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2018-11-12Merge pull request #22639 from tagcup/optRémi Verschelde
2018-11-12Merge pull request #23254 from ibrahn/gles2-var-init-cleanupRémi Verschelde
2018-11-10Was missing calling _mkid() in shader_gles2.cpp, regarding fix for #12880Juan Linietsky
2018-11-10Avoid double underscore from breaking glsl compiler, fixes #12880Juan Linietsky
2018-11-05Merge pull request #23502 from Rubonnek/simplified-logicRémi Verschelde
2018-11-04Remove animation loop from ParticlesMaterial + improvements to CPUParticles2DJFonS
2018-11-04Simplified boolean logic in GLES2/3 rasterizersWilson E. Alvarez
2018-11-02Cleaning up some uninitialised variables in GLES2 stuff.Ibrahn Sahir
2018-11-01Merge pull request #23125 from JFonS/fix_texture_get_dataJuan Linietsky
2018-11-01Implement rasterizer texture_get_data on OpenGL ESJFonS
2018-10-29Merge pull request #23388 from eska014/html5-stubexecRémi Verschelde
2018-10-29Merge pull request #23386 from eska014/buffersubdataRémi Verschelde
2018-10-29Add proper stubs for OS_JavaScript::execute(), get_process_id(), kill()Leon Krause
2018-10-29Merge pull request #23279 from marcelofg55/osx_serverRémi Verschelde
2018-10-29Use BufferSubData instead of MapBufferRange in HTML5 platformLeon Krause
2018-10-29Server platform works on OS X tooMarcelo Fernandez
2018-10-28Fix GLES2 automatic texture lookup in canvasPedro J. Estébanez
2018-10-25Merge pull request #23091 from aaronfranke/mingw-warningsRémi Verschelde
2018-10-25GLES2: Fix shadows shader error for SpotLightsRémi Verschelde
2018-10-25Merge pull request #22779 from Superwaitsum/LimitSettingsRémi Verschelde
2018-10-24Add some limits on the Editor SettingsSuperwaitsum
2018-10-24Merge pull request #23186 from BastiaanOlij/fix_gles2_stereo_skyRémi Verschelde
2018-10-24Merge pull request #23175 from marcelofg55/input_buffer_fixRémi Verschelde
2018-10-24GLES2: Fix typo in tangent calculationRémi Verschelde
2018-10-22Fix gles3 shader to actually multiply specular light by rev_amount for fog ca...Dominique LaSalle
2018-10-21Fixed stereoscopic (VR) sky in GLES2Bastiaan Olij
2018-10-20Fix possible audio input buffer issuesMarcelo Fernandez
2018-10-19Fix compile warnings for Windows from LinuxAaron Franke
2018-10-19Fixing warnings generated by MSVCDualtagh Murray
2018-10-16Merge pull request #22980 from CakHuri/remove-include-duplRémi Verschelde
2018-10-13Removed duplication of include(s):M. Huri
2018-10-12Fixed issues with audio input on some MacsMarcelo Fernandez
2018-10-11Merge pull request #22800 from QbieShay/depth_writeRémi Verschelde
2018-10-11Avoid some unnecessary calculations in scene.glsl.Ferenc Arn
2018-10-08Fixes to CPU particles for performance and avoiding NaNs.Juan Linietsky
2018-10-07Baker fixesJuan Linietsky
2018-10-07Safer getcwd in DirAccessFabio Alessandrelli
2018-10-07Avoid possible overflow in OS_Unix readlinkFabio Alessandrelli
2018-10-07Merge pull request #22722 from akien-mga/fix-warningsRémi Verschelde
2018-10-07Merge pull request #22752 from aaronfranke/equals-redundantRémi Verschelde
2018-10-07Merge pull request #22782 from eska014/gles2-uniform-precisionRémi Verschelde
2018-10-06Remove redundant "== false" codeAaron Franke
2018-10-06Remove redundant "== true" codeAaron Franke
2018-10-06Added the ability to write to gl_FragDepth. It doesn't affect the depth prepass.QbieShay
2018-10-06Format GLES2 scene.glslLeon Krause
2018-10-06Fix GLES2 uniform precisionLeon Krause
2018-10-06Fix warnings in HTML5 build outside platform filesLeon Krause
2018-10-04Fix CoreMidi warningsMarcelo Fernandez
2018-10-04Fix more "may be used initialized" warnings from GCC 7Rémi Verschelde
2018-10-04Fix some OSX and iOS Clang warningsRémi Verschelde