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2016-01-02Change rb+ to wb+ on file access READ_WRITE to allow more use cases, closes ↵Juan Linietsky
#2278
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-29-fix loading of samples in mod, s3m and xm. Fixes #2553reduz
2015-12-29removed some printsreduz
2015-12-23redundant TAB removedmrezai
2015-12-23Fix ios libpng link errormrezai
2015-12-22threadsAriel Manzur
2015-12-22testing patch for aligned reads by webp in javascriptAriel Manzur
2015-12-21Fix libpng link errors on androidmrezai
2015-12-19Update to libpng 1.5.26Rémi Verschelde
Includes numerous security fixes compared to the previous version which was around 1.5.7 or so. Fixes #2787
2015-12-18thread rename for ios and osx (if called from the thread to be renamed)Ariel Manzur
2015-12-17thread set nameAriel Manzur
2015-12-16compile thingAriel Manzur
2015-12-15-split view of property editor and editor settingsJuan Linietsky
2015-12-15-fixes to theora video ending sooner than expected, fixes #3066Juan Linietsky
2015-12-13added binary API to StreamPeer, fixes #2863Juan Linietsky
2015-12-11remove editor driver splitJuan Linietsky
fixes #3001
2015-12-09Fix windows buildest31
2015-12-08-New mask mode for lights, makes using masks MUCH easier.Juan Linietsky
2015-12-08Merge pull request #2719 from SaracenOne/clipping_fixJuan Linietsky
Canvas Clipping fix
2015-12-08Merge pull request #2956 from est31/add_system_wide_export_pathJuan Linietsky
Add way to look for templates at system wide level too
2015-12-08Merge pull request #2993 from leezh/nrex-v0.1Juan Linietsky
updated the RegEx library nrex to v0.1
2015-12-07Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-07-Webp include paths are broken, hacked them to work, fixes #2995Juan Linietsky
2015-12-07Extended clipping fix to missing clipping-related features.Saracen
2015-12-06some fixesJuan Linietsky
-fix compilation on tres/tscn on MSVC -fixed theora playback performance, closes #3004
2015-12-05optional streaming from thread for TheoraJuan Linietsky
2015-12-04updated the RegEx library nrex to v0.1Zher Huei Lee
After implementing unit testing to nrex I caught and fixed some errors so it should behave more like Python's RegEx In addition, I've added version numbering so it should be able to tell if the library needs updating. Here are a list of changes: - Fixed zero count quantifiers failing. - Fixed infinite recursion if quantifying zero length token. - Fixed `$` (as a string pattern on its own) not matching. - Fixed look behind rewinding beyond the start of the string. - Added support for alternative back reference format `\g{1}` similar to Python. This allows digits to be used immediately after back references. - Number of capture groups are still limited to 9 by default but can now be manually set, with option for no limit at all. (Python has no limit) - Curly bracket quantifiers `{0}` no longer interpreted as a literal string if previous token is not quantifiable. (Python behaviour)
2015-12-04-Missing files in new webp versionJuan Linietsky
2015-12-04-Upgraded webp to a MUCH newer version. Hoping it fixes some bugs in the ↵Juan Linietsky
process. Keeping old version just in case for now. -Added ability to convert xml and tscn scenes to binary on export, makes loading of larger scenes faster
2015-12-02-several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits ↵Juan Linietsky
FBOs so all 2D shader effects should now work in every single Android device.
2015-11-30Make the setting unix-only.est31
For this, put the detection into the OS class and its subclass.
2015-11-29Fixed leak when saving PNG-skoalefant
2015-11-27Remove redundant Opus directive definitionGeorge Marques
Clean up the build command line another extra bit.
2015-11-27Remove Opus extra includesGeorge Marques
Remove the extra directories to include that were needed by the Opus library. Now the lib includes more specific paths to avoid those.
2015-11-250theora compilation fixesJuan Linietsky
2015-11-24Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
Conflicts: main/main.cpp
2015-11-24-work in progress resourceparser and .tscn parser. Still non-functionalJuan Linietsky
-fixed theora so it can compile theoralib but not theora -fixed generation of windows icon in .rc, which didn't previously work in 32 bits
2015-11-23Merge pull request #2752 from SaracenOne/shadow_colorRémi Verschelde
New shader feature: change the colour of shadows on a per-material basis
2015-11-19Modification to GUI in 3D demo to show resolved viewport clipping bug and ↵Saracen
small fix to bug causing viewport clipping to be inverted.
2015-11-19Revert "libao audio driver"Juan Linietsky
2015-11-19Merge pull request #2756 from trond/bugfix_udpJuan Linietsky
UDP fixes
2015-11-19Merge pull request #903 from a12n/libaoJuan Linietsky
libao audio driver
2015-11-19Fixed mistake where available buffer size would not be updated for each ↵Trond Abusdal
recvfrom-call in PacketPeerUDPWinsockPposix.
2015-11-19Merge pull request #2518 from masoudbh3/godot-iconsJuan Linietsky
Add icon to exe file in windows export
2015-11-18Merge pull request #2699 from ZuBsPaCe/visual-studio-2015-compilationJuan Linietsky
Visual studio 2015 compilation
2015-11-18Merge branch 'master' of https://github.com/okamstudio/godot into shadow_colorSaracen
Conflicts: drivers/gles2/shader_compiler_gles2.cpp
2015-11-18Merge pull request #2707 from akien-mga/masterJuan Linietsky
Cosmetic fixes to SCons buildsystem
2015-11-18Merge pull request #2715 from SaracenOne/shader_fix_and_enhancementJuan Linietsky
Write to 4-dimensional position access and shader graph code generation fix.
2015-11-18Merge pull request #2724 from ↵Juan Linietsky
SaracenOne/disable_baked_light_sampling_on_shadeless Disable baked lighting sampling on shadeless materials.