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AgeCommit message (Expand)Author
2017-02-12Merge pull request #7581 from Faless/v6_wild_bindRémi Verschelde
2017-02-09Add a simple signal handler for SIGCHLD on UnixHein-Pieter van Braam
2017-02-08basic contact shadows implementation, will most likely need some polishingJuan Linietsky
2017-02-06shadows were not working in-editor for nvidia, fixed nowJuan Linietsky
2017-02-06ability to adjust propagation in gi probeJuan Linietsky
2017-02-06Several bugfixes, improving the import workflowJuan Linietsky
2017-02-02Merge pull request #7689 from eska014/webgl2Rémi Verschelde
2017-02-01Enable WebGL2 in web export, start fixing buildeska
2017-01-23Fix buffer size check in UDP socket.Fabio Alessandrelli
2017-01-23Use default UDP ring buffer size of 65536 for clientsFabio Alessandrelli
2017-01-23Fix bug causing UDP socket to close after the first send if not listeningFabio Alessandrelli
2017-01-23Avoid deadlock when writing/reading data on a connecting TCP socketFabio Alessandrelli
2017-01-23Bind to IPv4 on OpenBSD when using wildcardFabio Alessandrelli
2017-01-23Remove set_ip_type from network classes (no longer needed)Fabio Alessandrelli
2017-01-23Implement UDP listen bind addressFabio Alessandrelli
2017-01-23Implement TCP Server bind addressFabio Alessandrelli
2017-01-23Convert validity checks of IP_Address to is_valid method.Fabio Alessandrelli
2017-01-23Avoid calling close when polling a UDP peer without socketFabio Alessandrelli
2017-01-21WIP new AudioServer, with buses, effects, etc.Juan Linietsky
2017-01-16Overloaded basic math funcs (double and float variants). Use real_t rather th...Ferenc Arn
2017-01-16Adapt platforms to AudioServer refactoringRémi Verschelde
2017-01-16Working on compile issues for iOSBastiaanOlij
2017-01-16Style: Various fixes to play nice with clang-formatRémi Verschelde
2017-01-16Style: Fix statements ending with ';;'Rémi Verschelde
2017-01-15Oops! Audio engine has vanished :DJuan Linietsky
2017-01-14no more errors related to missing GlobalConfig::Get (or so I hope)Juan Linietsky
2017-01-15Merge pull request #7513 from djrm/compilation_fixRémi Verschelde
2017-01-15Merge pull request #7510 from Faless/tcp_connectRémi Verschelde
2017-01-14StreamPeerWinsock: Fix changed declarationsRémi Verschelde
2017-01-14DirAccessWindows: Fix list_dir_begin return typeRémi Verschelde
2017-01-14removed duplicated functions in class hierarchy that were bound more than onceJuan Linietsky
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-14Fixed dir access return value, changed it to Error like all other funcsJuan Linietsky
2017-01-14UDP.set_send_address to UDP.set_dest_addressJuan Linietsky
2017-01-13TCP connect always opens correct socket typeFabio Alessandrelli
2017-01-13Matrix32 -> Transform2DDaniel J. Ramirez
2017-01-12Improvements to scons defined WINVER/_WIN32_WINNTFabio Alessandrelli
2017-01-12Unify naming of blendshape / morphtarget into just "Blend Shape"Juan Linietsky
2017-01-11Type renames:Juan Linietsky
2017-01-10Merge pull request #7425 from lonesurvivor/masterRémi Verschelde
2017-01-09Windows: Workaround missing includes in MinGW-w64 < 4Rémi Verschelde
2017-01-08Windows: Define _WIN32_WINRT to 0x0600 (Vista)Rémi Verschelde
2017-01-08Use more compatible initializarion of RWLockPosixJuan Linietsky
2017-01-08Added missing readers writers lock to windows, should compile and run again..Juan Linietsky
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-06Move glad files to thirdparty dirRémi Verschelde
2017-01-06-Changed memory functions, Memory::alloc_static*, simplified them, made them ...Juan Linietsky
2017-01-05Fix for the huge audio latency of the SamplePlayer (>200 ms)lonesurvivor
2017-01-05Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2017-01-05-Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky