Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-07-09 | Fix builtin OpenSSL configuration | George Marques | |
Fixes a bug that happens on Windows 64-bits. | |||
2016-07-07 | Removed unused variables (second pass) + dead code | Rémi Verschelde | |
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable | |||
2016-07-07 | Removed unused variables (first pass) | Rémi Verschelde | |
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable | |||
2016-07-03 | GH linguist: properly detect .inc files as C++ | Rémi Verschelde | |
Also drop two unnecessary speex buildsystem files. | |||
2016-07-02 | Removed no longer needed check | Juan Linietsky | |
2016-06-30 | Fix some bugs in diraccess, closes #5288 | Juan Linietsky | |
2016-06-29 | Turn on SNI in OpenSSL | Juan Linietsky | |
2016-06-25 | try to fix windows build | Juan Linietsky | |
2016-06-25 | Added function to notify ScriptLanguage when a thread is created/freed, ↵ | Juan Linietsky | |
allows scripts to allocate a stack there via TLS | |||
2016-06-23 | png: Do not output warnings as errors | Rémi Verschelde | |
2016-06-22 | libpng: New version 1.6.27 | J08nY | |
Warning: libpng 1.6 is strict about iCCp chunks being incorrect, solution is to fix the profile. On *nix ImageMagicks "convert" works on windows optiPNG. | |||
2016-06-20 | properly initialize loops to 0 in eventplayer | Juan Linietsky | |
2016-06-20 | fix loop counter for eventstream, closes #4493 | Juan Linietsky | |
2016-06-19 | libtheora: New version 1.1.1 | J08nY | |
2016-06-19 | libvorbis: New version 1.3.5 | J08nY | |
2016-06-19 | libogg: New version 1.3.2 | J08nY | |
2016-06-18 | Removed lots of prints | Daniel J. Ramirez | |
2016-06-18 | Drop useless 3rd party files from nedmalloc and png | Rémi Verschelde | |
Part of #5272 | |||
2016-06-18 | Drop empty .cpp files for header-only classes | Rémi Verschelde | |
Part of #5272 | |||
2016-06-18 | Fix make_dir for long paths on Windows | George Marques | |
2016-06-18 | -made get_space_left() return values more homogenous, also for script, ↵ | Juan Linietsky | |
converted to mb, closes #4617 | |||
2016-06-18 | Fixed make_dir and make_dir_recursive erros, closes #1680 closes #1872 | Juan Linietsky | |
2016-06-18 | Add missing license headers in our source files (#5255) | Rémi Verschelde | |
Also removes a couple wrong Godot headers from third-party source files. | |||
2016-06-18 | Fix Theora video playback without a Vorbis stream | Błażej Szczygieł | |
- prevent audio resampler errors when number of channels is 0, - don't check for 'audio_done' when there is no audio data. (cherry picked from commit 763b29f34e8c99c2f9559dcc31b59f99d0d6dee3) | |||
2016-06-13 | -Add visible IO errors when closing a file fails due to it being locked ↵ | Juan Linietsky | |
(most likely on windows), closes #4760 | |||
2016-06-08 | Merge pull request #5090 from akien-mga/glew-1.13.0 | Juan Linietsky | |
Upgrade embedded GLEW to version 1.13.0 | |||
2016-06-08 | RtAudio: proper under/overflow warning | J08nY | |
fix #5102 | |||
2016-06-08 | GLEW: Update to upstream version 1.13.0 (pristine) | Rémi Verschelde | |
This removes a custom redefinition of glewGetProcAddress, which was apparently necessary for older Macs with buggy OpenGL (see #5087). The added source files are as provided in the upstream tarball. | |||
2016-06-08 | GLEW: Define static + enabled and includes via SCons | Rémi Verschelde | |
This allows us not to have to hack our definitions in the upstream files, making it easier to upgrade to newer versions in the future. For the include paths to work, the headers are moved to a GL subfolder to match their upstream location. | |||
2016-06-08 | Haiku: Do not define GLEW_ENABLED to undefine it later | Rémi Verschelde | |
Partial revert of f61eb5fd8e13642c82364f8ee66a0f6c791a4511. | |||
2016-06-06 | Merge pull request #4092 from sanikoyes/Pr-etc1-pkm-loading | Juan Linietsky | |
Add etc1(pkm) texture loading support | |||
2016-06-06 | Merge pull request #5026 from Geequlim/patch9frame-extension | Juan Linietsky | |
Enhanced Patch9Frame | |||
2016-06-06 | Merge pull request #5070 from zenvoid/master | Rémi Verschelde | |
Add missing license information for bundled libraries | |||
2016-06-06 | Add missing license information (ogg/vorbis/opus) | Roberto | |
2016-06-06 | Add missing license information (Theora) | Roberto | |
2016-06-06 | Add missing license information (WebP) | Roberto | |
2016-06-06 | Somewhat fixed Directory::get_space_left() return values. | J08nY | |
2016-06-05 | vsync support | Juan Linietsky | |
-works on windows -may not work on X11, if so please fix -OSX does not seem to support disabling vsync | |||
2016-06-04 | Merge pull request #4999 from volzhs/fix-project-path | Rémi Verschelde | |
change invalid characters when get user data dir on Windows & Unix | |||
2016-06-05 | Add texture region support for stylebox render | Geequlim | |
2016-06-02 | Update to libpng 1.5.27 | Rémi Verschelde | |
No security relevant fix as far as I can see, but the version bump does not hurt either. | |||
2016-06-03 | change invalid characters when get user data dir on Windows & Unix | volzhs | |
Can't create user data folder when project name has ``\ / : * ? " < > |`` characters on OS_Windows & OS_Unix. So, change it to ``-`` to be able to make folder. fixes #4928 and it's altanative to #4986. | |||
2016-05-29 | DPI Detection support | Juan Linietsky | |
Windows only for now. Many builds may break (older visual studio, mingw32) | |||
2016-05-29 | FreeType: Add mandatory license text | Rémi Verschelde | |
Part of #4859. | |||
2016-05-29 | Finalized DynamicFont implementation | Juan Linietsky | |
-DynamicFont uses Freetype by default -Editor fonts are now scalable thanks to this -Cleaned up documentation browser and added fonts for this | |||
2016-05-27 | Changed import workflow | Juan Linietsky | |
-Rearrange favorites in fs dock with drag and drop -Removed import -> sub-scene, moved to scenetree contextual menu -Removed import -> re-import , moved and integrated to FS dock -Added ability in FS dock to re-import more than one resource simultaneously -Added ability to drag from native filesystem explorer to Godot, only works on Windows though -Removed scene reimport merge options, never worked well. Eventually merging materials should be re-added -Added ability to set custom root node type when importing scenes -Re-Import is now automatic, can be configured back to manual in editor settings -Added resource previews in property list for many resource types | |||
2016-05-21 | fixes android drivers build | Ariel Manzur | |
2016-05-21 | fix drivers build on ios | Ariel Manzur | |
2016-05-21 | fix | Ariel Manzur | |
2016-05-21 | using 1 env for all drivers | Ariel Manzur | |