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AgeCommit message (Expand)Author
2018-12-14Request mic access only when is neededvolzhs
2018-12-13fixed uv missing in vertex shader of canvas.QbieShay
2018-12-12Merge pull request #24241 from Rubonnek/move-to-initializer-listRémi Verschelde
2018-12-11Moved member variables to initializer listWilson E. Alvarez
2018-12-11Merge pull request #23483 from clayjohn/fragment_camera_viewRémi Verschelde
2018-12-11make VIEW vector available in fragmentclayjohn
2018-12-11gles2 implemented VIEWPORT_SIZE builtin for spatial shadermuiroc
2018-12-11Merge pull request #23126 from QbieShay/nine_uvRémi Verschelde
2018-12-02Merge pull request #23899 from BastiaanOlij/fix_particle_activeRémi Verschelde
2018-12-02Merge pull request #24089 from clayjohn/gles2_camera_matrix_bugRémi Verschelde
2018-12-01Remapped ACTIVE to shader_active, now worksBastiaan Olij
2018-11-30fixed gles2 camera_matrix bugclayjohn
2018-11-28Merge pull request #23945 from DavidSichma/gles2artifactRémi Verschelde
2018-11-28Merge pull request #23981 from khairul169/fix_gles2_clearcolorRémi Verschelde
2018-11-28Merge pull request #24025 from aaronfranke/analyzer-errorsRémi Verschelde
2018-11-28Merge pull request #24017 from eska014/rt-squishRémi Verschelde
2018-11-28Check for WebGL RGTC extensionLeon Krause
2018-11-28Fix many errors found by PVS-StudioAaron Franke
2018-11-28Fix style issues and signature mismatchRémi Verschelde
2018-11-28Added luminance capping to avoid glitches on small dots. closes #17996Juan Linietsky
2018-11-27Attempt to avoid breaking people's workflows on the change from 8ba0d513fa006...Juan Linietsky
2018-11-27NORMALMAP was not working (no normal being used detected), fixes #9263Juan Linietsky
2018-11-27GLES2: clear color on scene renderkhairul169
2018-11-25Fix possible error when switching audio devices with PulseAudioMarcelo Fernandez
2018-11-24Fixed black artifacts on SpatialMaterial [GLES2]David Sichma
2018-11-23Prevent GLAPIENTRY redefine in rasterizer, now included in glad.hRémi Verschelde
2018-11-23Avoid voxel cone trace from going full 180 degrees, fixes #20716Juan Linietsky
2018-11-22Added missing path verification on Unix, closes #20762Juan Linietsky
2018-11-22Added PROCESSED_UV for accessing ninepatch processed uv in the shaderQbieShay
2018-11-21Removed noperspective (not in GLSL ES 3.0), do not write smooth if not specif...Juan Linietsky
2018-11-21Clean up code to make intention clear, fixes #20361Juan Linietsky
2018-11-21Ensure double sided normalmaps work, fixes #23760Juan Linietsky
2018-11-20Remove debug print in RasterizerStorageGLES3Rémi Verschelde
2018-11-19Fixed how floats are printed to the GLSL shader, closes #19803Juan Linietsky
2018-11-19Don't post process on tiny render targets, fixes #19628Juan Linietsky
2018-11-19Fix crash on canvas with BG_MODE_KEEP, closes #19590Juan Linietsky
2018-11-19Do not draw particles if they are not processing at all, fixes #19507Juan Linietsky
2018-11-19Ensure bone AABBs are properly transformed to affect mesh AABB, fixes #19281Juan Linietsky
2018-11-18Properly reset canvas state after drawing, fixes #18860Juan Linietsky
2018-11-18Properly accept wildcard when binding IPv4 socket.Fabio Alessandrelli
2018-11-18Merge pull request #23742 from JFonS/fix_23698Rémi Verschelde
2018-11-18Merge pull request #23793 from Rubonnek/remove-unnecessary-assignmentsRémi Verschelde
2018-11-17Removed unnecessary assignmentsWilson E. Alvarez
2018-11-17Fix distorted sound with PulseAudio and uneven channelsMarcelo Fernandez
2018-11-16Fix shader bug likely introduced recently.Juan Linietsky
2018-11-16Ensure environment radiance is not used on refprobe interiors, fixes #17868Juan Linietsky
2018-11-16Removed unnecesary normal multiplication (only culling was really needed), fi...Juan Linietsky
2018-11-16Proxies were being mishandled, leading to the now fixed #17651Juan Linietsky
2018-11-16Use hint_color when getting shader default paramsJFonS
2018-11-14Do not error on empty shader, just treat it as invalid by default. Fixes #15998.Juan Linietsky