Age | Commit message (Expand) | Author |
2019-03-01 | Fixed some crashers, closes #26393 | Juan Linietsky |
2019-03-01 | Fix non initialized variable. | Juan Linietsky |
2019-03-01 | Remove unused include from previous commit | Rémi Verschelde |
2019-03-01 | Clean up blend shape support in GLES2 and GLES3. | Juan Linietsky |
2019-03-01 | Strive for maximum compatibility in GLES2 regarding depth buffers. | Juan Linietsky |
2019-02-27 | Massive improvement to GLES2 performance, rewrote most ShaderGLES2 class. | Juan Linietsky |
2019-02-27 | Detect for 24 bits oes support on GLES2, closes #26344 | Juan Linietsky |
2019-02-27 | Merge pull request #26159 from marxin/fix-Wsuggest-attribute=format | Rémi Verschelde |
2019-02-27 | Merge pull request #26134 from marxin/fix-Wsign-compare | Rémi Verschelde |
2019-02-27 | Fix GCC 5 build after #26331 and cleanup style | Rémi Verschelde |
2019-02-27 | Fix -Wsign-compare warnings. | marxin |
2019-02-27 | Fix -Wsuggest-attribute=format warnings. | marxin |
2019-02-27 | Merge pull request #26316 from marxin/fix-26100-Wextra-warning | Hein-Pieter van Braam |
2019-02-26 | Remove references to OES24, which is incompatible with many devices. | Juan Linietsky |
2019-02-26 | Fix #26100 by casting to integer. | marxin |
2019-02-26 | -Remove harcoded opengl extension testing from OS, ask rasterizer instead. | Juan Linietsky |
2019-02-26 | Merge pull request #26286 from kaadmy/gles2_ortho_shadow | Rémi Verschelde |
2019-02-25 | Several fixes to make GLES2 on HTML5 work much better. | Juan Linietsky |
2019-02-25 | Fix orthographic shadow color when using GLES2 | KaadmY |
2019-02-24 | Removed debug function. | Juan Linietsky |
2019-02-24 | Many separate fixes to ensure non power of 2 textures work on GLES2, closes #... | Juan Linietsky |
2019-02-24 | Explicitly use floating point numbers in the our shaders | Hein-Pieter van Braam |
2019-02-24 | Fixed issue with buffers being wrongly cleared, closes #25484 | Juan Linietsky |
2019-02-23 | Fix vertex lighting in GLES2, closes #25365 | Juan Linietsky |
2019-02-23 | Fix WASAPI driver not working when the device doesn't supports the mix format | Marcelo Fernandez |
2019-02-23 | Merge pull request #26158 from marcelofg55/wasapi_init_err | Hein-Pieter van Braam |
2019-02-22 | Properly update materials when adding surface, fixes #23790 | Juan Linietsky |
2019-02-22 | Extended WASAPI Initialize error message | Marcelo Fernandez |
2019-02-22 | Ensure that no depth test is used (specially in prepass) for objects that don... | Juan Linietsky |
2019-02-22 | Fix precision issue with skeletons, closes #26057, closes #26062 | Juan Linietsky |
2019-02-22 | Remove unused variable after aab8f44 | Rémi Verschelde |
2019-02-22 | -Support DEPTH_TEXTURE in GLES2, fixes #25106 | Juan Linietsky |
2019-02-22 | Fix code style issues | Rémi Verschelde |
2019-02-21 | Make alpha 1.0 when using texscreen, fixes #25850 | Juan Linietsky |
2019-02-21 | Merge pull request #26125 from JFonS/revert_light_vec_shadows | Rémi Verschelde |
2019-02-21 | Many fixes regarding depth buffer clearing, closes #25994, closes #25975 | Juan Linietsky |
2019-02-21 | Revert back to ignoring LIGHT_VEC for 2D shadows | JFonS |
2019-02-20 | Add -Wshadow=local to warnings and fix reported issues. | marxin |
2019-02-20 | Drop RtAudio driver on Windows | Rémi Verschelde |
2019-02-18 | Merge pull request #26005 from clayjohn/gles2_shadow_color | Rémi Verschelde |
2019-02-17 | added shadow_color property to gles2 | clayjohn |
2019-02-16 | Fix skeleton not being updated in shader, closes #25911 | Juan Linietsky |
2019-02-13 | Remove all references to stencil, fixes problems on iOS. | Juan Linietsky |
2019-02-13 | On mobile, check for float and half float frameuffers supported, fixes #25324... | Juan Linietsky |
2019-02-13 | Fix typos with codespell | Rémi Verschelde |
2019-02-13 | Merge pull request #25821 from akien-mga/sync-class-and-filenames | Rémi Verschelde |
2019-02-12 | Fix infinite recursion in GLES2 _copy_texscreen | Rémi Verschelde |
2019-02-12 | Support SCREEN_TEXTURE in GLES2, fixes #25405 | Juan Linietsky |
2019-02-12 | Ability to vflip viewports in GLES2, fixes #24555 | Juan Linietsky |
2019-02-12 | Use UVs with the nvidia rendering hack, fixes #24563 | Juan Linietsky |