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AgeCommit message (Expand)Author
2018-02-07using TIME in light shader enables uses_fragment_timekarroffel
2018-02-05Remove a few debugging printsHugo Locurcio
2018-02-04fix buffer write performance on Windows and UnixMarcin Zawiejski
2018-02-02Add a proper error when safe save fails.Juan Linietsky
2018-01-30Display set_nodelay to GDScriptMarlon Henry Schweigert
2018-01-19Improved WASAPI driver so that it always uses the default audio deviceMarcelo Fernandez
2018-01-18Fix typos in code and docs with codespellRémi Verschelde
2018-01-18Convert special case RGB10_A2 to RGBA8 when obtaining texture databinbitten
2018-01-15Fix copy shader in GLSL ES 3.0Leon Krause
2018-01-15Fix Particles2D in WebGL 2.0Leon Krause
2018-01-14Fixed sky reflection rendering when transparent BGAndreaCatania
2018-01-13Merge pull request #15636 from mrcdk/fix_canvas_lightRémi Verschelde
2018-01-13Merge pull request #15633 from binbitten/fix-mat2-alignRémi Verschelde
2018-01-12Fix mat2 alignmentbinbitten
2018-01-12Set correct types on a couple variables inside the canvas.glslMrCdK
2018-01-12Attempt renaming multiple times on safe file save, and make the behavior opti...Juan Linietsky
2018-01-12Fix mat2 alignmentJuan Linietsky
2018-01-12Fix uniform alignment, closes #14962Juan Linietsky
2018-01-12Instance dependency for particles was not being get rid of. Again fixes #15591Juan Linietsky
2018-01-11Properly fix blend equations for both transparent and non transparent framebu...Juan Linietsky
2018-01-11Fixed graphic artifact caused by anisotropic filterAndreaCatania
2018-01-10Merge pull request #15555 from BastiaanOlij/clamp_blendsRémi Verschelde
2018-01-10Clamp blend to fix screen space reflectionsBastiaan Olij
2018-01-10Merge pull request #15553 from AlmightyScientist/issue-15453Rémi Verschelde
2018-01-10Shader Language: Fixes EXTRA_MATRIX undefined.AlmightyScientist
2018-01-10Fix stretch aspect keep modevolzhs
2018-01-09Fix shader compile error on Androidvolzhs
2018-01-08removed unused project setting rendering/quality/depth_prepass/disableJerome67000
2018-01-08Fix use of execvp, earlier fix was short sighted and only workedsambler
2018-01-06properly blend interior and exterior ambient in reflection probes, fixes #14695Juan Linietsky
2018-01-06Properly dispose of instance capture data, fixes #14795Juan Linietsky
2018-01-06Use better initialization value for normalmap, fixes #14720Juan Linietsky
2018-01-06Ensure depth reads go via alpha render list, fixes #14759Juan Linietsky
2018-01-06Improve detection of variable writing in shader, fixes #15177Juan Linietsky
2018-01-05Fixed problem with missing uninitialized last byte on waveform trip, closes #...Juan Linietsky
2018-01-05Fix dual paraboloid shadow maps, closes #14487Juan Linietsky
2018-01-05Fixed GIProbe blending, closes #15164Juan Linietsky
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-04Add support from properly exporting shared objects, needed for GDNative exportJuan Linietsky
2018-01-04Change OS::initialize signature to return Error (fix segfault on x11)Emmanuel Leblond
2018-01-03found via cppcheck:firefly2442
2018-01-04Fix crash in OS::execute on FreeBSDRémi Verschelde
2018-01-04Merge pull request #15170 from ibrahn/fix-particle-leakRémi Verschelde
2018-01-03Revert "Add missing image format RGB10A2. Fixes #14964"Juan Linietsky
2018-01-03RasterizerStorageGLES3, delete particle objects freed by RIDIbrahn Sahir
2018-01-03Merge pull request #15051 from binbitten/bug-fixesRémi Verschelde
2018-01-02Some fixes to improve precision and speed on Android. Fixes precision issues ...Juan Linietsky
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-27Merge pull request #14971 from mrcdk/particles_emittingNoshyaar
2017-12-26Fixed proper texture binding for sprite material, fixes #13987Juan Linietsky