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AgeCommit message (Expand)Author
2020-04-15Fixes leaks in ResourceCache, Vulkan and X11qarmin
2020-04-14Merge pull request #37881 from qarmin/leak_vulkanRémi Verschelde
2020-04-14Fixes leaks with Vulkan device and instanceqarmin
2020-04-14Implement decalsJuan Linietsky
2020-04-12Implement MSAAJuan Linietsky
2020-04-11Merge pull request #37808 from reduz/port-effects-to-computeJuan Linietsky
2020-04-11Moved most of the effect code to compute.Juan Linietsky
2020-04-11Fix shader constant sortingYuri Roubinsky
2020-04-10Shows proper scene render time in editor infoJuan Linietsky
2020-04-10Fix extra warnings in Android buildPouleyKetchoupp
2020-04-09Merge pull request #36919 from nekomatata/android-vulkan-renderingRémi Verschelde
2020-04-08Add more extensions to the dummy texture loaderHugo Locurcio
2020-04-08Display Server supportPouleyKetchoupp
2020-04-07Avoid material rebinds when using skeletonsclayjohn
2020-04-07Merge pull request #37586 from qarmin/vulkan_allocator_leakRémi Verschelde
2020-04-06Merge pull request #37635 from qarmin/leak_vertexRémi Verschelde
2020-04-06Fixed leak with vertex_formatsqarmin
2020-04-06Vulkan: Use VK_NULL_HANDLE for handles, fixes 32-bit buildsRémi Verschelde
2020-04-04Fix leak with Vulkan allocatorqarmin
2020-04-03Vulkan rendering for AndroidPouleyKetchoupp
2020-04-02Replace NULL with nullptrlupoDharkael
2020-04-01Fix res:// trimmed to s:// on WindowsPedro J. Estébanez
2020-03-31doc: Sync classref with DisplayServer/Window changesRémi Verschelde
2020-03-30SCons: Format buildsystem files with psf/blackRémi Verschelde
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-26Added a Window node, and made it the scene root.Juan Linietsky
2020-03-26Effective DisplayServer separation, rename X11 -> LinuxBSDJuan Linietsky
2020-03-23Merge pull request #37219 from RajatGoswami/missing-include-guardsRémi Verschelde
2020-03-23Adding missing include guards to header files identified by LGTM.Rajat Goswami
2020-03-22Merge pull request #37179 from clayjohn/VULKAN-sky-shaderRémi Verschelde
2020-03-21Working sky shader implementationclayjohn
2020-03-21Make file formatting comply with POSIX and Unix standardsAaron Franke
2020-03-19Add shader based background modeBastiaan Olij
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-03-11Merge pull request #36905 from Faless/js/restore_and_ciRémi Verschelde
2020-03-10Revert "Enhanced physical device selection to use device type and available m...Rémi Verschelde
2020-03-10Initializes VulkanContext::queue_props to NULLHaoyu Qiu
2020-03-09Merge pull request #36751 from Faless/debugger/threads_and_profilersRémi Verschelde
2020-03-09More explicit error messages when vulkan calls return errorsPouleyKetchoupp
2020-03-08Refactor ScriptDebugger.Fabio Alessandrelli
2020-03-08OS_Javascript temporarly uses dummy rasterizer.Fabio Alessandrelli
2020-03-08Restore dummy rasterizerFabio Alessandrelli
2020-03-05Merge pull request #36752 from RandomShaper/rework_semaphoreRémi Verschelde
2020-03-04Merge pull request #36792 from akien-mga/vulkan-better-debug-printsRémi Verschelde
2020-03-04Vulkan: Use Godot print macros matching MessageSeverity flagRémi Verschelde
2020-03-04Merge pull request #36733 from qarmin/static_analyzer_fixesRémi Verschelde
2020-03-04Merge pull request #36069 from RandomShaper/imvu/improve_drives_uxRémi Verschelde
2020-03-04Merge pull request #36385 from kuruk-mm/some_static_assertsRémi Verschelde
2020-03-04Merge pull request #36585 from disks86/masterRémi Verschelde
2020-03-04Change when we can ERR_FAIL_COND and ERR_FAIL_CONV_V to static_assertMateo Dev .59