Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-01-01 | Update copyright to 2016 in headers | George Marques | |
2015-12-29 | -fix loading of samples in mod, s3m and xm. Fixes #2553 | reduz | |
2015-12-29 | removed some prints | reduz | |
2015-12-23 | redundant TAB removed | mrezai | |
2015-12-23 | Fix ios libpng link error | mrezai | |
2015-12-22 | threads | Ariel Manzur | |
2015-12-22 | testing patch for aligned reads by webp in javascript | Ariel Manzur | |
2015-12-21 | Fix libpng link errors on android | mrezai | |
2015-12-19 | Update to libpng 1.5.26 | Rémi Verschelde | |
Includes numerous security fixes compared to the previous version which was around 1.5.7 or so. Fixes #2787 | |||
2015-12-18 | thread rename for ios and osx (if called from the thread to be renamed) | Ariel Manzur | |
2015-12-17 | thread set name | Ariel Manzur | |
2015-12-16 | compile thing | Ariel Manzur | |
2015-12-15 | -split view of property editor and editor settings | Juan Linietsky | |
2015-12-15 | -fixes to theora video ending sooner than expected, fixes #3066 | Juan Linietsky | |
2015-12-13 | added binary API to StreamPeer, fixes #2863 | Juan Linietsky | |
2015-12-11 | remove editor driver split | Juan Linietsky | |
fixes #3001 | |||
2015-12-09 | Fix windows build | est31 | |
2015-12-08 | -New mask mode for lights, makes using masks MUCH easier. | Juan Linietsky | |
2015-12-08 | Merge pull request #2719 from SaracenOne/clipping_fix | Juan Linietsky | |
Canvas Clipping fix | |||
2015-12-08 | Merge pull request #2956 from est31/add_system_wide_export_path | Juan Linietsky | |
Add way to look for templates at system wide level too | |||
2015-12-08 | Merge pull request #2993 from leezh/nrex-v0.1 | Juan Linietsky | |
updated the RegEx library nrex to v0.1 | |||
2015-12-07 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | |
2015-12-07 | -Webp include paths are broken, hacked them to work, fixes #2995 | Juan Linietsky | |
2015-12-07 | Extended clipping fix to missing clipping-related features. | Saracen | |
2015-12-06 | some fixes | Juan Linietsky | |
-fix compilation on tres/tscn on MSVC -fixed theora playback performance, closes #3004 | |||
2015-12-05 | optional streaming from thread for Theora | Juan Linietsky | |
2015-12-04 | updated the RegEx library nrex to v0.1 | Zher Huei Lee | |
After implementing unit testing to nrex I caught and fixed some errors so it should behave more like Python's RegEx In addition, I've added version numbering so it should be able to tell if the library needs updating. Here are a list of changes: - Fixed zero count quantifiers failing. - Fixed infinite recursion if quantifying zero length token. - Fixed `$` (as a string pattern on its own) not matching. - Fixed look behind rewinding beyond the start of the string. - Added support for alternative back reference format `\g{1}` similar to Python. This allows digits to be used immediately after back references. - Number of capture groups are still limited to 9 by default but can now be manually set, with option for no limit at all. (Python has no limit) - Curly bracket quantifiers `{0}` no longer interpreted as a literal string if previous token is not quantifiable. (Python behaviour) | |||
2015-12-04 | -Missing files in new webp version | Juan Linietsky | |
2015-12-04 | -Upgraded webp to a MUCH newer version. Hoping it fixes some bugs in the ↵ | Juan Linietsky | |
process. Keeping old version just in case for now. -Added ability to convert xml and tscn scenes to binary on export, makes loading of larger scenes faster | |||
2015-12-02 | -several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits ↵ | Juan Linietsky | |
FBOs so all 2D shader effects should now work in every single Android device. | |||
2015-11-30 | Make the setting unix-only. | est31 | |
For this, put the detection into the OS class and its subclass. | |||
2015-11-29 | Fixed leak when saving PNG-s | koalefant | |
2015-11-27 | Remove redundant Opus directive definition | George Marques | |
Clean up the build command line another extra bit. | |||
2015-11-27 | Remove Opus extra includes | George Marques | |
Remove the extra directories to include that were needed by the Opus library. Now the lib includes more specific paths to avoid those. | |||
2015-11-25 | 0theora compilation fixes | Juan Linietsky | |
2015-11-24 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
Conflicts: main/main.cpp | |||
2015-11-24 | -work in progress resourceparser and .tscn parser. Still non-functional | Juan Linietsky | |
-fixed theora so it can compile theoralib but not theora -fixed generation of windows icon in .rc, which didn't previously work in 32 bits | |||
2015-11-23 | Merge pull request #2752 from SaracenOne/shadow_color | Rémi Verschelde | |
New shader feature: change the colour of shadows on a per-material basis | |||
2015-11-19 | Modification to GUI in 3D demo to show resolved viewport clipping bug and ↵ | Saracen | |
small fix to bug causing viewport clipping to be inverted. | |||
2015-11-19 | Revert "libao audio driver" | Juan Linietsky | |
2015-11-19 | Merge pull request #2756 from trond/bugfix_udp | Juan Linietsky | |
UDP fixes | |||
2015-11-19 | Merge pull request #903 from a12n/libao | Juan Linietsky | |
libao audio driver | |||
2015-11-19 | Fixed mistake where available buffer size would not be updated for each ↵ | Trond Abusdal | |
recvfrom-call in PacketPeerUDPWinsockPposix. | |||
2015-11-19 | Merge pull request #2518 from masoudbh3/godot-icons | Juan Linietsky | |
Add icon to exe file in windows export | |||
2015-11-18 | Merge pull request #2699 from ZuBsPaCe/visual-studio-2015-compilation | Juan Linietsky | |
Visual studio 2015 compilation | |||
2015-11-18 | Merge branch 'master' of https://github.com/okamstudio/godot into shadow_color | Saracen | |
Conflicts: drivers/gles2/shader_compiler_gles2.cpp | |||
2015-11-18 | Merge pull request #2707 from akien-mga/master | Juan Linietsky | |
Cosmetic fixes to SCons buildsystem | |||
2015-11-18 | Merge pull request #2715 from SaracenOne/shader_fix_and_enhancement | Juan Linietsky | |
Write to 4-dimensional position access and shader graph code generation fix. | |||
2015-11-18 | Merge pull request #2724 from ↵ | Juan Linietsky | |
SaracenOne/disable_baked_light_sampling_on_shadeless Disable baked lighting sampling on shadeless materials. | |||
2015-11-18 | Merge pull request #2642 from leezh/nrex-update | Juan Linietsky | |
Updated nrex with new features |