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Godot with FMOD integration
RayHammer
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Author
2018-08-27
Revert "Try closing gracefully before terminating process"
Rémi Verschelde
2018-08-27
Merge pull request #21387 from hpvb/fix-15324
Rémi Verschelde
2018-08-27
Revert "Fix some 3D texture issues"
Juan Linietsky
2018-08-27
Merge pull request #21469 from akien-mga/glsl-clang-format
Rémi Verschelde
2018-08-27
Merge pull request #21467 from elasota/fix-3d-textures
Rémi Verschelde
2018-08-27
Style: Enable clang-format on GLSL shaders
Rémi Verschelde
2018-08-26
Partial fixes for 3D texture issues
elasota
2018-08-26
Merge pull request #21411 from Crazy-P/fixes-several-resource-leaks
Rémi Verschelde
2018-08-26
Fall back to GLES2 if GLES3 is not working
Hein-Pieter van Braam
2018-08-26
Fixes several resource leaks in ...
Crazy-P
2018-08-25
Prevent CoreAudio driver failing on finish if Dummy driver was selected
Marcelo Fernandez
2018-08-24
Fix generation of env map, closes #18880
Juan Linietsky
2018-08-24
Merge pull request #20712 from marcelofg55/midi_open_close
Juan Linietsky
2018-08-24
Merge pull request #21364 from akien-mga/shaders-style
Rémi Verschelde
2018-08-24
Added a more minimal test to avoid crash in #20677 but I dont think this is t...
Juan Linietsky
2018-08-24
Make some debug prints verbose-only, remove others
Rémi Verschelde
2018-08-24
Merge pull request #21351 from akien-mga/print_verbose
Rémi Verschelde
2018-08-24
Style: Fix code formatting in GLES2 shaders
Rémi Verschelde
2018-08-24
Style: Fix code formatting in GLES3 shaders
Rémi Verschelde
2018-08-24
Merge pull request #21357 from karroffel/gles2-shader-language-f-to-pay-respects
Thomas Herzog
2018-08-24
Merge pull request #21318 from karroffel/gles2-shader-fixes
Thomas Herzog
2018-08-24
[GLES2] fix wrong shader compiler output
Thomas Herzog
2018-08-24
[GLES2] fix multimesh byte colors
Thomas Herzog
2018-08-24
Add print_verbose to print to stdout only in verbose mode
Rémi Verschelde
2018-08-23
Merge pull request #21325 from karroffel/gles2-texture-flags
Rémi Verschelde
2018-08-23
[GLES2] fix texture flags not having an effect
Thomas Herzog
2018-08-23
Merge pull request #21321 from karroffel/gles2-canvas-modulate
Thomas Herzog
2018-08-23
[GLES2] fix CanvasModulate not working
Thomas Herzog
2018-08-23
[GLES2] fix depth for alpha pass
Thomas Herzog
2018-08-23
Merge pull request #21317 from karroffel/gles2-canvas-texture-sampler-long-br...
Thomas Herzog
2018-08-23
[GLES2] attempt to fix some android problems
Thomas Herzog
2018-08-23
[GLES2] fix canvas_item sampler allocation
Thomas Herzog
2018-08-23
enable hardware skeletons
Thomas Herzog
2018-08-21
BPTC support
elasota
2018-08-20
Try closing gracefully before terminating process
Marcin Zawiejski
2018-08-20
Revert "Batch GLES2 draw calls"
Marcin Zawiejski
2018-08-18
Merge pull request #20965 from dragmz/gles2_batching
Thomas Herzog
2018-08-17
Removed the lines forcing black screen on android GLES2
dumitru.stama
2018-08-15
[gles2] fix black bar artifacts
Thomas Herzog
2018-08-15
Merge pull request #20941 from codingHahn/fix-normals-on-shader
Rémi Verschelde
2018-08-14
Merge pull request #18096 from aaronfranke/master
Juan Linietsky
2018-08-14
Reduce verbosity for unsupported GLES2 bg modes
Marcin Zawiejski
2018-08-14
Batch GLES2 draw calls
Marcin Zawiejski
2018-08-13
Merge pull request #20936 from marcelofg55/mingw_compile_err
Rémi Verschelde
2018-08-13
[gles2] added ImmediateGeometry rendering
Thomas Herzog
2018-08-12
Fix handling of normals that approach 1
Nick Hahn
2018-08-11
MinGW compile fix
Marcelo Fernandez
2018-08-11
Fix compile error with PulseAudio driver and clang
Marcelo Fernandez
2018-08-11
Merge pull request #19106 from SaracenOne/audio_mic
Rémi Verschelde
2018-08-10
[Core] Change math_2d includes to vector2 includes where relevant
Aaron Franke
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