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godot-fmod
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Godot with FMOD integration
RayHammer
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Author
2020-11-23
Initialize class/struct variables with default values in core/ and drivers/
Rafał Mikrut
2020-11-20
doc: Warn about using Node internal processing
Rémi Verschelde
2020-11-18
allow vulkan validation layers in release builds if explicity asked for
Jordan Schidlowsky
2020-11-16
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-14
Fixes crash if Vulkan presentation surface is not available.
bruvzg
2020-11-10
RasterizerDummy fixes.
Fabio Alessandrelli
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-10-29
Synchronization - Clean subpass dependency init
John Zulauf
2020-10-29
vulkan: Backport build fix for MinGW-w64 8.0.0
Rémi Verschelde
2020-10-28
Implement CanvasGroup and CanvasItem clipping
reduz
2020-10-27
Vulkan: Make validation layers optional
Rémi Verschelde
2020-10-26
Changes for 43094 mingw llvm build error.
K. S. Ernest (iFire) Lee
2020-10-26
Merge pull request #42817 from akien-mga/vulkan-sdk-1.2.154.0
Rémi Verschelde
2020-10-26
Merge pull request #43056 from Ev1lbl0w/bugfix-wrong-exitcode
Rémi Verschelde
2020-10-25
Fix crash in RenderingDeviceVulkan::shader_create
rsjtdrjgfuzkfg
2020-10-24
Refactored 2D shader and lighting system
reduz
2020-10-24
Fix wrong exit code being returned
Ev1lbl0w
2020-10-19
Fix invalid buffer updates in SDFGI
reduz
2020-10-19
Revert "Revert "Synchronization validation fix patch set 3 (inclusive of all ...
Juan Linietsky
2020-10-19
Revert "Synchronization validation fix patch set 3 (inclusive of all previous...
Juan Linietsky
2020-10-19
Revert "Cause buffer_update to emit error if called during compute/draw list"
Juan Linietsky
2020-10-19
Merge pull request #40849 from jzulauf-lunarg/zulauf_buffer_update_err_msg
Juan Linietsky
2020-10-19
Merge pull request #42866 from jzulauf-lunarg/zulauf_sync_fixes_3
Juan Linietsky
2020-10-18
Revert "Replace SAO implementation with MSSAO"
Juan Linietsky
2020-10-18
Merge pull request #42077 from clayjohn/MSSAO
Juan Linietsky
2020-10-18
Replace SAO implementation with MSSAO
clayjohn
2020-10-18
Optimize Glow with local memory
clayjohn
2020-10-16
Add pre-copy barrier to buffer update
John Zulauf
2020-10-16
Add subpass sync support for layout transitions
John Zulauf
2020-10-16
Sync fix for clear texture
John Zulauf
2020-10-16
Sync fix texture_get_data bad barrier param
John Zulauf
2020-10-16
Additional synchronization fixes w/o FORCE_FULL_BARRIER
John Zulauf
2020-10-16
Correct stage masks for storage texture barriers
John Zulauf
2020-10-16
Add barrier for buffer getting
John Zulauf
2020-10-16
Add fragment stage to texture copy/resolve barriers
John Zulauf
2020-10-15
vulkan: Sync loader, headers and glslang to sdk-1.2.154.0
Rémi Verschelde
2020-10-13
Fix dummy rasterizer with new interface.
Fabio Alessandrelli
2020-09-28
Hides special folders in FileDialog for macOS
Haoyu Qiu
2020-09-27
Add all headers to VS Project
Bartłomiej T. Listwon
2020-09-18
Fix RasterizerDummy, override, cleanup.
Fabio Alessandrelli
2020-09-18
NetBSD: Implement OS_Unix::get_executable_path()
Rémi Verschelde
2020-09-18
Linux/BSD: Fix support for NetBSD
Rémi Verschelde
2020-09-04
Replace calls to gmtime with gmtime_r and localtime with localtime_r.
Marcel Admiraal
2020-09-03
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-09-03
Ensure header guards enclose entire header.
Marcel Admiraal
2020-08-31
Add high quality glow mode
clayjohn
2020-08-13
Remove obsolete GLES2 backend code
Rémi Verschelde
2020-08-11
[macOS] Fix crash on failed `fork`.
bruvzg
2020-07-29
Cause buffer_update to emit error if called during compute/draw list
John Zulauf
2020-07-26
SCons: Support linking system Vulkan loader while using vendored VMA
Rémi Verschelde
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