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AgeCommit message (Expand)Author
2023-04-26[Windows] Cleanup COM library initialization/uninitialization.bruvzg
2023-04-24Translate inactive particles to -INFErik Johnson
2023-04-24Properly calculate lifetime_split for particlesclayjohn
2023-04-24Ensure that depth write state is updated before transparent pass in OpenGL3 r...clayjohn
2023-04-24Fix "error X3708: continue cannot be used in a switch" in HTML exportcody
2023-04-24Check for instancing without relying on instance_count when drawing 2D meshesclayjohn
2023-04-07Recreate swap chain when suboptimal to avoid error spamclayjohn
2023-03-27Commit Fix for GLES3 point size not workingLandoUWB
2023-03-27Incorporating the availability of screen and depth textures for the GLES3 bac...LandoUWB
2023-03-14Fixes a canvas item set to clip children being drawn as black if no children ...SlugFiller
2023-03-14Fix AABB calculation for meshes using Skeleton2DSlugFiller
2023-03-14Avoid overflow when calculating ptr address for 3D textures in RenderingDevic...clayjohn
2023-03-13Add proper default texture filter and repeat modes for Canvas shaders in the ...clayjohn
2023-03-13Avoid copying CanvasTexture when updating proxyclayjohn
2023-02-26Add warnings for unsupported features in mobile and gl_compatibility backendsclayjohn
2023-02-21Merge pull request #73622 from ChibiDenDen/patch-2Rémi Verschelde
2023-02-21Merge pull request #73478 from NewDefectus/masterRémi Verschelde
2023-02-21Use the original canvas to calculate light positioningAlon Ran
2023-02-21Forbid passing multiview sampler to the custom function in shadersYuri Rubinsky
2023-02-21Merge pull request #73662 from BastiaanOlij/fix_opengl_wobbly_skyRémi Verschelde
2023-02-21Merge pull request #73659 from BastiaanOlij/fix_opengl_clearscreenRémi Verschelde
2023-02-21Fix wobbly sky in stereoscopic OpenGLBastiaan Olij
2023-02-21Fix issue with clearing screen after part has been drawnBastiaan Olij
2023-02-20Fix use-after-free for VkAttachmentReference ChibiDenDen
2023-02-20Fix bufSize parameter for glGetSyncivChibiDenDen
2023-02-18Merge pull request #73524 from clayjohn/GL-occluderRémi Verschelde
2023-02-17Avoid unecessary binding of occlusion polygon vertex arrayclayjohn
2023-02-17OpenGL: fix culling without depth prepassrsjtdrjgfuzkfg
2023-02-16Merge pull request #73359 from bruvzg/so_wrap_optRémi Verschelde
2023-02-16[Linux] Make SO wrapper usage optional.bruvzg
2023-02-16Restore FileAccess.close method.bruvzg
2023-02-15Merge pull request #73332 from clayjohn/GL-h2f-branchRémi Verschelde
2023-02-14Avoid branch in half2float in gl_compatibility rendererclayjohn
2023-02-14Clear Window before blitting Viewport in gl_compatibility rendererclayjohn
2023-02-14Merge pull request #73263 from clayjohn/render_priorityRémi Verschelde
2023-02-14Merge pull request #73255 from clayjohn/GLES3-batch-blendRémi Verschelde
2023-02-13Notify mesh surface when render_priority changesclayjohn
2023-02-13Store blend mode between CanvasItems to preserve batchingclayjohn
2023-02-13Merge pull request #69001 from dzil123/fix_rendering_checksRémi Verschelde
2023-02-12Make present mode info message print only on changeWiktor Kocielski
2023-02-10Make draw command labels thread safesakrel
2023-02-10Merge pull request #70663 from EpEpDragon/feature_buffer_get_data_size_optionRémi Verschelde
2023-02-09Properly reset blend mode when resetting canvas in compatibility rendererclayjohn
2023-02-09Further refactoring to AudioDriver implementations after #69120.Emmanouil Papadeas
2023-02-08Handle 0 exponent in float/half conversion for OpenGlJoJoX
2023-02-08Merge pull request #72858 from clayjohn/VK-swap-buffers-errRémi Verschelde
2023-02-07Add more debug information to swapchain errors in Vulkan contextclayjohn
2023-02-07Set instancing flags when using GPUParticles in OpenGL rendererclayjohn
2023-02-06Implement cull_mask for decals and lights in mobile and compatibility backendsclayjohn
2023-02-04Merge pull request #72695 from clayjohn/CanvasGroup-shadingYuri Sizov