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2022-10-05Merge pull request #66720 from qarmin/unintialized_memoryRémi Verschelde
2022-10-05Merge pull request #64819 from RandomShaper/enhance_thread_funcsRémi Verschelde
2022-10-05Merge pull request #66898 from aaronfranke/proj-mat-columnsRémi Verschelde
2022-10-05Adding getters to RenderTarget and implementing override functionality for XRBastiaan Olij
2022-10-04Rename Projection `matrix` to `columns`Aaron Franke
2022-10-04Vulkan: Initialize VK_EXT_debug_utils only for dev build or verbose modeRémi Verschelde
2022-10-04Enhance portability of threadingPedro J. Estébanez
2022-10-04Merge pull request #65822 from BastiaanOlij/more_reorg_20220915Rémi Verschelde
2022-10-04Merge pull request #66858 from clayjohn/GLES3-pix-sizeRémi Verschelde
2022-10-04Merge pull request #66807 from akien-mga/core-unix-remove-NO_FCNTL-and-NO_STA...Rémi Verschelde
2022-10-03Properly expose TEXTURE_PIXEL_SIZE in Opengl3 rendererclayjohn
2022-10-04Move cluster builder, sdfgi and gi structures to clustered renderer, move lig...Bastiaan Olij
2022-10-03Unix: Remove now unnecessary I/O defines, cleanupRémi Verschelde
2022-10-03Remove NO_THREADS fallback code, Godot 4 requires thread supportRémi Verschelde
2022-10-01Remove usage of unitialized variablesRafał Mikrut
2022-09-30Merge pull request #66660 from Sauermann/fix-never-happening-error-conditionRémi Verschelde
2022-09-30Fix typos with codespellRémi Verschelde
2022-09-30Remove ERR_FAIL_COND that never happens in _draw_skyMarkus Sauermann
2022-09-30Merge pull request #66638 from timothyqiu/rendering-nullRémi Verschelde
2022-09-30Merge pull request #66626 from danboo/fix-typo-run-debug-collisonsRémi Verschelde
2022-09-30Add various null checks in RenderingServerHaoyu Qiu
2022-09-29Fix typo - "collison" -> "collision"danboo
2022-09-29Merge pull request #66583 from bruvzg/constexprRémi Verschelde
2022-09-29Merge pull request #66565 from clayjohn/canvas-lightsRémi Verschelde
2022-09-29Use `constexpr` in the conditions with template parameters and `sizeof`s to s...bruvzg
2022-09-28Clean up canvas light shader API.clayjohn
2022-09-28Fix MSVC warnings C4701 and C4703: Potentially uninitialized variable usedRémi Verschelde
2022-09-26Fix DirAccessWindows::make_dir() choking on ".."nikitalita
2022-09-23SCons: Cleanup `DEBUG`, `_DEBUG` and `NDEBUG` definesRémi Verschelde
2022-09-21Rename remaining "*_enable" to "*_enabled"Micky
2022-09-20Merge pull request #63594 from Faless/img/4.x_loader_extRémi Verschelde
2022-09-20Merge pull request #65541 from clayjohn/renderer-settingRémi Verschelde
2022-09-20[Core] Make ImageFormatLoader extensible.Fabio Alessandrelli
2022-09-19enabled ambient_light_disabled render mode flagLogan Lang
2022-09-19Merge pull request #66065 from kidinashell/issue-59488Rémi Verschelde
2022-09-19Split rendering driver project setting into renderer_name and rendering_drive...clayjohn
2022-09-19Fix Vulkan: SpotLight3D's and OmniLight3D's Projector doesn't workTobias Widner
2022-09-19Replace File/Directory with FileAccess/DirAccesskobewi
2022-09-16Merge pull request #65525 from MJacred/os/distributionRémi Verschelde
2022-09-16Merge pull request #65833 from JFonS/taa_fix_particles_errorsRémi Verschelde
2022-09-16Add get_distribution_name() and get_version() to OSMJacred
2022-09-16Fix error spam in the renderer when using GPUParticles3DJFonS
2022-09-16Merge pull request #65794 from Geometror/fix-canvas-backbufferRémi Verschelde
2022-09-15Fix/restore BackBufferCopyHendrik Brucker
2022-09-14Merge pull request #65796 from clayjohn/GLES3-canvas-shaderRémi Verschelde
2022-09-14Fix canvasitem shader builtins when using GLES3clayjohn
2022-09-14Clear last frame directional light buffer when number of lights changes.clayjohn
2022-09-13Merge pull request #65746 from clayjohn/GLES3-mem-leakRémi Verschelde
2022-09-13Move debanding into internal sky shader code so that it is applied after ever...clayjohn
2022-09-13Fix leaking of Mesh version and lod memory when freeing mesh in GLES3clayjohn