Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-11-09 | Merge pull request #68440 from clayjohn/redraw-TIME | Rémi Verschelde | |
Request redraw in OpenGL3 and mobile renderers when TIME used in shader | |||
2022-11-08 | Request redraw in OpenGL3 and mobile renderers when TIME used in shader | clayjohn | |
2022-11-08 | Add support for OpenGL to OpenXR | David Snopek | |
2022-11-08 | Remove duplicate project settings definitions | kobewi | |
2022-11-05 | RenderingDevice: Fix usage of index offset | Patrick Dawson | |
2022-11-04 | Fix pathological corner case in drawing tileset editor | clayjohn | |
Interleaving draw_rect calls with and without a texture forces every rect to have its own draw call. In this case it meant that there is a draw call for every single tile in the atlas. This change makes it so the renderer can batch draw calls which reduced the draw call count by a factor of 512 | |||
2022-11-04 | Merge pull request #68212 from dsnopek/rt-override-one-method | Rémi Verschelde | |
Collapse three seperate texture storage methods into render_target_set_override() | |||
2022-11-03 | Merge pull request #68102 from BastiaanOlij/fix_render_issues_xr | Rémi Verschelde | |
Fix several render issues found while debugging XR | |||
2022-11-03 | Collapse three seperate texture storage methods into ↵ | David Snopek | |
render_target_set_override() | |||
2022-11-03 | Merge pull request #67770 from clayjohn/GLES3-flip_y | Rémi Verschelde | |
Remove depth correction in GLES3 renderer | |||
2022-11-02 | Merge pull request #68120 from akien-mga/style-doc-cleanup | Rémi Verschelde | |
Style: Misc docs and comment style and language fixes | |||
2022-11-02 | Style: Misc docs and comment style and language fixes | Rémi Verschelde | |
- Removed empty paragraphs in XML. - Consistently use bold style for "Example:", on a new line. - Fix usage of `[code]` when hyperlinks could be used (`[member]`, `[constant]`). - Fix invalid usage of backticks for inline code in BBCode. - Fix some American/British English spelling inconsistencies. - Other minor fixes spotted along the way, including typo fixes with codespell. - Don't specify `@GlobalScope` for `enum` and `constant`. | |||
2022-11-02 | Bind DirectionalLight buffer to uniform slot even when not used | clayjohn | |
This avoids a WEBGL error causes PanoramaSkys to fail to render | |||
2022-11-02 | Merge pull request #67639 from clayjohn/GLES3-2d-shadows | Rémi Verschelde | |
Add 2D shadows and canvas SDF to OpenGL3 renderer | |||
2022-11-01 | Add texture reading code to OpenGL3 renderer for web and mobile | clayjohn | |
This allows using texture_2d_get on all platforms which is needed for the get_image function This commit also fixes some OpenGL warnings on the Web platform that came from attempting to map a buffer with zero length | |||
2022-11-01 | Fix several render issues found while debugging XR | Bastiaan Olij | |
2022-10-31 | Merge pull request #67578 from KoBeWi/GEDITOR | Rémi Verschelde | |
Unify usage of GLOBAL/EDITOR_GET | |||
2022-10-31 | Merge pull request #54309 from ibrahn/alsa-midi-fix | Rémi Verschelde | |
Fix MIDI input with ALSA | |||
2022-10-31 | Merge pull request #67729 from Riteo/workaround-extension-feature-bug | Rémi Verschelde | |
Check for a Vulkan extension before checking its features | |||
2022-10-31 | Merge pull request #67032 from clayjohn/GLES3-gpu-profiling | Rémi Verschelde | |
Add OpenGL timer queries to OpenGL3 backend | |||
2022-10-28 | Merge pull request #67112 from Chaosus/fix_boolean_uniform_instances | Yuri Rubinsky | |
2022-10-28 | Add 2D shadows and canvas SDF to OpenGL3 renderer | clayjohn | |
This is an initial implementation based on the current RD implementation Performance will improve later | |||
2022-10-27 | Merge pull request #66107 from devloglogan/ambient-light-disabled-fix | Clay John | |
Fix ambient_light_disabled render mode flag | |||
2022-10-27 | Merge pull request #64710 from MinusKube/window-size-crash | Clay John | |
Prevent windows from having a size greater than device limit | |||
2022-10-27 | Merge pull request #67043 from clayjohn/clip_children | Clay John | |
Improve behaviour of clip_children by clipping to parent alpha value but still retaining parent color | |||
2022-10-26 | Merge pull request #67912 from RevoluPowered/fix-exeception-bad-access | Clay John | |
Fix EXE_BAD_ACCESS caused by optional argument | |||
2022-10-26 | Fix EXE_BAD_ACCESS caused by optional argument | Gordon MacPherson | |
This argument is now non optional, but this never hits the same bad access. I voted to simplify the code here since the argument is never used optionally in our codebase. | |||
2022-10-24 | Merge pull request #67541 from RandomShaper/refactor_subgroup_ads | Clay John | |
Let the RD driver itself expose subgroup caps | |||
2022-10-23 | Merge pull request #65334 from dsnopek/opengl-multiview | Clay John | |
[opengl] Add multiview to the opengl3 driver | |||
2022-10-22 | Remove depth correction in GLES3 renderer | clayjohn | |
This code should only have been included in the RD renderer where the depth range is 0 - 1 instead of -1 - 1 | |||
2022-10-22 | implemented mesh_surface_update_x functions | keptsecret | |
2022-10-22 | Check for a Vulkan extension before checking its features | Riteo | |
For some reason AFAICT mesa reports a feature as enabled even when its extension isn't supported. The Vulkan specification says nothing aboutd this so this is technically more of a workaround, but it works. | |||
2022-10-21 | Add multiview to the opengl3 driver | David Snopek | |
2022-10-20 | Let the RD driver itself expose subgroup caps | Pedro J. Estébanez | |
2022-10-19 | Use opaque composition if transparency is disabled | Riteo | |
2022-10-18 | Unify usage of GLOBAL/EDITOR_GET | kobewi | |
2022-10-17 | Fix MIDI input with ALSA. | Ibrahn Sahir | |
Reworked the handling of ALSA RawMidi input to support: - Running Status. - RealTime Category messages arriving during other messages data. - Multiple connected RawMidi interfaces. | |||
2022-10-15 | Merge pull request #63332 from KoBeWi/static_images_aka_photos | Rémi Verschelde | |
Make some Image methods static | |||
2022-10-15 | Merge pull request #67416 from clayjohn/GLES3-primitive | Rémi Verschelde | |
Fix drawing of 2D primitives in OpenGL3 renderer | |||
2022-10-14 | Fix drawing of 2D primitives in OpenGL3 renderer | clayjohn | |
Previously the wrong vertices were used when assembling the second triangle of a quad | |||
2022-10-14 | Fix error in Web builds that resulting in 2D | clayjohn | |
objects not drawing in the GLES3 backend. Issue came from not binding a light UBO when using the DISABLE_LIGHTING code path | |||
2022-10-14 | Implement multiple clip_children modes for CanvasItems | clayjohn | |
2022-10-14 | Make some Image methods static | kobewi | |
2022-10-14 | Detect Wine and disable unsupported IAudioClient3 interface. | bruvzg | |
2022-10-13 | Improve behaviour of clip_children by clipping | clayjohn | |
to parent alpha value, but still retaining parent color | |||
2022-10-13 | Merge pull request #67335 from clayjohn/GLES3-2d-lights | Rémi Verschelde | |
Add 2D lights to OpenGL3 canvas renderer | |||
2022-10-13 | Merge pull request #67307 from TechnoPorg/lod-radial-distance | Rémi Verschelde | |
Use radial distance for making LOD decisions. | |||
2022-10-12 | Add 2D lights to OpenGL3 canvas renderer | clayjohn | |
This is an initial implementation using the same single-pass approach as the RenderingDevice. | |||
2022-10-12 | Use radial distance for making LOD decisions. | TechnoPorg | |
Previously, only forward basis distance from the camera was used. This means that unnecessarily high LOD levels were used for objects located to the side of the camera. The distance from the camera origin is now used, independently of direction. | |||
2022-10-11 | Merge pull request #67227 from BastiaanOlij/vkCreateRenderPass2KHR_fallback | Clay John | |
Added fallback to vkCreateRenderPass |