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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2018-03-29
WASAPI driver will now resample when the device rate != audio/mix_rate
Marcelo Fernandez
2018-03-29
Added flag on SpatialMaterial to disable shadows
JFonS
2018-03-26
Added new audio device functions to set/get the audio device
Marcelo Fernandez
2018-03-26
multiply blend mode fix for spatial materials
Ben Hickling
2018-03-21
Merge pull request #17653 from eska014/rwlock-dummy
Rémi Verschelde
2018-03-21
s/2017/2018/g for gles2, websocket, linux appdata
Poommetee Ketson
2018-03-20
Add RWLockDummy for NO_THREADS builds
Leon Krause
2018-03-16
Merge pull request #17130 from nical/issue-17050
Hein-Pieter van Braam
2018-03-15
Merge pull request #17376 from marcelofg55/file_get_path
Hein-Pieter van Braam
2018-03-13
Added File.get_path and File.get_path_absolute functions
Marcelo Fernandez
2018-03-13
Merge pull request #16895 from Noshyaar/bmk
Rémi Verschelde
2018-03-13
Merge pull request #17141 from marcelofg55/uneven_channels
Rémi Verschelde
2018-03-13
Fixed several leaks in VisualServerScene, RasterizerSceneGLES3 and Rasterizer...
Wilson E. Alvarez
2018-03-10
Fix few bugs in shader definitions
Chaosus
2018-03-05
Add GL_ARB_framebuffer_object extension support check and GL_EXT_framebuffer_...
bruvzg
2018-03-04
Clean and expose get_audio/video_driver_* funcs on OS class
Marcelo Fernandez
2018-03-02
Merge pull request #17173 from karroffel/gles2-line-rendering-fix
Rémi Verschelde
2018-03-02
fix GLES2 line rendering
karroffel
2018-03-02
GLES2 renderer support on macOS.
bruvzg
2018-03-01
Support for uneven amount of channels on PulseAudio
Marcelo Fernandez
2018-03-01
add GLES 2 renderer for 2D
karroffel
2018-02-28
Use GL_LINE_STRIP instead of GL_LINES when drawing polylines.
Nicolas Silva
2018-02-25
Add missing return statements (iOS and server).
bruvzg
2018-02-24
Fix Windows file case changing
Hein-Pieter van Braam
2018-02-24
Particles: fix corrupted scene when saved after convert (2nd try)
Poommetee Ketson
2018-02-22
Fix error spam when using PanoramaSky without texture
Poommetee Ketson
2018-02-21
2D Skeletons WORK IN PROGRESS
Juan Linietsky
2018-02-21
Fix typos with codespell
luz.paz
2018-02-21
Fix get_drive (bookmarks) in linux not working
Poommetee Ketson
2018-02-21
Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.
Juan Linietsky
2018-02-20
Merge pull request #16467 from godotengine/gles3-light-shader-time
Rémi Verschelde
2018-02-20
Merge pull request #16834 from bojidar-bg/x-rendering-gles3-bug
Rémi Verschelde
2018-02-19
Fix a rendering bug with screen_texture
Bojidar Marinov
2018-02-18
[X11] Improving error detection in move_to_trash
Iskustvo
2018-02-17
Clean up some bad words from code comments
Artem Varaksa
2018-02-15
Create and return LightmapCapture.
K. S. Ernest (iFire) Lee
2018-02-15
Add dummy audio driver, fix dummy rasterizer
K. S. Ernest (iFire) Lee
2018-02-15
Fixes to OS_Server and DummyRasterizer to match new signatures
Fabio Alessandrelli
2018-02-15
Add dummy Texture handling
Fabio Alessandrelli
2018-02-15
Disable GLES builders and source from server compilation
Fabio Alessandrelli
2018-02-15
Add dummy resterizer driver
Fabio Alessandrelli
2018-02-14
Fix for a possible compile error under OS X
Marcelo Fernandez
2018-02-14
Merge pull request #15710 from AndreaCatania/p1
Rémi Verschelde
2018-02-14
Merge pull request #15875 from marcelofg55/wasapi_device_change
Rémi Verschelde
2018-02-14
Fix invalid particle movement when time_scale is zero
Chaosus
2018-02-14
Merge pull request #16408 from Calinou/remove-debugging-prints
Rémi Verschelde
2018-02-07
using TIME in light shader enables uses_fragment_time
karroffel
2018-02-05
Remove a few debugging prints
Hugo Locurcio
2018-02-04
fix buffer write performance on Windows and Unix
Marcin Zawiejski
2018-02-02
Add a proper error when safe save fails.
Juan Linietsky
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