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2016-04-03free Material 'shadow_material_double_sided' on ::finish()MSC
2016-03-16Add function to convert Date time from a dictionary to EpochKyle Luce
- Also changed get_time_from_unix_time to get_date_time_from_unix_time to be consistent. Ticket: https://github.com/godotengine/godot/issues/4038
2016-03-15Merge pull request #3694 from techtonik/patch-1Rémi Verschelde
Show driver information in verbose mode
2016-03-15Merge pull request #3528 from SaracenOne/baked_light_realtime_colourizeRémi Verschelde
Ability to colourize baked lighting in real time.
2016-03-13Fixes the month consistency issue in enums and get_date etcKyle Luce
- Also updated the docs to reflect this. - Added some vim temp files to gitignore - Changed NaCL to be consistent with the other OS_Unix::get_date implementation (added 1 to month to map to 1-12) Ticket: https://github.com/godotengine/godot/issues/4025
2016-03-12Fix 'FLAG_RECEIVE_SHADOWS' flag for GeometryInstances so that turning it off ↵Saracen
now correctly disables shadows from affecting the instance.
2016-03-12-Made editor support SSL certs by default (embedded them)Juan Linietsky
-Made asset sharing support https -Many fixes to HTTPRequest -Added an asset installer dialog -Visual cleanups to asset sharing tab -Fixed some issues in ScrollContainer, hope it does not break things -Asset sharing tab is not visible (hidden on purpose) for now.
2016-03-08Merge pull request #3958 from SaracenOne/cpu_skinning_path_fixJuan Linietsky
Fix to CPU skinning path when using GPU skinning (meshes with morphs)
2016-03-07Added extra controls to GeometryInstances to control how they should cast ↵Saracen
shadows: double-sided and shadows only. Conflicts: servers/visual/visual_server_raster.h
2016-03-07This will disable png arm neon optimizing for android template if compile on ↵volzhs
windows, but make compiling successful. And arm neon opt is enabled if not on windows.
2016-03-06Fix to CPU skinning path when using GPU skinning (meshes with morphs) ↵Saracen
causing modifications to root bone to have doubled offset and wasted performance.
2016-03-01Added relative paths for DirAccess::remove()Zher Huei Lee
Follows similar behaviour to DirAccess::rename()
2016-02-28Merge pull request #3693 from SaracenOne/hardware_skinning_fixRémi Verschelde
Fixed hardware-accelerated skinning support.
2016-02-24Show which video driver is used in verbose modeanatoly techtonik
2016-02-24Fixed hardware-accelerated skinning support.Saracen
2016-02-19Fix allocation bug if compiled with modern clang or gccest31
* Add overflow checked intrinsic abstractions that check on overflow. * Use them for memory allocation code. * Use size_t type for memory allocation code to support full platform dependent width. Fixes #3756.
2016-02-12Forgot to correct the ERR_FAIL_COND_V.Julian Murgia - StraToN
2016-02-12Added RegEx::get_capture_start() methodJulian Murgia - StraToN
2016-02-06Ability to colourize baked lighting in real time.Saracen
2016-02-04Removed PE-bliss, win32 binares so far remain without icon, had many issues ↵Juan Linietsky
with it: -corrupted 32 binaries without reason -does not support upx binaries -forces dependency o libstdc++
2016-02-02-Correctly flip BG texture if viewport is flipped, fixes #3507Juan Linietsky
2016-01-31thread renamingAriel Manzur
2016-01-31total pointersAriel Manzur
2016-01-31checking for file?Ariel Manzur
2016-01-25-Many fixes to windows build system with Mingw on Windows. Fixes #2690Juan Linietsky
2016-01-24Correct viewport scaling with stretch mode viewport, fixes #1571Juan Linietsky
2016-01-23-Fixed video stream theora not finishing when stream finishes, closes #3066Juan Linietsky
2016-01-23-Support the TRNS flag on libpng, fixes #3097Juan Linietsky
2016-01-19Merge pull request #2180 from sketchyfun/SketchyFunRémi Verschelde
Billboards were displayed upside down when drawn to a render texture
2016-01-13Allows vec4 shader uniforms to be set by quaternion variant type.Saracen
2016-01-13improve reporting of error in wrong inheritance for autoload scriptJuan Linietsky
2016-01-12loading unaligned pbmAriel Manzur
2016-01-11Update bitmap_loader_pnm.cpppunto-
2016-01-11fix issue loading binary pbmJuan Linietsky
2016-01-11Merge pull request #3230 from touilleMan/issue-55Rémi Verschelde
Remove unnecessary null pointer checks
2016-01-10-Make a rare corner case where disabling/reenabling mipmaps causes invalid ↵Juan Linietsky
texture state. Fixes #3102
2016-01-10-Removed OS.get_system_time_msec(), this is undoable on Windows and also ↵Juan Linietsky
unusable from GDscript due to precision. -Added, instead an OS.get_system_time_secs(), which is 32 bits friendly, fixes #3143
2016-01-10-Made tile parameter work, fixes #3167Juan Linietsky
2016-01-10-Added a new mode, WRITE_READ to File, to recover compatibility with old ↵Juan Linietsky
projects but also achieve desired functionality. Closes #3272
2016-01-09Fix pthread renaming in Open/FreeBSDeska
2016-01-05Fix uint compile errormrezai
2016-01-04Remove unnecessary null pointer checksEmmanuel Leblond
2016-01-03having active items is pointless in input mapJuan Linietsky
2016-01-03-Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs ↵Juan Linietsky
and speeds up. Closes #2040 -Removed support of loading BitMap as image, now it must be load as a pnm, also closes #2040
2016-01-02make it impossible to shrink framebuffer < 0, fixes #2066Juan Linietsky
2016-01-02Ability to use opacity on distance field textures, fixes #2148Juan Linietsky
2016-01-02Change rb+ to wb+ on file access READ_WRITE to allow more use cases, closes ↵Juan Linietsky
#2278
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-29-fix loading of samples in mod, s3m and xm. Fixes #2553reduz
2015-12-29removed some printsreduz