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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2018-04-22
Change ".." punctuation for "..." in editor strings (#16507)
Hugo Locurcio
2018-04-20
Merge pull request #18316 from Noshyaar/http
Max Hilbrunner
2018-04-20
[DOCS] add HTTPRequest.request return values
Poommetee Ketson
2018-04-18
Fix case mismatch check on Windows
Rémi Verschelde
2018-04-18
Test and warn of case mismatch on Windows
Juan Linietsky
2018-04-18
Merge pull request #17391 from PJB3005/18-03-09-fix-canvas-light-shaders
Rémi Verschelde
2018-04-15
Fixed high cpu usage with PulseAudio
Marcelo Fernandez
2018-04-13
Fixes canvas light shaders.
Pieter-Jan Briers
2018-04-12
Fix PulseAudio problems with 8 channels devices
Marcelo Fernandez
2018-04-12
Merge pull request #18124 from marcelofg55/pulse_channels
Rémi Verschelde
2018-04-12
Fix PulseAudio driver for audio devices that report unknown number of channels
Marcelo Fernandez
2018-04-11
Fix error detecting for PulseAudio pa_stream_new call
Marcelo Fernandez
2018-04-10
CoreAudio: Fix iphone build after audio device refactor (#17742)
Rémi Verschelde
2018-04-10
Merge pull request #18047 from marcelofg55/mingw_fix
Rémi Verschelde
2018-04-09
WASAPI audio driver compile fix on mingw
Marcelo Fernandez
2018-04-08
Merge pull request #16503 from Chaosus/particlesfix
Juan Linietsky
2018-04-08
Merge pull request #17421 from Chaosus/fixshaderbugs
Juan Linietsky
2018-04-07
Merge pull request #17742 from marcelofg55/audio_device_list
Juan Linietsky
2018-04-04
Merge pull request #17775 from sketchyfun/multiply_blendmode_fix
Rémi Verschelde
2018-04-03
Merge pull request #17869 from TomDobbelaere/rename-error-usability
Rémi Verschelde
2018-04-03
Trigger IO error only after exhausting attempts
Tom Dobbelaere
2018-03-29
WASAPI driver will now resample when the device rate != audio/mix_rate
Marcelo Fernandez
2018-03-26
Added new audio device functions to set/get the audio device
Marcelo Fernandez
2018-03-26
multiply blend mode fix for spatial materials
Ben Hickling
2018-03-21
Merge pull request #17653 from eska014/rwlock-dummy
Rémi Verschelde
2018-03-21
s/2017/2018/g for gles2, websocket, linux appdata
Poommetee Ketson
2018-03-20
Add RWLockDummy for NO_THREADS builds
Leon Krause
2018-03-16
Merge pull request #17130 from nical/issue-17050
Hein-Pieter van Braam
2018-03-15
Merge pull request #17376 from marcelofg55/file_get_path
Hein-Pieter van Braam
2018-03-13
Added File.get_path and File.get_path_absolute functions
Marcelo Fernandez
2018-03-13
Merge pull request #16895 from Noshyaar/bmk
Rémi Verschelde
2018-03-13
Merge pull request #17141 from marcelofg55/uneven_channels
Rémi Verschelde
2018-03-13
Fixed several leaks in VisualServerScene, RasterizerSceneGLES3 and Rasterizer...
Wilson E. Alvarez
2018-03-10
Fix few bugs in shader definitions
Chaosus
2018-03-05
Add GL_ARB_framebuffer_object extension support check and GL_EXT_framebuffer_...
bruvzg
2018-03-04
Clean and expose get_audio/video_driver_* funcs on OS class
Marcelo Fernandez
2018-03-02
Merge pull request #17173 from karroffel/gles2-line-rendering-fix
Rémi Verschelde
2018-03-02
fix GLES2 line rendering
karroffel
2018-03-02
GLES2 renderer support on macOS.
bruvzg
2018-03-01
Support for uneven amount of channels on PulseAudio
Marcelo Fernandez
2018-03-01
add GLES 2 renderer for 2D
karroffel
2018-02-28
Use GL_LINE_STRIP instead of GL_LINES when drawing polylines.
Nicolas Silva
2018-02-25
Add missing return statements (iOS and server).
bruvzg
2018-02-24
Fix Windows file case changing
Hein-Pieter van Braam
2018-02-22
Fix error spam when using PanoramaSky without texture
Poommetee Ketson
2018-02-21
2D Skeletons WORK IN PROGRESS
Juan Linietsky
2018-02-21
Fix typos with codespell
luz.paz
2018-02-21
Fix get_drive (bookmarks) in linux not working
Poommetee Ketson
2018-02-21
Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.
Juan Linietsky
2018-02-20
Merge pull request #16467 from godotengine/gles3-light-shader-time
Rémi Verschelde
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