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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-02-11
Base 3D engine done, still untested, though.
Juan Linietsky
2020-02-11
SCons: Streamline Vulkan buildsystem + fixups
Rémi Verschelde
2020-02-11
Merge pull request #29993 from bruvzg/vulkan
Rémi Verschelde
2020-02-11
Add runtime GLES2 / Vulkan context selection.
bruvzg
2020-02-11
Add static Vulkan loader.
bruvzg
2020-02-11
Moved the shader source compilation code outside RenderingDevice and Vulkan
Juan Linietsky
2020-02-11
Added a spinlock template as well as a thread work pool class.
Juan Linietsky
2020-02-11
Replaced GLSLang reflection by SPIRV-Reflect, eventually allowing to move GLS...
Juan Linietsky
2020-02-11
Custom material support seems complete.
Juan Linietsky
2020-02-11
Completed material/2D shader support (missing SCREEN_TEXTURE)
Juan Linietsky
2020-02-11
Modified light rendering to make it more compatible.
Juan Linietsky
2020-02-11
Normalmapping and Specularmapping working in 2D engine
Juan Linietsky
2020-02-11
Added ability to retrieve back textures stored on GPU
Juan Linietsky
2020-02-11
Bugfixes and ability to better specify filter and repeat modes everywhere.
Juan Linietsky
2020-02-11
basic 2D engine is more or less working with Vulkan, including editor.
Juan Linietsky
2020-02-11
Basic 2D engine is more or less working, needs more work for editor to be usa...
Juan Linietsky
2020-02-11
A lot of progress with canvas rendering, still far from working.
Juan Linietsky
2020-02-11
Changed my mind on Vulkan image API, images should now include mipmaps
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
2020-02-11
Modify RenderingDevice to use RIDs, now that they are O(1)
Juan Linietsky
2020-02-11
Refactored RID/RID_Owner to always use O(1) allocation.
Juan Linietsky
2020-02-11
Added support for push constants
Juan Linietsky
2020-02-11
Improved validation of attachments
Juan Linietsky
2020-02-11
Initial work on Vulkan:
Juan Linietsky
2020-02-10
Merge pull request #35301 from Calinou/improve-console-error-logging
Rémi Verschelde
2020-02-07
Merge pull request #35142 from clayjohn/GLES2-add-3d-textures
Rémi Verschelde
2020-02-05
Remove duplicate WARN_PRINT macro.
Marcel Admiraal
2020-02-05
Remove duplicate ERR_PRINT macro.
Marcel Admiraal
2020-01-31
Add support for 3D textures to GLES2
clayjohn
2020-01-31
Fix shader crash if using multiple underscores in identifier names
Yuri Roubinsky
2020-01-25
Add project setting for max irradiance size
clayjohn
2020-01-24
Fix Softbody always spawns from world center [gles2]
Eric Rybicki
2020-01-23
Fix recently introduced crash in viewport size
clayjohn
2020-01-23
Make `OS.execute()` blocking by default if not specified
Hugo Locurcio
2020-01-22
Merge pull request #35414 from Ovnuniarchos/AlsaMidiBadPitchBend
Rémi Verschelde
2020-01-22
Merge pull request #35406 from lawnjelly/ortho-shadow
Rémi Verschelde
2020-01-22
ALSA MIDI driver:
Ovnuniarchos
2020-01-22
Change CameraMatrix::get_viewport_size to get_viewport_half_extents
lawnjelly
2020-01-22
GLES3: Fix invalid value for GL_TEXTURE_MAG_FILTER parameter
Rémi Verschelde
2020-01-21
Remove unused #if 0'ed code
Rémi Verschelde
2020-01-20
Revert "Exposes capture methods to AudioServer + documentation" #30468
Rémi Verschelde
2020-01-19
Merge pull request #35310 from akien-mga/gles3-irradiance-small-optimization
Rémi Verschelde
2020-01-19
Merge pull request #35302 from clayjohn/GLES3-env-map
Rémi Verschelde
2020-01-19
GLES3: Slight optimization to irradiance compute
Rémi Verschelde
2020-01-19
Merge pull request #35284 from Ovnuniarchos/MidiNoReopen
Rémi Verschelde
2020-01-18
reduce complexity of irradiance map generation
clayjohn
2020-01-19
Improve the console error logging appearance
Hugo Locurcio
2020-01-18
Alsa MIDI input thread gets properly reinitialized on open.
Ovnuniarchos
2020-01-16
Merge pull request #35215 from clayjohn/multimesh-error
Rémi Verschelde
2020-01-16
Add multimesh format max for proper error checking
clayjohn
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