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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-09-13
Move debanding into internal sky shader code so that it is applied after ever...
clayjohn
2022-09-13
Fix leaking of Mesh version and lod memory when freeing mesh in GLES3
clayjohn
2022-09-13
Merge pull request #65509 from gotnospirit/master-os-get_datetime
Rémi Verschelde
2022-09-12
Fix multiwindow support in GLES3 for X11, Windows, and MacOS.
clayjohn
2022-09-12
Merge pull request #65544 from clayjohn/lambert-wrap
Rémi Verschelde
2022-09-12
Apply energy conservation to LAMBERT_WRAP and TOON diffuse modes by dividing ...
clayjohn
2022-09-12
Use proper color type for transparent render targets in GLES3
clayjohn
2022-09-10
Fixes #65377: get_datetime_* functions can return wrong values
James
2022-09-07
Merge pull request #65016 from timothyqiu/skin-data
Rémi Verschelde
2022-09-07
Fix crash when executing `SubViewport.set_size_2d_override_stretch`
Haoyu Qiu
2022-09-06
Fix rendering when using WebGL2.
clayjohn
2022-09-06
Merge pull request #64417 from aaronfranke/has-space
Rémi Verschelde
2022-09-06
Fix various uninitialized member pointers
Rémi Verschelde
2022-09-04
Replace AABB has_no_volume with has_volume
Aaron Franke
2022-09-03
Re-enable per-pixel transparency support on Linux, macOS, and Windows (for Vu...
bruvzg
2022-09-02
Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray
Rémi Verschelde
2022-09-02
Merge pull request #64952 from Chaosus/vs_rename_uniform_to_param
Rémi Verschelde
2022-09-01
Change Array arguments to TypedArray
kobewi
2022-09-01
Extracting render buffers and changing it to a more generic solution
Bastiaan Olij
2022-09-01
Rename `uniform` to `parameter` across the engine
Yuri Rubinsky
2022-08-31
Implement Physical Light Units as an optional setting.
clayjohn
2022-08-30
Add a per-light volumetric fog energy property
Hugo Locurcio
2022-08-30
Merge pull request #63003 from Geometror/msaa-2d
Rémi Verschelde
2022-08-30
Merge pull request #65066 from aaronfranke/str-path-join
Rémi Verschelde
2022-08-30
Merge pull request #64883 from RandomShaper/vk_swapchain_sizing
Rémi Verschelde
2022-08-29
Rename String `plus_file` to `path_join`
Aaron Franke
2022-08-29
[Web] Rename JavaScript platform to Web.
Fabio Alessandrelli
2022-08-29
Fix crash when executing `TubeTrailMesh.get_faces()` with GLES3
Haoyu Qiu
2022-08-26
Merge pull request #64367 from Mickeon/rename-var-to-str
Rémi Verschelde
2022-08-26
Rename `str2var` to `str_to_var` and similar
Micky
2022-08-26
Merge pull request #64422 from bruvzg/make_fonts_unbearably_ugly_2.0
Rémi Verschelde
2022-08-25
Let platforms override the sizing of Vulkan swapchain and window
Pedro J. Estébanez
2022-08-25
Merge pull request #64776 from YuriSizov/import-images-moar-flags
Rémi Verschelde
2022-08-25
Unify bits, arch, and android_arch into env["arch"]
Aaron Franke
2022-08-25
Merge pull request #64607 from RandomShaper/safe_audio_threading
Rémi Verschelde
2022-08-23
Make `ImageLoader` take bit field flags
Yuri Sizov
2022-08-23
Add font LCD sub-pixel anti-aliasing support.
bruvzg
2022-08-22
Replace Array return types with TypedArray
kobewi
2022-08-22
Merge pull request #60309 from The-O-King/oct
Rémi Verschelde
2022-08-20
Merge pull request #62046 from clayjohn/vertexless-draw
Max Hilbrunner
2022-08-20
Merge pull request #64461 from bitsawer/fix_windows_list_dir
Max Hilbrunner
2022-08-19
Remove requirement to have vertex positions when creating a mesh. Meshes can ...
clayjohn
2022-08-19
Merge pull request #64167 from clayjohn/screen-texture-hint
Max Hilbrunner
2022-08-19
Make audio thread control flags safe
Pedro J. Estébanez
2022-08-18
Use a const ref for the bone AABB in rendering code
Aaron Franke
2022-08-17
Merge pull request #64416 from aaronfranke/aabb
Clay John
2022-08-15
Fix Windows list dir handle leak
bitsawer
2022-08-14
Don't try to merge unused bone AABBs in the rendering server
Aaron Franke
2022-08-13
Implement Octahedral on OpenGL3
Omar El Sheikh
2022-08-13
Implement MSAA for 2D [Vulkan only]
Hendrik Brucker
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