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AgeCommit message (Expand)Author
2018-11-28Fix style issues and signature mismatchRémi Verschelde
2018-11-28Added luminance capping to avoid glitches on small dots. closes #17996Juan Linietsky
2018-11-27Attempt to avoid breaking people's workflows on the change from 8ba0d513fa006...Juan Linietsky
2018-11-27NORMALMAP was not working (no normal being used detected), fixes #9263Juan Linietsky
2018-11-25Fix possible error when switching audio devices with PulseAudioMarcelo Fernandez
2018-11-23Prevent GLAPIENTRY redefine in rasterizer, now included in glad.hRémi Verschelde
2018-11-23Avoid voxel cone trace from going full 180 degrees, fixes #20716Juan Linietsky
2018-11-22Added missing path verification on Unix, closes #20762Juan Linietsky
2018-11-21Removed noperspective (not in GLSL ES 3.0), do not write smooth if not specif...Juan Linietsky
2018-11-21Clean up code to make intention clear, fixes #20361Juan Linietsky
2018-11-21Ensure double sided normalmaps work, fixes #23760Juan Linietsky
2018-11-20Remove debug print in RasterizerStorageGLES3Rémi Verschelde
2018-11-19Fixed how floats are printed to the GLSL shader, closes #19803Juan Linietsky
2018-11-19Don't post process on tiny render targets, fixes #19628Juan Linietsky
2018-11-19Fix crash on canvas with BG_MODE_KEEP, closes #19590Juan Linietsky
2018-11-19Do not draw particles if they are not processing at all, fixes #19507Juan Linietsky
2018-11-19Ensure bone AABBs are properly transformed to affect mesh AABB, fixes #19281Juan Linietsky
2018-11-18Properly reset canvas state after drawing, fixes #18860Juan Linietsky
2018-11-18Properly accept wildcard when binding IPv4 socket.Fabio Alessandrelli
2018-11-18Merge pull request #23742 from JFonS/fix_23698Rémi Verschelde
2018-11-18Merge pull request #23793 from Rubonnek/remove-unnecessary-assignmentsRémi Verschelde
2018-11-17Removed unnecessary assignmentsWilson E. Alvarez
2018-11-17Fix distorted sound with PulseAudio and uneven channelsMarcelo Fernandez
2018-11-16Fix shader bug likely introduced recently.Juan Linietsky
2018-11-16Ensure environment radiance is not used on refprobe interiors, fixes #17868Juan Linietsky
2018-11-16Removed unnecesary normal multiplication (only culling was really needed), fi...Juan Linietsky
2018-11-16Proxies were being mishandled, leading to the now fixed #17651Juan Linietsky
2018-11-16Use hint_color when getting shader default paramsJFonS
2018-11-14Do not error on empty shader, just treat it as invalid by default. Fixes #15998.Juan Linietsky
2018-11-14Merge pull request #23248 from dlasalle/fogJuan Linietsky
2018-11-14Merge pull request #23702 from JFonS/fix_2d_particles_scaleJuan Linietsky
2018-11-14Cleaned up and fixed the base_changed function in rasterizers, also fixes #15617Juan Linietsky
2018-11-13Add parameter for fog max depth and use alpha as density.Dominique LaSalle
2018-11-13Make 2D particles work OOTB (again)JFonS
2018-11-12Merge pull request #22639 from tagcup/optRémi Verschelde
2018-11-12Merge pull request #23254 from ibrahn/gles2-var-init-cleanupRémi Verschelde
2018-11-10Was missing calling _mkid() in shader_gles2.cpp, regarding fix for #12880Juan Linietsky
2018-11-10Avoid double underscore from breaking glsl compiler, fixes #12880Juan Linietsky
2018-11-05Merge pull request #23502 from Rubonnek/simplified-logicRémi Verschelde
2018-11-04Remove animation loop from ParticlesMaterial + improvements to CPUParticles2DJFonS
2018-11-04Simplified boolean logic in GLES2/3 rasterizersWilson E. Alvarez
2018-11-02Cleaning up some uninitialised variables in GLES2 stuff.Ibrahn Sahir
2018-11-01Merge pull request #23125 from JFonS/fix_texture_get_dataJuan Linietsky
2018-11-01Implement rasterizer texture_get_data on OpenGL ESJFonS
2018-10-29Merge pull request #23388 from eska014/html5-stubexecRémi Verschelde
2018-10-29Merge pull request #23386 from eska014/buffersubdataRémi Verschelde
2018-10-29Add proper stubs for OS_JavaScript::execute(), get_process_id(), kill()Leon Krause
2018-10-29Merge pull request #23279 from marcelofg55/osx_serverRémi Verschelde
2018-10-29Use BufferSubData instead of MapBufferRange in HTML5 platformLeon Krause
2018-10-29Server platform works on OS X tooMarcelo Fernandez