index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
drivers
Age
Commit message (
Expand
)
Author
2019-04-08
Merge pull request #26839 from toasteater/fix/keep-linear
Rémi Verschelde
2019-04-07
Merge pull request #27067 from shartte/remove-context-gl
Rémi Verschelde
2019-04-07
Merge pull request #27527 from BastiaanOlij/render_ext_target
Rémi Verschelde
2019-04-06
GLES3: Fix regression in particles buffer initialization
Rémi Verschelde
2019-04-06
Remove ContextGL since as an abstraction it's unused.
Sebastian Hartte
2019-04-06
Use mix rate and output latency constants in audio drivers
Rémi Verschelde
2019-04-06
Merge pull request #23837 from fire/asset_import
Rémi Verschelde
2019-04-06
Add option to have viewport render into supplied texture
Bastiaan Olij
2019-04-05
Merge pull request #26847 from IronicallySerious/capitalise-drive-letter-case
Rémi Verschelde
2019-04-05
Add Open Asset Import Library to Godot.
K. S. Ernest (iFire) Lee
2019-04-05
Merge pull request #27411 from KidRigger/raster_store
Rémi Verschelde
2019-04-05
Respect keep_3d_linear when transparent_bg is on.
toasteater
2019-04-02
Merge pull request #27597 from marxin/fix-Wnon-virtual-dtor-warnings
Rémi Verschelde
2019-04-02
Enable warnings=extra on clang and GCC testers.
marxin
2019-04-02
Fix -Wnon-virtual-dtor warnings.
marxin
2019-04-01
Merge pull request #27505 from clayjohn/depth_bug
Rémi Verschelde
2019-03-28
keep DEPTH from causing compile error in GLES2
clayjohn
2019-03-26
Fixed handling of depth texture so it's resolved and bound when needed
Daniel Rakos
2019-03-25
Added GLES2 RenderStorage Info calculations.
Anish Bhobe
2019-03-20
Revert accidental commits
Pedro J. Estébanez
2019-03-20
Create class for shared memory blocks [wip]
Pedro J. Estébanez
2019-03-12
GLES2: Convert unsupported float texture types to 8-bit types
Rémi Verschelde
2019-03-12
GLES2: Fix comments in previous commit that broke rendering (!)
Rémi Verschelde
2019-03-11
GLES2: Add comments around EXT_shader_texture_lod check
Rémi Verschelde
2019-03-11
Revert "GLES2: Ensure extension checks for texture2DLod"
Rémi Verschelde
2019-03-11
Revert "GLES2: Fix regression on texture2DLod extension checks"
Rémi Verschelde
2019-03-11
GLES2: Fix regression on texture2DLod extension checks
Rémi Verschelde
2019-03-11
Merge pull request #26928 from akien-mga/gles2-texture2DLod-ext-check
Rémi Verschelde
2019-03-11
Enable seamless cubemap only if extension is present.
Juan Linietsky
2019-03-11
GLES2: Ensure extension checks for texture2DLod
Rémi Verschelde
2019-03-11
Undo #25557 (was not right anyway), fixes #26258
Juan Linietsky
2019-03-10
increase size of radiance map in gles2
clayjohn
2019-03-10
Capitalise drive letters
Twarit
2019-03-09
gles2 reallocate texture when transparent is set
clayjohn
2019-03-08
Added default color to mesh render
samHFIT
2019-03-07
Ensure ETC2 textures are ALSO compressed to Po2 when have mipmaps. Fixes #26733
Juan Linietsky
2019-03-07
Use glCopyTexSubImage2D instead of glCopyTexImage2D, should be safer and faster.
Juan Linietsky
2019-03-04
Fix and restore text, material and mesh previewers.
Juan Linietsky
2019-03-04
Merge pull request #26567 from clayjohn/pixel_snap_artifact
Rémi Verschelde
2019-03-04
fixed pixel snap precision artifact
clayjohn
2019-03-04
Merge pull request #26532 from aqnuep/texture_array_fixes
Rémi Verschelde
2019-03-04
Merge pull request #26574 from Chaosus/update_libpng
Rémi Verschelde
2019-03-04
Silences annoying "iCCP: known incorrect sRGB profile" spam
Chaosus
2019-03-04
Update libpng (1.6.35 --> 1.6.36)
Chaosus
2019-03-04
More style cleanup...
Rémi Verschelde
2019-03-03
Also take dof blur in consideration for using MRTs, fixes #26236
Juan Linietsky
2019-03-03
Properly redraw if something animated is visible
Juan Linietsky
2019-03-03
Fixed TextureArray and Texture3D issues
Daniel Rakos
2019-03-03
Skeletons can now choose between using local or world coords for processing, ...
Juan Linietsky
2019-03-03
Fix style issues from recent commits
Rémi Verschelde
[next]