Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-03-15 | Merge pull request #3528 from SaracenOne/baked_light_realtime_colourize | Rémi Verschelde | |
Ability to colourize baked lighting in real time. | |||
2016-03-13 | Fixes the month consistency issue in enums and get_date etc | Kyle Luce | |
- Also updated the docs to reflect this. - Added some vim temp files to gitignore - Changed NaCL to be consistent with the other OS_Unix::get_date implementation (added 1 to month to map to 1-12) Ticket: https://github.com/godotengine/godot/issues/4025 | |||
2016-03-12 | Fix 'FLAG_RECEIVE_SHADOWS' flag for GeometryInstances so that turning it off ↵ | Saracen | |
now correctly disables shadows from affecting the instance. | |||
2016-03-12 | -Made editor support SSL certs by default (embedded them) | Juan Linietsky | |
-Made asset sharing support https -Many fixes to HTTPRequest -Added an asset installer dialog -Visual cleanups to asset sharing tab -Fixed some issues in ScrollContainer, hope it does not break things -Asset sharing tab is not visible (hidden on purpose) for now. | |||
2016-03-08 | Merge pull request #3958 from SaracenOne/cpu_skinning_path_fix | Juan Linietsky | |
Fix to CPU skinning path when using GPU skinning (meshes with morphs) | |||
2016-03-07 | Added extra controls to GeometryInstances to control how they should cast ↵ | Saracen | |
shadows: double-sided and shadows only. Conflicts: servers/visual/visual_server_raster.h | |||
2016-03-07 | This will disable png arm neon optimizing for android template if compile on ↵ | volzhs | |
windows, but make compiling successful. And arm neon opt is enabled if not on windows. | |||
2016-03-06 | Fix to CPU skinning path when using GPU skinning (meshes with morphs) ↵ | Saracen | |
causing modifications to root bone to have doubled offset and wasted performance. | |||
2016-03-01 | Added relative paths for DirAccess::remove() | Zher Huei Lee | |
Follows similar behaviour to DirAccess::rename() | |||
2016-02-28 | Merge pull request #3693 from SaracenOne/hardware_skinning_fix | Rémi Verschelde | |
Fixed hardware-accelerated skinning support. | |||
2016-02-24 | Fixed hardware-accelerated skinning support. | Saracen | |
2016-02-19 | Fix allocation bug if compiled with modern clang or gcc | est31 | |
* Add overflow checked intrinsic abstractions that check on overflow. * Use them for memory allocation code. * Use size_t type for memory allocation code to support full platform dependent width. Fixes #3756. | |||
2016-02-12 | Forgot to correct the ERR_FAIL_COND_V. | Julian Murgia - StraToN | |
2016-02-12 | Added RegEx::get_capture_start() method | Julian Murgia - StraToN | |
2016-02-06 | Ability to colourize baked lighting in real time. | Saracen | |
2016-02-04 | Removed PE-bliss, win32 binares so far remain without icon, had many issues ↵ | Juan Linietsky | |
with it: -corrupted 32 binaries without reason -does not support upx binaries -forces dependency o libstdc++ | |||
2016-02-02 | -Correctly flip BG texture if viewport is flipped, fixes #3507 | Juan Linietsky | |
2016-01-31 | thread renaming | Ariel Manzur | |
2016-01-31 | total pointers | Ariel Manzur | |
2016-01-31 | checking for file? | Ariel Manzur | |
2016-01-25 | -Many fixes to windows build system with Mingw on Windows. Fixes #2690 | Juan Linietsky | |
2016-01-24 | Correct viewport scaling with stretch mode viewport, fixes #1571 | Juan Linietsky | |
2016-01-23 | -Fixed video stream theora not finishing when stream finishes, closes #3066 | Juan Linietsky | |
2016-01-23 | -Support the TRNS flag on libpng, fixes #3097 | Juan Linietsky | |
2016-01-19 | Merge pull request #2180 from sketchyfun/SketchyFun | Rémi Verschelde | |
Billboards were displayed upside down when drawn to a render texture | |||
2016-01-13 | Allows vec4 shader uniforms to be set by quaternion variant type. | Saracen | |
2016-01-13 | improve reporting of error in wrong inheritance for autoload script | Juan Linietsky | |
2016-01-12 | loading unaligned pbm | Ariel Manzur | |
2016-01-11 | Update bitmap_loader_pnm.cpp | punto- | |
2016-01-11 | fix issue loading binary pbm | Juan Linietsky | |
2016-01-11 | Merge pull request #3230 from touilleMan/issue-55 | Rémi Verschelde | |
Remove unnecessary null pointer checks | |||
2016-01-10 | -Make a rare corner case where disabling/reenabling mipmaps causes invalid ↵ | Juan Linietsky | |
texture state. Fixes #3102 | |||
2016-01-10 | -Removed OS.get_system_time_msec(), this is undoable on Windows and also ↵ | Juan Linietsky | |
unusable from GDscript due to precision. -Added, instead an OS.get_system_time_secs(), which is 32 bits friendly, fixes #3143 | |||
2016-01-10 | -Made tile parameter work, fixes #3167 | Juan Linietsky | |
2016-01-10 | -Added a new mode, WRITE_READ to File, to recover compatibility with old ↵ | Juan Linietsky | |
projects but also achieve desired functionality. Closes #3272 | |||
2016-01-09 | Fix pthread renaming in Open/FreeBSD | eska | |
2016-01-05 | Fix uint compile error | mrezai | |
2016-01-04 | Remove unnecessary null pointer checks | Emmanuel Leblond | |
2016-01-03 | having active items is pointless in input map | Juan Linietsky | |
2016-01-03 | -Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs ↵ | Juan Linietsky | |
and speeds up. Closes #2040 -Removed support of loading BitMap as image, now it must be load as a pnm, also closes #2040 | |||
2016-01-02 | make it impossible to shrink framebuffer < 0, fixes #2066 | Juan Linietsky | |
2016-01-02 | Ability to use opacity on distance field textures, fixes #2148 | Juan Linietsky | |
2016-01-02 | Change rb+ to wb+ on file access READ_WRITE to allow more use cases, closes ↵ | Juan Linietsky | |
#2278 | |||
2016-01-01 | Update copyright to 2016 in headers | George Marques | |
2015-12-29 | -fix loading of samples in mod, s3m and xm. Fixes #2553 | reduz | |
2015-12-29 | removed some prints | reduz | |
2015-12-23 | redundant TAB removed | mrezai | |
2015-12-23 | Fix ios libpng link error | mrezai | |
2015-12-22 | threads | Ariel Manzur | |
2015-12-22 | testing patch for aligned reads by webp in javascript | Ariel Manzur | |