master
Juan Linietsky
2018-08-08
Fix mat4 uniform writes
Marcin Zawiejski
2018-08-08
Merge pull request #20805 from karroffel/gles2-misc-fixes
Thomas Herzog
2018-08-08
GLES2 refactors
Thomas Herzog
2018-08-08
Merge pull request #20681 from DavidSichma/master
Juan Linietsky
2018-08-07
Tweak the default SpatialMaterial properties
Hugo Locurcio
2018-08-06
Added proper import support for 3D and Array textures
Juan Linietsky
2018-08-06
Merge pull request #20597 from karroffel/tex3d
Juan Linietsky
2018-08-04
Fix uniform set for mat3 and mat4
Marcin Zawiejski
2018-08-02
Keeping track of discard
David Sichma
2018-07-30
add 3D textures
Thomas Herzog
2018-07-29
Clear color was not correctly being set, fixes #4939
Juan Linietsky
2018-07-27
add initial GLES2 3D renderer
karroffel
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-25
Merge pull request #20448 from volzhs/duplicated-code
Rémi Verschelde
2018-07-25
Merge pull request #18368 from Gamblify/RasterizerEngineSync
Rémi Verschelde
2018-07-25
Remove duplicated codes
volzhs
2018-07-25
Merge pull request #20154 from marcelofg55/midi_driver
Rémi Verschelde
2018-07-24
Removed unnecessary assignments
Wilson E. Alvarez
2018-07-23
Merge pull request #12678 from AndreaCatania/soft
Juan Linietsky
2018-07-23
Implemented Soft body
AndreaCatania
2018-07-23
correctly close handle in alsa audio driver.
Ibrahn Sahir
2018-07-23
Added some API to visual server so from control VRAM buffer is more easy
AndreaCatania
2018-07-23
fix disappearing lines in visual script editor
Marcin Zawiejski
2018-07-22
transmission was broken, fix was made. Also fixed treshold.
Juan Linietsky
2018-07-22
Fix opaque pre pass not casting shadows
Juan Linietsky
2018-07-22
Merge pull request #20353 from dragmz/gles2_redundant
Rémi Verschelde
2018-07-22
remove redundant uniform set call
dragmz
2018-07-22
initialize texture shrink to false by default
dragmz
2018-07-22
Shader lang: Properly assign INSTANCE_ID to gl_InstanceID
Rémi Verschelde
2018-07-21
Added a new MIDIDriver class
Marcelo Fernandez
2018-07-19
-Project/Editor settings now use new inspector
Juan Linietsky
2018-07-18
Style: Format code with clang-format 6.0.1
Rémi Verschelde
2018-07-17
Add disable ambient light flag to shaders and materials
Alex Roman
2018-07-17
Add Audio Server profiling time to the profiler
Marcelo Fernandez
2018-07-16
Finally figured out how to implement AnimatedTexture properly.
Juan Linietsky
2018-07-12
Merge pull request #20096 from CptPotato/19163-aces-whitepoint
Max Hilbrunner
2018-07-12
reformatted and restructured tonemap.glsl
alex-poe
2018-07-12
Merge pull request #20102 from marcelofg55/coreaudio_dispose
Max Hilbrunner
2018-07-12
Merge pull request #19707 from toger5/fix_clipping_vflip
Max Hilbrunner
2018-07-11
added 'whitepoint' to ACES tonemapping
alex-2b17x4
2018-07-11
Properly cleanup up CoreAudio unit using AudioComponentInstanceDispose
Marcelo Fernandez
2018-07-10
fix wrong loop condition in MultiMesh allocation
karroffel
2018-07-10
Fix dummy renderer for CPU particles
Leon Krause
2018-07-06
Support for CPU based particles, which aids compatibility with OpenGL ES 2.0
Juan Linietsky
2018-07-05
Move light 2D rotation to vertex shader
JFonS
2018-07-04
Fix regression of 2D light height
JFonS
2018-07-04
Merge pull request #19807 from JFonS/fix_light_vec_rotation
Rémi Verschelde
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